SSS Class Awakening: Start With A God-Level Choice System -
Chapter 100: SSS-rank Virus Evolution Sovereign Sub-Class!
Chapter 100: SSS-rank Virus Evolution Sovereign Sub-Class!
After Ainsworth decided on choice 1, he immediately received the rewards beforehand as it was a choice-type that granted the rewards before even performing the actions required by the choice option.
After all, his God-Level Choice System wasn’t a God-Level Mission System. As long as he made his choice and didn’t change it half way later on, most of the choices presented would yield the reward before the choice requirement was acted upon.
Of course, if he were to use the items he should have given to Rian and Elyndra, then the choice system would take back the rewards he had received. However, he didn’t plan on doing that as he believed that Choice 1 was the best option.
Not only would Rian owe him a favor and Elyndra’s favorability for him increase, he could also upgrade his S-rank Evolver sub-class into an SSS-rank Virus Evolution Sovereign sub-class without having to use an SS-rank Class Rank Upgrade Card on top of the existing SSS-rank Class Rank Upgrade Card.
Furthermore, instead of having a Random Otherworld-Based SS-rank sub-class, he’d be able to have a random yet suitable Otherworld-Based SSS-rank sub-class granted by the system.
The God-Level Choice System had never failed him in granting random yet suitable classes. Even his previous choice of risking it to get up to a suitable unspecified SSS-rank Class during the Unified Awakening Ceremony had proven to be a great gamble.
Compared to the SSS-rank Sword Saint, SSS-rank Shadow Assassin, and SSS-rank Lustful Incubus classes that he could have chosen to obtain before, Ainsworth never regretted having the SSS-rank Freedom Freelancer class as it truly was the class that suited him.
So, he had high trust in the system’s judgment of what class was suitable for him and as expected, the choice rewards didn’t disappoint him.
After he had chosen Choice 1, his S-rank Evolver Sub-Class was immediately upgraded to SSS-rank Virus Evolution Sovereign sub-class.
Moreover, he had also received the other choice reward. The random suitable Otherworld-based sub-class he received was the SSS-rank Grand Archivist.
Needless to say, those two SSS-rank sub-classes were very powerful and due to preferential opinion, might not be as good as the SSS-rank Freedom Freelancer class, but even Ainsworth admitted that they were overpowered in their own right.
’My S-rank Pathogen Control and S-rank Hive Mind class exclusive skills had been upgraded to SSS-rank and although their name didn’t change, they obtained rule-type abilities and became better in quality.’
’Even without using my God-Level Pathogen talent, I can already use the SSS-rank Pathogen Control class exclusive skill to create conceptual viruses and pathogens. As for the SSS-rank Hive Mind, its range now increases up to galaxy-wide so I can still communicate with my believers as long as I’m within the galaxy of the world they are in.’
’SSS-rank Hive Mind’s enslavement and loyalty to those who became part of it had also became more absolute and only gods stronger than me can free them from the Hive Mind. But even then, whether they could free them from brainwashing would be a much more difficult endeavor.’
’Aside from that, I also gained another class exclusive skill.’
With that thought in mind, Ainsworth checked the newly acquired class exclusive skill as well as the changes of his SSS-rank Virus Evolution Sovereign sub-class’s class traits.
[Class Exclusive Skill: Futureborne Adaptation
Skill Rank: SSS
Skill Abilities:
(1) Once per day, for 1 minute, you can temporarily embody a future evolutionary state of yourself and your virus strains. This evolution is based on the highest potential you can naturally reach within a certain time frame, and forcibly shifts your body and abilities to that form. The gap between your present and future must not be absolute (e.g., you cannot access a god-level body if you have no path or potential to reach it).
(2) While in this evolved state, your biology stabilizes automatically to withstand the strain. You gain passive immunity to evolutionary rejection, cellular collapse, or body breakdown. This projection can access advanced viral techniques or forms you would be capable of using later in your evolution.
(3) Your current viruses momentarily operate as their future, more potent versions. This includes heightened infection speed, conceptual flexibility, and adaptability against targets that would normally resist your current-tier pathogens. All infected under your Hive Mind temporarily perceive you as their evolutionary peak, empowering their own stats and obedience for the duration.
(4) After the skill ends, you retain a minor fragment of the power or knowledge used in your future form. This could be a temporary stat buff, an instinctive technique, or partial genetic memory. You cannot retain permanent traits, but this echo aids in accelerating your real evolution]
[Sub-Class: Virus Evolution Sovereign
Class Rank: SSS-rank
Class Traits:
F = You are completely immune to any viral or zombification infection, even those that transcend normal biology (e.g., divine, eldritch, or memetic viruses).
E = Your body passively resists all forms of pathogens (bacterial, viral, fungal, etc.), including magic or law-embedded plagues. The resistance scales with your Endurance stat.
D = You can trigger or suppress genetic mutations in yourself and your direct creations. The chance of beneficial mutations is vastly increased, and harmful side effects are purged passively over time.
C = You exert absolute dominance over lesser virus strains. Even wild virus-type pathogens instinctively avoid mutating against you. Your presence causes unstable viruses to decay.
B = All lifeforms infected by a virus strain derived from you are mentally, biologically, and spiritually bound. They cannot resist your control unless protected by divine-level interference. You may recall or destroy them remotely.
A = You store all virus strains you’ve analyzed in a mental bio-archive, allowing on-demand replication, hybridization, or even spontaneous evolution. You can simulate viral changes in real-time.
S = You become a stable evolutionary anchor for all viral life. Mutated beings under your lineage no longer suffer genetic instability. You can seed evolutionary templates across ecosystems, ensuring dominance of your virus-type evolution paths.
SS = You naturally resist any laws, rules, or abilities that attempt to suppress biological evolution, transformation, or viral growth. You can ignore genetic stasis effects, divine immunities, or anti-virus rules to a limited degree.
SSS = You can create conceptual viruses—infohazards, memetic infections, or symbolic plagues—that infect ideas, beliefs, emotions, or laws. These viruses exist outside normal biology and cannot be countered by conventional or divine means unless the target is stronger than you. You are also immune to such conceptual-level pathogens from others.]
Satisfied with the third class exclusive skill of his SSS-rank Virus Evolution Sovereign as well as the changes of his class traits, he checked the upgrades that his other two class exclusive skills had.
[Class Exclusive Skill: Pathogen Control
Skill Rank: SSS
Skill Abilities:
(1) You can manipulate all biological and conceptual pathogens within a minimum of planetary-scale range and a maximum of galaxy-scale range. You may accelerate or reverse infection, induce latency or hyper-mutation, and cause targeted mutations at will.
(2) You can now extract viral energy from both biological and conceptual entities, including beliefs, dreams, or fragments of divinity tainted by your viruses. This energy can be used to evolve your body, empower skills, or alter your own conceptual makeup.
(3) You can tailor pathogens that target specific racial, genetic, or divine traits. You may also implant "evolution triggers" to delay mutation or zombification until certain conditions are met.
(4) Your viruses constantly evolve and can bypass even rule-type immunities. If your virus fails once, it passively mutates to exploit weaknesses for the next attempt. This includes affecting non-living structures or systems like barrier laws, magical realms, or even ideology-based formations.
(5) Once per day, you can designate a space as a "viral zone." Within it, all infections you cause cannot be removed or resisted unless the enemy’s authority surpasses yours. This space lasts up to 10 minutes and can overwrite divine immunities or world barriers.]
[Class Exclusive Skill: Hive Mind
Skill Rank: SSS
Skill Abilities:
(1) Your hive mind has no planetary range limit as long as the target resides in the same galaxy. Distance no longer affects link stability or latency.
(2) Your control is now deeply embedded into the core of the infected’s soul and concept of self. Only entities stronger than you in concept/tier can sever your command—and even they may struggle to remove the brainwashing itself.
(3) The more infected individuals you control, the stronger your own resistance to mental or law-type attacks becomes. Members of the hive can exchange knowledge, techniques, and genetic data, guided by your will.
(4) Your hive mind passively "thinks" in the background. It can simulate tactics, identify threats, and propose solutions by drawing from collective experience. Your infected can act semi-independently in line with your ideology, evolving as autonomous extensions of your mind.
(5) Your mental structure and spiritual domain are completely immune to external mind control, telepathy, truth-reading, and law-enforced emotional sway. You are conceptually isolated from external tampering unless the attacker is of a superior divine tier.
(6) You may imprint your thoughts, ideology, or intent directly into the minds of all infected individuals, bypassing speech, distance, or obstruction. These thoughts self-replicate like mind viruses and can convert enemy minds into sleeper agents or full hive converts if their mental resistance is low.]
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