MMORPG: Divine Mech Hunter -
Chapter 1648 Daisom Army
Chapter 1648: Chapter 1648 Daisom Army
The next day, with the restoration of the barrier, the remnants of the sky’s veil have gradually been cleared away. Surprisingly, the moon appeared last night.
Unfortunately, the Silvermoon Forest has turned into the Ghost Land, losing all its former glory.
But as the morning sun rose, its rays gradually dispelled the dense aura of death, bringing a hint of vitality to this place.
Last night was very peaceful. Li Yao did not hear the horn of Dalkhan’s breakthrough; the undead still remained entrenched inside.
Most of the city walls have disappeared, with the undead hiding under the protection of tall buildings’ defensive machinery. Although it seemed imposing, it felt lifeless.
Standing at the edge of the ship’s railing, Li Yao looked at the distant Daisom and said, "What a pity, last night was the last glimmer of life for Daisom’s undead. Although we have settled, we’re still not firmly established. Even if we don’t escape, attacking at night would have been much more advantageous than fighting in the daytime."
The morning wind gently blew through his hair carrying a scent of decay, and he sighed as well: "Dalkhan is not fit to lead an army. He is too arrogant, never willing to admit his own shortcomings, and pride can only make one fall behind the times."
"In fact, I initially planned to place the Drying Sun Legion here, but seeing the situation here, I changed my mind. This place is more suited as a warehouse or research site. Stationing too many troops would lead to a dead end like Dalkhan. After all, these are the undead. For any other army, simply blocking this place would be enough to starve the garrison here without having to do anything."
Li Yao had already made up his mind that the base for the Drying Sun Legion would ultimately be set at the Tower of the Windwalker.
"The soldiers have been organized, and the new recruits have received their respective combat tasks," the chief of staff reported, bowing to Li Yao.
"In that case, let’s go to war. We will not stop until Daisom is eradicated," Li Yao declared.
Wuuu... Wuuu...
The melancholy sound of horns echoed, as players receiving their tasks summoned their armies and formed their formations.
This time, quite a few forces from the Drying Sun Legion were deployed at the rear of the player’s army, a move that showcased the determination for this battle.
In the sky, countless air forces rose again, but unlike yesterday, today the Drying Sun did not have a bombing mission, as the Magic Crystal Cannon cannot distinguish between friend and foe.
Moreover, if the Drying Sun advanced too deep into Daisom, defensive machinery such as powerful stone throwers atop those tall buildings could attack the Drying Sun, and the energy consumption could be too much for the Drying Sun Legion to handle.
This could lead to the risk of obliteration, and the Drying Sun is a treasured asset for both Li Yao and the entire legion, representing not just an air fortress, but also advanced technology, so losing it would be too great a loss.
Therefore, this time the Drying Sun served as the center with the air forces forming several different formations around it to counter the numerous gargoyles.
Yesterday’s battle was dominated by the air force, but today the focus has shifted to the ground army, which will determine the true winner.
On the undead side, countless gargoyles have also taken to the sky, engaging in another unresolved aerial clash.
Meanwhile, the ground forces steadily advanced through the ruined walls to engage the undead legion of Daisom.
The composition of Daisom’s undead is rather complex, with a great number of high-ranking goblins.
These goblins are agile in combat and are very effective against fragile professions but are less effective against plate armor professions, so the elite high-ranking goblins did not appear as the vanguard, staying at the rear instead.
Up front is an army of high-ranking abominations, all at full level.
After prolonged battles, many have opened the level cap, with their levels approaching max. At the very least, they exceed level 55.
There’s essentially no suppression by level, so the players and armies are capable of dealing with these forces, and military merit is substantial.
The Drying Sun Legion needs no mention; they are an ace army at full ranks, naturally possessing strong combat power.
Supporting the abominations in battle is the skeleton army, different from the cannon fodder skeletons and zombies outside the city yesterday. These are skeleton warlords, clad in bone armor, and their weapons are not of bone but agile, compared to the thick-skinned and heavily defended abominations, whose defenses are naturally tribal and health not outstanding.
But the skeletons with bone armor and an iron shield on their arms are formidable in defense and offense, occupying a significant defensive area in this massive formation.
The opponent’s long-range forces are also noteworthy, primarily composed of a banshee army, their main spellcasting force, assisted by ghosts—capable of air combat, melee, and long-range, a well-rounded unit.
Additionally, there are many spider people from the Spider Kingdom, wielding what appears to be bows and arrows, evidently their physical ranged unit.
The Spider Kingdom is a branch of the Aqir Tribe. The ancient gods were sealed, and the worm tribe once ruled the world, vying for supremacy with the trolls, only for the worms to be defeated and collapsed.
The spider people remained on the Northern Continent, becoming a civilized people of wisdom there.
In contrast to the Aqir tribe under ancient god control, the Spider Kingdom broke free from the ancient god’s control and established its independent civilization.
They possess an incredibly splendid underground kingdom and once resisted valiantly against the calamity.
Alas, the number of spiders is limited, while the undead are limitless, and the longer the battle dragged on, the fewer spiders remained, while the undead grew. Former comrades who fought by their side would rise shortly after death as enemies.
Thus, their king collapsed and after dying in battle, also became the ruler of the undead spiders, the Spider Kingdom crumbled, becoming an essential military force of the Scourge of the Undead. They excel in magic and long-range, and naturally have formidable close-combat units.
Daisom’s primary ace, of course, is the Legion of death knights, estimated at around two hundred thousand, with absolute formidable fighting power.
Moreover, atop the tall buildings like city walls, various defensive machines are poised to strike, ready to attack as soon as the Drying Sun Legion’s forces enter a certain distance into Daisom.
This time, Daisom adopts a defensive formation while the Drying Sun Legion takes a charging formation.
The players still have many excellent unit types, suitable for charging in abundance.
As the two sides closed the distance, the players’ charging forces madly plunged into the phalanx of abominations and skeleton warlords, triggering fierce combat.
The initial confrontation quickly escalated to a fever pitch. Despite this, the players’ armies were not strong enough. After two hours of fierce battle, both sides suffered casualties, and the players’ armies have gradually reduced in number, either completing their tasks or unwilling to continue the expense, resulting in fewer player units on the battlefield.
Only the tenacious legion continued to fight fiercely, while the main forces of the Drying Sun Legion and the elites of Daisom made contact and clashed for the first time in such circumstances...
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