Farming in a Parallel World and Becoming a God
Chapter 891 - 563: Winner Takes All_3

Chapter 891: Chapter 563: Winner Takes All_3

She had personally witnessed Gaven’s rapid rise to power and knew well of his potential. What was a small Quasi-Legendary Necromancer Soul Essence compared to him? With the first one acquired, there was bound to be a second.

Especially since his conflict with the Undying Goddess of Revenge and her followers was irreconcilable, as long as war broke out, she would have the chance to benefit from it.

After pacifying Daphne, Gaven paid no heed to Estelle’s thoughts and pressed Arms’ Soul Essence directly into Estelle.

What he’d just said to Daphne wasn’t merely words of comfort, but his most sincere thoughts.

Estelle and Amanda were indeed the core of Weizemay Manor and possessed that kind of potential. As their knowledge increased, their understanding of many things would change.

For instance, the Special Ability of the Earthbound Spirit which at first, Gaven had considered merely as a foundation for her and Amanda’s survival, now seemed far from simple.

Those bound by their soul to their territory, like Estelle and Amanda, were not unique. Didn’t the Yaling Nobility, such as Lord Virginia and General Stelina, bind themselves to the Fairy Wilderness? And Kellysha and other Golia, upon resonating with the earth and acquiring the Child of Earth template, had their souls bound to the mountains as well.

However, they had all unlocked special templates, gaining attribute enhancements, which Estelle and Amanda had not.

The problem was likely to be found on the Professional Level. Aside from the Gnolls whose requirements for Dragonization were relatively low, anyone else who bound themselves to a territory had opened it with a Transcendent or higher Life Dice.

Even though Amanda had started with twelve Life Dice, both were one entity. When measuring how much water a bucket can hold, one looks not to the longest plank, but to the shortest.

To a certain extent, Estelle was hampering Amanda.

As soon as the Soul Essence touched Estelle, she uncontrollably entered a Spirit Form and instantly devoured it completely. It was the purest form of Soul Power. All evil parts had already been burned to nothing by Gaven’s abilities, requiring no digestion and causing her no negative impact.

To Estelle, this Soul Essence was enormous, far exceeding her own. If it weren’t for Gaven’s purification, she wouldn’t dare to touch Soul Consciousness of this level. Being overwhelmed by it would have been a matter of minutes. It wasn’t impossible for Arms to be reborn through her.

This was most evident in comparison to data. Whether it was Professional Level Experience or Rule Magic, they ultimately measure the strength of the soul after enhancement. Even warriors were the same. They simply used their Soul Consciousness to enhance their physical bodies.

Estelle now possessed eleven Life Dice with a Soul Power of nearly sixty thousand.

Arms, a Quasi-Legendary with eighteen Life Dice, had a Soul Power reaching one hundred fifty-three thousand.

However, during Gaven’s purification process, the damage was substantial with nearly half of his Soul Consciousness burned and purified, leaving only around eighty thousand.

Merging both, Estelle’s Soul Power exceeded one hundred forty thousand, advancing six levels, reaching seventeen Life Dice, just one step away from Quasi-Legendary, and began exhibiting a dizzying array of changes.

Like a bottomless pit, she began to crazily absorb Negative Energy--whether it was Shadow Power or Negative Energy, these forces were reshaping her body. Her body became tangible at a visible speed, transitioning her directly from a Ghost to a Nightshadow.

Seventeen Life Dice is a threshold for True Wraiths. Below it, they are True Wraiths; only above it can they unlock all of a Nightshadow’s abilities.

But she was different from ordinary Nightshadows, mainly reflected in her abilities.

Life Force: 108 (Life Dice 17D12)

Attributes: Strength 20, Dexterity 18, Constitution -, Intelligence 18, Perception 18, Charisma 22.

Special Abilities: Undead Trait, Chill Aura, Spell-Like Abilities, Sunlight Aversion, Cold Immunity, Spell Immunity, Detect Magic, See Invisibility, Telepathy, Damage Reduction, Supreme Resistance, Life Absorption, Create Earthbound Shadows, Earthbound Lord, Phasing Transformation, Earthbound Ennoblement, Earthbound Grasp.

There’s not much to discuss about the attributes.

The physical transformation came from transitioning from a Ghost to a Nightshadow; she was essentially reshaping herself.

The change in intrinsic attributes resulted from absorbing Arms’ Soul Essence, which contained a wealth of his knowledge and essence of consciousness.

After her Earthbound Spirit ability evolved into Earthbound Lord, she gained a full attributes +2 feature. Accumulated, it led to her current form, a complete metamorphosis.

Regarding Special Abilities, most were standard Nightshadow abilities and those she inherently had.

What’s worth mentioning is her Spell-Like Abilities, which differed from those of ordinary Nightshadows, leaning more toward a Necromancer, with a noticeably higher usage frequency, at least half the casting number of an equivalent-level Magician.

Then there were two new Special Abilities, both stemming from Extraordinary attribute rewards.

Earthbound Grasp (Special Ability)—Transcendent Strength Reward, you can use this ability on those within your territory, with two energy hands emerging from the ground, seizing enemies standing upon it. These hands are large in size, using your Strength Points, and enemies can attempt a Strength contest to break free; it’s effective on a single person at a time and works on Spirit Forms as well.

This ability is quite straightforward, a typical control skill, very useful for Estelle who lacks melee capabilities. And with Transcendent Power, not to mention an upsized magical hand, even most Transcendent Warriors will find it difficult to escape.

Earthbound Ennoblement (Special Ability)—Extraordinary Charisma Reward, with every territory owned, you can ennoble an Undead as a local Earthbound Knight. Their soul essence will bind to that place, gaining greater powers, and you can ennoble up to your Charisma Adjustment Value/Individual.

This ability is quite formidable, directly creating a special Undead template, provided they can secure special territories like Weizemay Manor.

Coincidentally, they had one already—the town hall of Efanso. Not Mesnoel Ruler’s Tower; it only amplified and borrowed from Weizemay Manor’s Shadow Power.

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