Farming in a Parallel World and Becoming a God -
Chapter 840 - 546 Pruning Branches_3
Chapter 840: Chapter 546 Pruning Branches_3
This is the reason Gaven had readily assigned the Kellysha and her Goliath Battle Group to Yeshandalah; their strength lay on land, and in all their lives, none had ever seen the great ocean, let alone sieged a ship upon its surface in such confined spaces, where troop quality was prized over quantity.
"Do you all have any further questions?" Gaven’s gaze swept across the faces of those gathered.
"No," they replied in unison.
For them, eradicating the local powers in these two small towns with a total population of just over five thousand was no more than a walk in the park.
The forces they dispatched were few, but they were the elite of the elite. Even within the Avenger Rebellion Army, they had carefully selected only those at Professional Levels above five.
The weakest link was the sailors led by General Kopofiel; though they too had initiated their Professional Templates with at least one or two Professional Levels, Gaven needed not their combat prowess but their extensive ship-handling experience.
Ilip City, situated on the western shore of Dragon Lake rather than the south, held one advantage; it was not far from the mouth of the Wild Border River.
The river, originating in the Far Sea Marsh and passing through Tun Marsh, brought a wealth of nutrients to the area. Not only Ilip City, located more than a hundred kilometers away, but also half of Lake of the Giant Dragon’s creatures benefited, giving rise to a diversity of species.
Before it fell under the control of the Petrified Lizards and turned into a Slave Trade City, shallow-water fishing was its pillar industry, sufficient to sustain the city’s supply needs.
Although a port city, Ilip City was not linearly spread along the coastline, but rather huddled together like an inland city, with its main body almost a kilometer away from Dragon Lake.
Not just Ilip City, but most of Felen’s port cities are like this. Even coastal cities that have built their ports directly within city borders usually segregate the harbor area, isolating it with a multitude of city defense systems.
Because in Felen, the sea is not safe—home not only to various fish species but also to diverse aquatic intelligent creatures, including benevolent ones like Sea Elves and Sahuagin but also demons like Sahuagin, amphibious and filled with endless hatred towards land-dwellers, who launch attacks on human coastal towns under the cover of night, hardly a rare tale.
While Lake of the Giant Dragon did have its share of monsters, rarely were Sahuagin traces seen; for beneath the Sea of Fallen Stars lay the Shark Wall, separating these aquatic demons in the eastern waters. The origin of the Shark Wall was a story not for land-dwellers but tied to a lengthy underwater war among intelligent creatures, a history stretching back over ten thousand years, well beyond the scope of today’s discussion.
Three colossal ships, arranged in a triangular formation, sat upon Dragon Lake, a full kilometer from shore.
The most conspicuous feature was the trio of masts—one tall, two shorter—a distinguishing characteristic from which the "three-masted ships" derived their name.
These were the most common seafaring vessels in Felen’s surrounding seas, ranging in length from thirty to fifty meters and in width from six to ten meters, depending on their size—not merely the craft of shipbuilders but also the materials used, particularly the dragon bones and masts, which were typically fashioned from single, solid logs of hardwood.
The three-masted ships owned by the Petrified Lizard’s Slave Traders Group were among the smaller kind, the longest barely forty meters, with the other two just reaching thirty meters.
Besides the three masts, each had nearly a hundred oar ports, revealing that they could navigate not only by wind but by a significant addition of manpower to increase speed. The decks were adorned with over a dozen oilcloth-covered bundles, undoubtedly concealing ballistae or ballista carts beneath.
Ships sailing Felen’s seas were of two kinds: armed merchant ships and warships. An unarmed merchant vessel usually signified a single possibility: something aboard was more terrifying than conventional arms.
"Of these three three-masted ships, the most troublesome, and also the most valuable, is not the largest one that appears the leader. That’s merely a decoy used to divert enemy fire from their main warship—the smallest of the three is the command ship of the armed slave caravans." Once at the seaside, speaking of seafaring, General Kopofiel’s whole demeanor seemed altered.
His profound affection for the sea and ships resonated only with seasoned seafarers.
Gaven’s curiosity piqued, he inquired, "General, how exactly do you differentiate? Can you share with us?"
To him, the supposed decoy ship mentioned by General Kopofiel seemed their flagship, not just because of its size but also for its heavy armament.
Kopofiel counter-questioned, "Lord, what do you think is most important in naval combat?"
"Versatility—to possess balance in offense, defense, and speed. If all else is equal, speed should be paramount; with it, one can attack or retreat. As long as the warship isn’t destroyed, there’s always a chance to regroup and return." Gaven pondered briefly before replying. Though not extensively versed in naval warfare, he understood that many concepts were universal, fundamentally akin to ground combat.
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