This Text Adventure Game is definitely poisonous -
Chapter 863 - 422: Bone of the Demon God_3
Chapter 863: Chapter 422: Bone of the Demon God_3
As expected, all seven abilities were much weaker than their original versions. For instance, Sin of Wrath was reduced from a 1300% power counterattack to just 100%, and Sin of Arrogance, which originally dropped health at 13,000 per second, was now only 1,000 points per second... Essentially, all the abilities had their effects reduced to less than one-tenth.
This option was extremely important, so Mu You stopped and carefully pondered it.
First and foremost, the strongest of the seven abilities was undoubtedly ’Sin of Arrogance’, deducting 1,000 points per second from those of lower star levels—an ultimate move for crushing weaker opponents!
However, the problem was that this ability did not discriminate between friend and foe, which made it quite awkward...
Unless one was like the Demon King, a disastrous lone star who always fought alone, it was unwise to choose this ability since it would affect allies in team battles.
Among the remaining abilities, Sin of Lust and Sloth were weak, especially after being reduced by more than one-tenth, appearing as just ordinary weakening divine arts.
Sin of Envy was not bad, percentage-based blood burning was useful against enemies with very high health, but this ability required a combination with Sin of Gluttony to prevent enemies from regenerating health. Otherwise, you could slowly drain health all day, and the enemy could easily recover all of it with a healing skill.
After weighing his options, Mu You was left hesitating only between ’Sin of Wrath’ and ’Sin of Greed’.
The effect of one-star Sin of Greed forcibly snatched a random item from the opponent and equipped it at the start of the battle, returning it after ten minutes, and then stole another item.
This effect could indeed work well with the Pocket Watch, but the problem was it was only effective against players. Facing ordinary monsters, where would the items to snatch come from?
Moreover, because the ability involved forced stealing, which he could not control, once someone figured out how it worked, it could easily be countered—for example, by arranging a series of negative items in advance on their person, waiting for the theft to complete before switching them out, turning a potentially great ability into a disadvantage.
After considering all this, Mu You finally chose the ’Sin of Wrath’.
It allowed him to choose to counterattack immediately with 100% power upon being attacked, with a five-second cooldown.
Of course, the prerequisite for triggering this ability was that he first had to take a hit, so he needed to prepare some immunity abilities or items, timing it precisely when the enemy used their ultimate move to reflect it back perfectly.
Overall, this was an ability that was strong against the strong and weak against the weak, also the most versatile among the seven powers, allowing for discretionary use without being deliberately targeted.
[Concocting the Demon God Corpse now...]
[Concoction Successful! You have obtained ’Divine Blood’*1, ’Bone of the Demon God (Wrath)’*1.]
The whole concoction process lasted about half an hour, and when the Divine Bone and Blood were finally in hand, Mu You breathed a long sigh of relief.
This completion of two of his three legacy tasks in one go allowed him to next seek the Divine Artifact, finally laying the groundwork for the Divine Skin.
Mu You returned his attention to the game, where the text still continued.
[Within the ancient hall, the corporeal form of the Demon God disappeared without a trace, making the area even more spacious.]
[Continuing deeper, you discovered a narrow path leading upward at the far end of the hall. At the end of the path was a one-meter-wide exit. Light was faintly visible above the exit, emitting the fragrance of earth and fresh grass.]
[Upon reaching the exit, you noticed a extinguished Green Lamp standing on the ground.]
[Soul-inducing Lamp: One of the markers left in the Real World by Fool’s Ancestors to store souls. When you die adventuring in the Real World, the Soul-inducing Lamp will attract your wandering soul back and spend a certain amount of divinity to repair it, allowing you to resurrect after a day. However, the process of repairing the soul will cause irreversible damage, making you weaker. Possessing a Resurrection Stone can prevent this loss.]
[Fool, you have now arrived in front of the entrance to the Real World!]
[Stepping through this entrance, you will leave behind the cradle and officially set foot in the Real World. All your unreal powers and objects will be nonfunctional in the Real World, so please be extremely careful, as you will be the weakest being here, and any entity can potentially kill you!]
[Warning: It has been detected that you have not activated a faith system, stepping out now will pose a great risk of death! Be sure to light the Soul-inducing Lamp and ensure possession of a complete Resurrection Stone, otherwise, should you die outside the exit, your soul will be permanently dissipated!]
The last warning text, highlighted in a blood-red font, even turned the entire game border to bright red, signaling in no uncertain terms that this was not a joke. Stepping carelessly outside was indeed courting death!
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