The Vastness of Magical Destiny -
Chapter 722: Volume Twenty-one Dark Road - Eight Flanders Territory
Chapter 722: Volume Twenty-one Dark Road Chapter Eight Flanders Territory
"Slow down!" The not quite pure but clear enough Mountain Language halted the eager Barbarian Soldiers in their tracks; all eyes turned toward the central Warrior who had lowered his mask, a hint of surprise and hesitation flashing across their faces. The raised right hand of the Barbarian Soldier Chief finally lowered slowly, sliding the mask back up to the forehead of his helmet.
"Eh? You can speak our Mountain Language?! Who goes there? State your name, or else bear the consequences!" Though his hand was lowered, the Chief of the Barbarian Combat Team remained highly vigilant. Anyone brazen enough to appear in the heart of the Flanders Valley and with such a fearless stance surely had some significant backing. He didn’t dare to let his guard down, yet he was not willing to show any weakness.
"Oh, my identity is rather complex, and it can’t be fully explained in just a few words. However, one thing is clear—I wish to meet with the Garrison Leader in the Flanders Region. Could you tell me which Tribe of the Mountain People Alliance you belong to?" Komer maintained his composure, knowing he had already gained the upper hand in the confrontation, forcing the other party to hesitate before acting rashly, as a combat team was not the decision-maker in such affairs.
"You wish to meet our Chief?!" The tone became markedly harsher, clearly angered by Komer’s request, the flames of rage igniting in his eyes. The team leader snorted disdainfully from his nostrils: "Who do you think you are, and what makes you think you’re worthy of meeting our Chief?"
"I’m not a ’thing.’ Although I am a Mortal, I believe your Tribe Chief would show me the same respect," Komer responded coolly, "I have important matters that need to be communicated to your Garrison Leader in the Flanders Region, and onward to your Tribe Chief. These aren’t decisions you or your superior can make. Your only responsibility is to convey the message."
Agitated by Komer’s increasingly arrogant tone, yet unsettled by the nonchalant demeanor of Komer’s group, the team leader was filled with doubts. The visitors had penetrated deep into the heart of the Flanders Region, where escape would not be easy; their manner did not seem frivolous, and their comportment was unlike that of any Mortals he had encountered before. This uncertainty made the leader somewhat indecisive.
After conferring with a subordinate who looked like a second-in-command, the team leader reluctantly nodded, signaling his own troops to remain battle-ready while gesturing for a giant axe-wielding Warrior to sound the horn he carried. The piercing, majestic call of the horn slashed through the air above Antwerp Street, winding its way outwards in all directions.
"Stay here and don’t move, to avoid unnecessary trouble," the team leader finally conceded, agreeing to let Komer and his group rest in place while he would await the arrival of his superior to decide on their request.
Komer also showed ample goodwill and inquired about the Tribe to which the Barbarians belonged. After some hesitation, they informed Komer that they were from the Caron Tribe of the Mountain People Alliance.
The Mountain People Alliance comprises Thirteen Tribes, including the Seven Major Tribes of Yonka and Sanwa to the south, with the greatest strength, where the population of the Carlo Tribe at the head of Yonka even exceeds forty thousand. Following them is the Sanya Tribe to the West, and the weakest, the Sanjia Tribe, to the north. Komer was well aware of this information; though he had not met with the Chiefs of other Tribes besides the Sanjia Tribe, he had a general understanding of the relationships and power dynamics among the Thirteen Tribes. The Caron Tribe, a part of the Yonka Tribe and parallel to the Sanwa Tribe, had always been at the forefront of southern campaigns, taking an active part in every war with the nations south of the Cordillera Wilderness.
Barbarians transmitted messages with impressive speed; in under an hour, three combat teams came roaring in, four Earthwalking Dragons appearing fearsome and formidable, and the two-meter-tall Barbarian Warriors made Komer’s party seem dwarfish. However, the summoned Barbarians were also ill-prepared for the situation. Their superior, the Garrison Leader in the Flanders Region, was not in the Flanders Valley but had already moved to the frontline in the Meyrin River Valley. Clearly, the Barbarians did not expect Mortals to stir up any trouble in the Flanders Valley, as they had shifted their focus to the intense combat in the Meyrin River Valley area.
After stern negotiations by Komer, the Barbarians ultimately agreed to let Komer’s party stay in Antwerp, but three combat teams encircled them tightly. Messages were quickly sent out, in hopes that the Caron Tribe Garrison Leader responsible for Flanders Valley could arrive as soon as possible.
To Komer’s frustration, when the Caron Tribe Garrison Leader arrived, no progress was made. Aside from causing the tall, robust man to sweat profusely, there was only stammering agreement that a report to the Tribal Chief was needed to reach a decision.
Komer’s party straightforwardly settled down in Antwerp, and it was astonishing to see the fierce and aggressive Barbarian Warriors behaving rather genteelly in front of Komer’s group. Komer’s party even chastised the Barbarians for letting their Earthwalking Dragons defecate freely on Antwerp Street, severely disrupting public sanitation, and demanded that the Barbarian Soldiers drive the Dragons to wilderness areas outside the town. Such acts and words left the residents, who dared return to Antwerp, deeply shocked.
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