• Rating: Tier 1

  • Strength: 131%

  • Agility: 124%

  • Constitution: 122%

  • Spirit: 261%

  • “Silent”

  • Upon activation, enters a soundless state.

  • Consumes 0.5% Spirit per second.

  • Can be used simultaneously with other traits.
  • Can expend 10%-100% Spirit (scaling with the object’s noise level) to attach spiritual energy to an object, keeping it silent for a duration even if released.

  • “Still”

  • When the user remains completely motionless, they can manipulate shadows to restrain targets who are also motionless.

  • Spirit cost per second varies (10%-100%) based on the target’s rating, quantity, and distance (max range: 10 meters).

  • While restraining a target, the user can choose whether to pull them into the “Still” spectral dimension.

  • Restraint effects persist even outside the spectral dimension.

  • “Invisible”

  • Upon activation, the user becomes visually transparent but remains physically tangible.

  • Consumes 1% Spirit per second.

  • Can be used simultaneously with other traits.

  • “Containment”

  • The user can infuse spiritual energy into doors, windows, or rooms to seal them with the “Containment” trait.

  • As long as the spiritual energy remains (either undispersed by the user or not fully depleted), the sealed area cannot be opened by conventional means, and living beings inside are trapped.

  • Note: The user can allocate 1%–??% Spirit—higher infusion reduces the chance of the seal breaking and extends duration.

  • “Invisible Spectral Domain (Type I)”

  • Upon activation, renders everything within a 10-cubic-meter radius transparent.

  • The domain moves with the user.

  • Consumes 50% Spirit per second.

  • Trait Synergy: Terrain within the domain can be altered.

  • Note: Upgrading expands the domain’s range, reduces Spirit cost, and unlocks Type II.

  • “Containment Spectral Domain (Type I)”

  • Upon activation, creates a space that blocks all signals and spectral energy, trapping living beings inside.

  • If centered on the user, the domain moves with them.

  • Consumes 50% Spirit per second.

  • Trait Synergy: Terrain within the domain can be altered.

  • Note: Upgrading expands the domain’s range, reduces Spirit cost, and unlocks Type II.

  • Butcher’s Cleaver(Trait: Unbreakable)

  • Spectral Gloves(Trait: Unrelenting)

  • Spectral Leather Armor(Effect: Bulletproof, Self-Repair)

  • Spectral Leather Shoes(Effect: Enhanced Jumping)

  • Spectral Stomach(Effect: Swallows targets, rapidly digests them with acid)

  • Spectral Protective Suit(Restores 130% Spectral Energy over 10 hours; currently damaged)

  • Spectral Eye(Trait: Unseen)

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