Sorcerer’s Handbook
Chapter 682: The Arrival of the Deity!

Unlike Ashe and the others who harbored a glimmer of hope, Vesser never expected the nightmare to truly hand over the Nightmare Inheritance to them. She had seen through the nightmare, or rather the Nightmare Angel, from the very beginning, realizing it had no genuine intention.

Don’t forget, she was born into the orderly evil of the Tribulation Fire Chapel, a place that, despite engaging in production and trade, never abandoned its ancestral skills of murder and robbery. The disciples of Tribulation Fire were a paradoxical bunch; ruthless and heartless to outsiders, yet strictly adhering to their own codes, never indulging in excess. Most of the spoils they seized were prioritized for the non-sorcerer common folk, while the sorcerer disciples often practiced the Physical Sect, requiring minimal resources to survive. In fact, the treatment of sorcerers in the chapel was inferior to that of ordinary people.

Because they did not profit personally from their raids, the disciples of Tribulation Fire had no doubt about their righteousness, believing they were committing ‘small evils for a greater good,’ not driven by personal desires to kill and plunder.

Perhaps this sense of moral sacrifice, of ‘bearing the burden of sin,’ made their faith exceptionally devout, allowing the chapel to support five Demi-Gods and rank among the top cults in the Senlo wasteland.

Regardless of whether the Tribulation Fire Chapel considered itself just, one thing was indisputable: they were professionals in the art of plunder.

Even more cunningly, the chapel did not merely raid; they also provided security for caravans, enticing them to trade with the chapel, only to later masquerade as other cults to raid those caravans. As these caravans belonged to various cults, this back-and-forth could incite conflicts among them, further solidifying the chapel’s advantageous position.

As a silver sorcerer, Vesser had been part of the ‘Sin Tribulation Counsel,’ drafting schemes for the chapel. During that time, she learned not only the art of deception and intrigue but also how the chapel dragged other cults into the Abyss.

The Tribulation Fire Chapel was an industrialized, systematic, and devout group of Evil Sorcerers.

Later, as the silver lantern saintess, she defected to the Four Pillars Cult, honing her skills even further. If not for the Mercury Trojan Horse’s assassination attempt, she was confident she could gradually undermine and overthrow the Four Pillars Cult.

This was where Ashe, Sonya, and Deya could not compare-Vesser was a trained, practiced, and even successful Evil Sorcerer!

From the moment the nightmare offered them empty promises and bound them with Oneiric Schism, Vesser realized they were already halfway to hell.

Yet, the nightmare’s simple tactic remained effective even after a thousand years-it only needed to take one hostage, and the others would have to comply!

Moreover, Vesser suspected that the nightmare might not even need a hostage to perform Oneiric Schism! Evil Sorcerers never reveal all their cards at once, often feigning weakness, waiting for the victim to think they have found an opportunity to retaliate, only to then reveal their true strength and crush the victim’s psychological defenses.

So, to escape, their first step was to make the nightmare hesitate, ensuring it not only refrained from harming them but also had to protect them.

Thus, Vesser set her sights on the Into Dreams concept.

The concept of Into Dreams is indispensable in the Ritual Track that leads to the birth of a Nightmare Deity. As long as they can control the Into Dreams concept, even the nightmare, solely focused on creating a Nightmare Deity, becomes a power they can utilize.

Therefore, Ashe and his companions exerted themselves to create Virtual Divinity, because only when the Virtual Divinity is complete will the nightmare hand over the Into Dreams concept to them.

Even though Vesser’s Misguided Love Miracle has no effect on the concept, they could still threaten the nightmare by capturing the Into Dreams concept.

But this was just the first step.

The Nightmare Angel, although an Evil Sorcerer from thousands of years ago, still has his schemes perfectly effective to this day: the Nightmare Inheritance is triggered only when the Dreaming Celestium is on the verge of collapse, besieged by internal strife and external threats. If the inheritors manage to escape the protective embrace of the Golden Hall, they will inevitably be discovered by sorcerers from the outside.

He cleverly manipulated the adverse situation, setting a dilemma for the inheritors thousands of years later: not engaging in Godsmithing would get them killed by the nightmare; attempting to flee would make them a target for surrounding sorcerers.

Whether for greater gains or merely to save their own lives, the only option for the inheritors is to complete the Nightmare Deity and reorganize the Dreaming Celestium, thus giving them a sliver of hope for survival!

Of course, such a sliver of hope never truly existed.

Vesser was unaware of the nightmare’s real plan and did not believe the threats from the Specter Seer were genuine, but she clearly understood that the Nightmare Angel did not craft this millennium-long scheme to bless his descendants!

If Ashe and his group were to truly complete the Nightmare Deity, perhaps death would be their best outcome.

Despite currently using various coincidences to escape the Dreaming Celestium, they are still in danger.

Returning to reality from the Distant Sky Domain takes at least thirty seconds, but it only takes a few seconds for sorcerers inside the Dreaming Celestium to emerge, and those outside won’t just watch them leave-they only need to strike Ashe and his companions with a Miracle from afar to disrupt their return!

Even if they discard the Into Dreams concept right now, their experience in Godsmithing is a treasure coveted even by a Divine Sovereign.

It can be said that although Ashe and his companions have escaped the birdcage of the Dreaming Celestium, they have entered an even more perilous cage.

However, from the moment Vesser learned that the nightmare possessed the Into Dreams concept, she already had a bold idea. Later, during the “longing for” Ritual, she obtained the detailed Ritual Track of a Static Deity from someone else, and her plan was fully formed.

The foundation of this plan was something the nightmare had once mentioned about the Concept Aggregation Phenomenon: when the laws of the Virtual Realm mature, concepts will automatically aggregate various materials and transform into deities.

At first, Vesser was somewhat puzzled: Do concepts have their own will, seeking out materials by themselves?

But she quickly realized-it wasn’t that the concepts sought out materials, but that the environment of the Virtual Realm continuously evolved, bringing materials to the concepts!

So, are there examples of concepts that, after consuming materials, transform into deities?

Certainly, such as the secretive Ritual Track of the Static Deity known to Vesser and her associates. But beyond that, there was another Ritual Track, recently discovered by all sorcerers below the level of legend!

The faded dream!

The “Lake Handbook,” “Time Handbook,” and “Specter Handbook” all document that by feeding the spirit of Into Dreams with the Wound of the Wind, Language of Flowers, Scattering of Snow, and Crystal of the Moon, one can obtain the faded dream spirit!

This is almost identical to the Godsmithing Ritual Track!

So, do they have the spirit of Into Dreams?

No, they don’t, nor do they know how to create it. It seems that only when the Dreaming Celestium is complete can the concept of Into Dreams give rise to such a spirit.

However, they can grasp the concept of Into Dreams!

Thus, Vesser conceived a wild idea: to create a faded dream deity!

To create a brand-new deity that has never been born and may never be born!

Yet, the only ritual track they are sure of is that the concept of Into Dreams needs to be fed with the Wound of the Wind, Language of Flowers, Scattering of Snow, and Crystal of the Moon. But these materials have long been obliterated in the changes of the Virtual Realm.

However, these materials can be substituted with spirits, but the substitute spirits are of the Four-winged level. Do they have them?

Of course, they don’t, but the nightmare gave them an opportunity to steal spirits from the Virtual Realm-through the divine intervention of longing for!

Longing for is the most outrageous auxiliary Miracle they’ve ever seen, allowing them to freely steal any Four-winged spirit. But thinking about it, this is a Miracle that only a Demigod can perform, and it requires killing a sanctuary sorcerer-or at least putting them in bed for a year-so it seems somewhat acceptable.

Thus, Sonya, Deya, and Vesser stole the spirits of Wind Formation, Flower Rebirth, Snowbreak, and Moon Void, and dispersed them within their souls to avoid the nightmare’s detection.

Vesser believes the Nightmare Angel knew about this ritual track, but perhaps the Virtual Realm environment wasn’t mature enough at that time, or perhaps he didn’t need the faded dream deity, so he turned to study the Oneiros Deity and Nightmare Deity instead.

Having solved the material problem, there remains a major hurdle for the sorcerers: what Virtual Realm curse is needed for the birth of the faded dream deity?

After all, the Static Deity requires the static domain curse to be born, so naturally, the faded dream deity would also need a specific ritual.

However, Vesser didn’t even need to say it out loud. Once Ashe and the others vaguely guessed Vesser’s intention, they all thought of the most crucial mechanism of the Distant Sky Domain: the Ritual of Prohibited Synchronization of Wind, Flower, Snow, and Moon!

Every modern sorcerer who ascends to the Distant Sky Domain inevitably faces this equalizing mechanism!

Every three-wing sorcerer who wishes to master the Sanctuary must undergo this perilous trial!

Everyone knows it, yet everyone is accustomed to this Virtual Realm phenomenon!

But thousands of years ago, even in the era closest to them, the time of the Specter Seer, the Ritual of Prohibited Synchronization of Wind, Flower, Snow, and Moon had not yet formed. Now that it has become the prevailing rule of the Distant Sky Domain, could it be understood as the Virtual Realm itself urging the birth of the faded dream deity?

In this light, the Concept Aggregation Phenomenon has actually been occurring all along, but the Dreaming Celestium and the Nightmare Inheritance have been sealing the concept of Into Dreams, delaying the birth of the faded dream deity.

Now, Vesser and the others have brought the concept of Into Dreams out of the Dreaming Celestium and spread the Sanctuary, allowing their souls to undergo the baptism of the Ritual of Prohibited Synchronization of Wind, Flower, Snow, and Moon!

However, there’s a contradiction here: ordinary sorcerers perish after enduring the Ritual of Prohibited Synchronization of Wind, Flower, Snow, and Moon. Even if Godsmithing fails, if they are left with only a remnant soul, they must wait thirty seconds to return to reality. During this time, if other sorcerers possess soul-control Miracles, they have no means to resist.

But will they die from enduring the Ritual of Prohibited Synchronization of Wind, Flower, Snow, and Moon?

Ashe and Vesser find it hard to say, but Sonya and Deya most likely won’t.

Because they have mastered the Sanctuary by themselves, having fully passed the test of the Ritual of Prohibited Synchronization of Wind, Flower, Snow, and Moon!

Ashe and Vesser, on the other hand, are mere products of the “lightless sanctuary potion,” hastily achieving Sanctuary, leaving them unable to resist the Ritual of Prohibited Synchronization of Wind, Flower, Snow, and Moon. The old saying in the Virtual Realm proves true: all the lessons you skip, you’ll eventually have to make up.

Yet, the external knowledge gained from the Specter’s Inheritance allows Ashe and Vesser to continue cheating in the makeup exam!

Soul Merge Miracle!

This Miracle not only unites them, preventing the nightmare from initiating Oneiric Schism; during the Ritual of Prohibited Synchronization of Wind, Flower, Snow, and Moon, the sword Princess Witch can help Ashe and Vesser cheat, enduring it together!

Now, the Ritual begins!

Whoosh.

An almost inaudible breeze permeates their souls, disassembling every inch into nothingness, as the four rapidly disintegrate and vanish. The wind effortlessly tears their souls apart, carving new voids within each particle of their soul entities.

However, under the guidance of the sword Princess Witch, their souls scatter but do not collapse, showing a faint tendency to reorganize!

Ritual of Prohibited Synchronization of Wind, Flower, Snow, and Moon: Wind Formation.

Meanwhile, the little fox grabs the Wind Formation spirit within Vesser’s soul. The Wind Formation spirit resembles a balloon ready to float away at any moment. The little fox rolls around with it twice, finding it hard to hold onto, then plucks a hair to use as a string, securing it tightly with its paw.

Then their dispersed soul entities begin to assemble piece by piece, gradually reconstructing their forms, as if petals were rebuilding their bodies, while the void within their soul entities completely consolidates, forming a new, independent space equal in size to their originals.

Ritual of Prohibited Synchronization of Wind, Flower, Snow, and Moon: Flower Rebirth.

The little fox leaps into the sword Princess’s soul, pinning the Flower Rebirth spirit, resembling petals, onto its head like a beauty-loving little girl.

Soon, the roughly formed space within them begins to self-destruct, splitting again into pieces and particles. Yet, under the sword Princess Witch’s guidance, their shattered souls show a tendency to reorganize!

Ritual of Prohibited Synchronization of Wind, Flower, Snow, and Moon: Snowbreak.

This time, the little fox enters the Witch’s soul, gently passing through the Snowbreak spirit, resembling a snowflake. The snowflake disperses on the little fox, transforming into a cloak draped over it.

Finally, their souls regroup, forming new soul entities in spherical shapes, like tiny bubbles. Normally, at this stage, the soul bubbles would soon vanish, but due to the sword Princess Witch’s efforts in the previous steps, their soul bubbles become exceptionally sturdy, even on the verge of restoring their original forms!

Ritual of Prohibited Synchronization of Wind, Flower, Snow, and Moon: Moon Void!

The little fox returns to Vesser’s soul, locating the final Moon Void spirit. The Moon Void spirit appears as a blank glass sphere, and the little fox, holding Wind Formation, adorned with Flower Rebirth, and cloaked in Snowbreak, dives into the glass sphere!

In an instant, the interior of the glass sphere bursts with iridescent waves, even cracking the surface-a great presence eagerly awaits its birth!

Outside, Ashe and the others reach their limits; if they don’t unfold their Sanctuary now, the second round of the Ritual of Prohibited Synchronization of Wind, Flower, Snow, and Moon will utterly destroy their souls!

Sanctuary unfolds!

Simultaneously, the glass sphere shatters completely, and a graceful, divine figure leaps from their souls, boldly proclaiming its arrival to the world!

It appears as a five-year-old girl, with peach-pink short hair and drooping fox ears, dressed in a snow-white and light blue dress, legs wrapped in white silk, holding a wand entwined with a swift wind, with five fluffy tails peeking from beneath her skirt!

Though she looks adorable, aside from Ashe and the others, whether it’s the Specter Seer or Abyssalith and other sanctuary sorcerers, their souls tremble when gazing upon her, and the spirits within them shiver, not daring to act out!

The deity has descended!

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