My Players Are So Fierce – Handsome dog Frank -
Chapter 878 - 299. A dark face can’t beat a red hand; probability can’t beat metaphysics.
Chapter 878: 299. A dark face can’t beat a red hand; probability can’t beat metaphysics.
Murphy single-handedly initiated the Wolf People Great Hunting event, which distributed over three hundred hunting keys at settlement, a gesture that in itself symbolized "quality."
Although the officials had not announced a specific prize list for the hunting treasure chests, the mere fact that they handed out so many keys all at once actually suggested that it was quite unlikely to get genuinely good stuff from them. Even if the development team was "full of sincerity" this time and really put incredible items into the chests, the odds were basically akin to winning the lottery.
Therefore, the joy that everyone felt during the settlement at dusk was more about the symbolic affirmation of their "effort" and the sense of achievement they obtained.
Of course, such jubilant happiness was undoubtedly related to the "madness" that gamers exhibit when they come together.
These creatures known as little gamers are quite strange; when they gather in large numbers, they naturally become happy, and the more the merrier, the less they fear death.
Another curious trait is that when their numbers swell, their collective opinions begin to "influence reality," forcing the divine spirit known as "Dog Planner" to carefully consider their views and adjust the "world rules" accordingly.
When the little gamers reach a certain number, a "leader" will naturally emerge among them. And when this leader marshalls his or her gamers into a fighting force, they begin to launch a large-scale "expedition"!
It doesn’t matter who the target is, as long as they are happy!
If they can gain something on top of that joy, that would be even better!
This combination of quite subtle and peculiar characteristics always reminded Murphy of another fascinating race that likewise loved large gatherings, feared not death, and lived each day in joy.
With this strong sense of déjà vu, Murphy and Maxim quietly entered the Adventurer Guild’s camp.
They were there to deliver something.
Inside Maxim’s Psychic package were ten "Family Warrior Treasure Chests" meticulously prepared by Murphy.
This time, it was an authentic chest, crafted by Cui Si herself and enchanted with a Psychic Spell that emitted a faint glow, making it more aligned with gamers’ concept of a "Treasure Chest."
Besides that, there were sets for the top three winners, known as "Dukes Guard" armors.
These were essentially the Family Guardian sets reworked as a base, further enhanced by the master enchanter Cui Si with more than five powerful Enchantments, resulting in a qualitative leap in combat prowess. Count Andrei, known for his exquisite artistic taste, then redesigned these armors with new decorations and painted them in a more luxurious gold and red color.
They were meant to be "top-tier equipment" with the triple meanings of collectible value, practical use, and family identity, awarded to a select few players as symbols of the "powerful party."
In Murphy’s hands was an exquisitely adorned weapon case, housing a Vampire Warblade found in Salockdale’s personal collection.
Its Dominator Level quality already looked down upon 99% of the craftsmanship across the Continent, and, complemented by its background story and the dignified yellow description, the blade transcended into the category of "Divine weapon," a legend of the Continent.
This was intended as a reward for the first-place winner of the Great Wolf People Hunt.
"Your new armor looks great. Just by its appearance, one can tell it’s indeed a Divine weapon, and judging by the style, it seems to originate from Green Island," President Natalie commented as Murphy entered the tent. The Vampire Lord shrugged without explanation, but Natalie earnestly advised:
"However, I feel a destructive and filthy power of life within the staff and sword in your hands. You better use it wisely."
"Thank you for the reminder, I will," smiled Murphy. As Maxim was placing the items, he quietly observed the lively crowd of players and asked:
"So, have those two ’treasures’ been uncovered yet?"
"Not yet, I’m also waiting for the lucky one to show up."
Talking about this, the previously uninterested Heartless Demon Huntress suddenly perked up. She excitingly said:
"I thought this would be boring, but it turns out your understanding of them surpasses mine. Seeing these warriors’ exaggerated happiness and expressions when they receive high-value items is just like watching a thrilling stage play..."
"Hahaha! Cheche truly is the chosen one! Look! I got something great."
Before Natalie could finish, a cacophony erupted from the crowd upfront, with the student Invincible Tyrannosaurus Cheche waving a red saddle and shouting:
"A limited item! A fine-crafted saddle that can increase riding speed..."
"Hey, you’re a Vampire! Get a grip, you can fly! You don’t need this thing, I’ve never seen you guys ride horses, alright. It’s useless for you! Stop smiling like a fool, come on, let’s talk. I’ll buy it off you, I was just about to get some decoration for my little Stinky Bao, I’ll pay 50 Gold Coins!"
"Shameless! Taking advantage of a student who doesn’t know any better, right? I offer 70! Sell it to me, I’m about to pass the Winged Cavalry’s riding test, and I really need this thing."
A few guys started bickering nearby, but Cheche was still immersed in the joy of finally proving his "European King" lineage by getting his hands on a good item.
Of course, he had no intention of selling it.
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