My Players Are So Fierce – Handsome dog Frank
Chapter 867 - 295. The circle of a master is definitely filled with masters_2

Chapter 867: 295. The circle of a master is definitely filled with masters_2

"This is fantastic, it finally lets me and my big bro go all out with our designs."

Broken Sword Master: "Absolutely, we can not only replicate various exquisite knives at will but also reference real ’fantasy reality weapons’. When I paid a visit to Miss Phemys yesterday, I admired her Blade Whip and must say, it’s something impossible to make in reality. Even if someone managed to craft it using special materials, no one would dare to use it.

It’s a bold and excellent weapon design concept, and I really love it here! I heard there’s a Vampire armory in the Blood Eagle Corridor; I’d love to take a look sometime!"

Alpha: "Hm, seems like everyone is quite satisfied with the manufacturing industry presented in the game so far, right?"

Warm and Atmospheric Water Lady: "Satisfied? No, no, no, what’s displayed right now is really hard to be content with. I don’t know how many whimsical aesthetic styles the development team has mixed into the game that still manage to avoid clashing with each other, but what I’ve seen so far has made me very eager to uncover more content you guys have hidden.

That’s really cunning of you, dev team!

You’ve designed seven aesthetic styles just for the Vampire race alone, right?

The dark glamour of the Blood Vulture, the rugged dominance of the Wolf Poison, the hidden opulence of Thorn, the central grandeur of the Blood Covenant, and there are still three styles yet to be revealed.

Is your equipment aesthetic design team professionally outsourced?

Which design company did you hire? Come on, tell me. Maybe I know their chief designer."

Broken Sword Master: "Yeah, yeah, you’ve hidden so much! Not to talk about other things, is there any chance we could have a closer look at those legendary weapons?

Sir Morphy’s Necessary Evil, Lady Cui Si’s Nocturne Wand, and President Natalie’s Watcher are really making me and my little bro itch with curiosity; we want to see what’s so special about the top-tier weapons in the game."

Assistant Xiao Cui: "Correction! Necessary Evil and Watcher are Miracle Creations and they are indeed the peak weapons on the Continent right now, but Lady Cui Si’s Nocturne Wand is one grade lower in quality.

This Spiritual Energy wand is the pinnacle of Mortal Creations.

Honestly, you don’t even need to look at Miracle Creations; in the game’s lore, they are forged by Divine Spirits, and their smithing techniques are untraceable.

Even the master craftsmen of the Brass Dwarves cannot fathom their principles.

If you really want to exchange skills, I suggest you try to make contact with the Dwarfs. Those petty-minded little fellows may be crude, but they welcome alien race smiths with open arms.

Especially those who can bring them unknown techniques, they are quite willing to exchange their smithing knowledge with you."

Alpha: "That’s right, we put a lot of effort into designing the manufacturing sector in this game, and Water Lady, please don’t make such impossible requests, okay?

These are all covered by agreements that cannot be disclosed.

However, we can negotiate to see more of the Vampire aesthetic styles, maybe the development team can add a new Vampire-related side quest to Transylvania...

But you guys need to help us out, too.

As you can see, the manufacturing industry project test is currently being pushed forward by only a few individuals, and this is already far behind the progress we planned. So, we urgently need craftsmen from all industries to join this test.

The development team wants to use your connections to invite some skilled testers. We will give them special approval access.

Of course, it would be best to screen for character and temperament, because we’re aiming for a 100% authentic immersion and sense of being in the game. If players with ulterior motives and uncontrollable attitudes come in, it can severely impact other players’ gaming experience."

"We didn’t make this request before because we weren’t completely confident in our own technology and design direction, which is why we invited the three of you to come and experience it for yourselves.

Now that all three of you have expressed approval for our work, it’s only logical for us to make this request."

"Even though it’s a request, there will certainly be a reward."

"The development team will provide some tangible rewards for the three of you in the game, such as providing deeds to the most bustling areas of Crimson Castle for free and helping you establish your own workshops, with full managerial rights granted to you."

Broken Sword Master: "Wow, the dev team is really shrewd, using a few lines of code to bewitch us into pulling people in? *smirks*"

Alpha: "It’s not as simple as a few lines of code. Although the commercial system in the game is not implemented yet, you can see from the exchange rate of Gold Coins agreed upon by the players that the ’virtual property’ in our game retains value very well. The development team is confident in this!"

Warm and Atmospheric Water Lady: "That’s true, if you can maintain the quality of this game, I can’t even imagine the huge buzz you’ll create in the gaming community and societal level when you go public.

This is already a very mature ’second life’ model. There will likely be a lot of people waving stacks of cash just to come in and live another parallel life."

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