My Cell Prison -
Chapter 1502 - 1500: Department Store
Chapter 1502: Chapter 1500: Department Store
Inside the clothing store.
Han Dong picked out a loose-fitting hooded sweatshirt and wide-legged track pants for Sally, effectively concealing her figure and appearance.
As for the longbow and quiver, Sally only needed to utilize a small portion of her tentacles to easily secure them to her back, allowing for both smooth movement and convenient access.
While she was changing, Han Dong attempted to observe from a human perspective, vaguely understanding why those assassins were willing to take the risk of targeting Sally.
Donning a coat and equipping her bow and arrows, Sally also followed the example of other assassins and put on a goat mask.
"Nicholas, should we go look for the others next, or...?"
"Without any means for rapid movement or leads, it’s too hard to find Green and the others. Besides, it’s highly possible they’re involved in a game in some building right now.
Given that this game doesn’t inherently include team dynamics, let’s allow them to develop freely in the early stages.
Once we accumulate enough points, we can buy certain privileges to trace their whereabouts.
I trust everyone will hold out until then."
Immediately, Han Dong began a brief analysis of the current situation:
"So far, there’s no direct information regarding the [Treasure].
As for the ’mainline’ of the Fate event, it’s likely tied to accumulating sufficient points in the game titled ’Ladybug Day’ to meet the requirements for leaving the game.
The [Treasure] might be associated with the most challenging game, certain special events, or clues found in specific games.
In summary, early-stage ’progress’ is critically important.
Due to level restraints and ability locks, all Fate travelers who’ve arrived here demonstrate significant growth potential.
Therefore, early-stage objectives must focus on games with higher difficulty to obtain as many Ladybug Points as possible, acquire high-quality equipment, and unlock abilities.
The goal is to increase "Combat Power" to its theoretical maximum as quickly as possible."
"Alright! Let’s go!"
Sally fully agreed with this line of thought, especially since several of her abilities were sealed off, leaving her feeling frustrated... Just recalling how she was suppressed earlier by two assassins who she could normally crush with a flick of her fingers made her fume with indignation.
She hurriedly pulled Han Dong along, stepping back onto the desolate and silent street.
The two quickly searched the surrounding area for game buildings with a higher [Base].
The term [Base] essentially refers to the ’difficulty of the scene itself.’ For example, the hospital Han Dong first entered had a base level one tier higher than Sally’s inn.
Completing an assassin game yields Ladybug Points calculated as follows: [Ladybug Quantity × Scene Base].
Every game site clearly marks its [Scene Base], allowing assassin players to choose according to their own capabilities and risk tolerance.
Moreover, higher scene bases increase the probability of obtaining rare items and equipment inside, and might even trigger hidden plots that reward unique prizes.
However, when it comes to actual selections, most assassin players shy away from choosing high-base scenes.
The majority simply want to survive a little longer.
...
[Robin Street Elderly Care Community], "Awaiting Entry," Scene Base: ★★★
[[Wiggins Children’s Amusement Park]], "Awaiting Entry," Scene Base: ★★★★
[Walma Department Store], "Awaiting Entry," Scene Base: ★★★★
[[13 Delos Street Youth Apartment]], "Awaiting Entry," Scene Base: ★★
After spending two hours searching the surrounding streets, they identified the aforementioned four options, with the highest base being [4].
"Let’s check out the amusement park first. Park scenes are relatively open, which suits our collaboration and favors your shooting, Sally."
"Alright."
However, upon reaching the park entrance, they received an unfavorable prompt:
’This scene’s game mode is restricted to solo play; team entry is not supported.’
"Ugh... What a shame. Guess we’ll try Walma then."
Han Dong took Sally along, leaving the park entrance under the watchful eyes of a group of masked assassins.
Two streets away, at the junction, lay the sprawling, three-level Walma Department Store.
Currently, eight assassins were waiting at the entrance... With the game not yet started, the department store’s doors were still closed, and the interior was shrouded in darkness.
’Scene supports [Solo/Duo] mode.
Current waiting players: 8/10
Remaining waiting time: 00:12:41
Please review the fundamental rules before confirming your participation in this game.’
Upon receiving the prompt, the assassins waiting at the scene directed their gazes at the duo... After all, upon their participation, the player count would reach the max, and the game would immediately commence.
However, Han Dong paid no mind to their stares, carefully reading the fundamental rules.
This marked Han Dong’s first official participation in an assassin game.
[Type]: This game is categorized as "Competitive Escape."
[Entry]: Players will enter the game through a randomized "pill drawing."
[Ladybug Quantity]: Ladybugs will increase over time, theoretically to an infinite amount.
[Clearance Requirements]: The last remaining solo player or team will receive the reward settlement; all others must be eliminated.
*Elimination methods include: Death, use of escape/surrender cards, or early exit via escape points.
[Rewards]: Basic rewards remain constant; additionally, actively eliminating a team or player nets an extra 10-point bonus.
...
"As expected... The initial test run was a solo game, but the real event involves direct competition.
The difficulty is indeed high, especially with the Ladybug increase mechanic—completely different from actively boosting Ladybug numbers in my hospital test run... Here, they rise indefinitely as time progresses.
This implies only one team can survive in the end; dragging things out will inevitably result in death.
Should we switch? If we do, it’ll take another few hours, which would be enough time for other teams to complete an entire game."
Considering his initial test scene had a base of [3], Han Dong gritted his teeth and made a decision.
Once the system confirmed Han Dong’s participation, the power system activated.
The Walma Department Store immediately lit up, with the exterior sign switching to the large words "Game In Progress."
As the roller shutters lifted, a wooden box used for "pill drawing" appeared before the crowd.
’Players, please draw a set of pills. Solo players are required to consume one pill, while duo teams must each consume one.
Special Warning: Any form of player-on-player aggression during the pill-drawing phase—whether direct or indirect—will result in immediate designation by the "Ladybug Assassin."’
Han Dong picked a paper bundle from the box, finding two pink pills inside.
Watching the other participants consume their pills one after another, Han Dong and Sally followed suit.
A rush of irresistible drowsiness overwhelmed them, and before falling asleep, Sally tightly embraced Han Dong, fearing they’d be separated.
No one knew how much time passed, but Han Dong awoke amidst shelves piled high with snacks, while Sally slowly sat up nearby, her head buzzing.
"Through this method, different participants are placed in different zones? This does seem fairer."
Han Dong’s current location was the [Food Retail Area], and the space itself was astonishingly vast, far larger than it appeared from the outside.
Additionally, the density and height of the shelves exceeded normal limits, forming a labyrinth-like maze within the snack area.
A countdown timer hung from the ceiling, ticking away: [00:05:01]
When the timer hit zero, the competitive escape game would officially begin...
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