MMORPG: Divine Mech Hunter
Chapter 1670: The Sigh of the Undead

Chapter 1670: Chapter 1670: The Sigh of the Undead

Li Yao calculated very clearly, aiming to solve problems with the least cost.

For example, using top-notch equipment as bait to get many players to help the Withered Sun Legion clean up the remaining undead in Ghost Land is a very cost-effective strategy.

Don’t think such a simple logic isn’t obvious to everyone.

But even if they see it, it doesn’t help. First, they are not yet at the maximum level, making it almost impossible to get good equipment. Even if they could, this is a world-level boss drop, which is far superior to ordinary boss drops.

Secondly, experts believe that with a bit of effort, they can obtain equipment.

Finally, average players can’t kill world-level bosses, and even taking down a race-level chief is extremely difficult, especially before reaching the maximum level. After leveling up, there are still hurdles. It’s at least one way forward.

On the contrary, participating in the campaign and brushing their reputation up to Revered is also very worthwhile. Some may not care, but most players do.

Especially when Li Yao revealed the attributes of that piece of equipment.

Sigh of the Undead

Position: Necklace

Quality: Dark Gold

Feature: Undead

Strength: 23%

Agility: 23%

Intelligence: 23%

Spirit: 23%

Stamina: 23%

Sigh of the Undead, upon activation, curses the opponent, reducing their agility and casting speed by 50% for thirty seconds, with a cooldown of one minute.

Near-Death Instinct, when taking damage that can kill the main body, triggers the effect, forming a life shield of 300% of the user’s life, lasting fifteen seconds, with a cooldown of three minutes.

Cyclic Reincarnation, after death, the soul does not dissipate, and the corpse can continue to fight, with combat power increased to 150%, lasting three minutes, with a cooldown of one hour.

Special Attributes

Dark resistance: 150

Bloodsucking: 8%

Undead Blessing, attacks attach an additional 10% of the user’s attack as dark damage.

Unyielding Vengeance, can seal the soul of a powerful monster killed, with the sealed soul retaining all abilities from life, with 75% of pre-death attributes, summonable during crucial times, can seal up to 0/3, only one undead can be summoned at a time.

Equipment Requirement: Level 60.

When this equipment was put on display at the quartermaster, players almost went crazy. This necklace is incredibly powerful.

All major attributes actually increase by nearly a quarter, which is terrifying. With such a huge boost, some experts’ dark gold is probably twice inferior, with many players having only a dark gold increase of less than ten percent. Many don’t even have dark gold, so the gap is substantial.

For ordinary players, just equipping this item raises their power significantly, and the better the equipment, the more it enhances.

Next are the special effects, none of which are useless. The first is like gaining a powerful control. Especially for many classes, such as warriors, control skills are quite few; even those with many skills wouldn’t mind having more control skills, right?

The second is akin to a death-avoidance skill, also providing such a formidable shield. While not invincible, the effect is as valuable as invincible skills and is very important for any class.

The third is even more astounding. Although dead, you can continue fighting with 150% combat power. Whether in PK or raiding, this skill is tremendously useful.

In PK, if you’re outskilled or ambushed and killed, it’s fine, you can continue fighting, and the duration isn’t short. You can pick up your dropped equipment immediately, which is super satisfying.

When raiding, if a tank or healer owns this necklace, wow, when the boss launches a deadly move, you have a life shield, and if you can’t hold on, it’s okay; even dead, you can still fight.

It’s an ultimate piece to save the team from a wipe.

Leaving aside the special attributes, this equipment is already the most top-tier super necklace for current players, but there are still the special attributes.

Let alone enhancing dark resistance, the attack also comes with bloodsucking and additional dark attribute damage, directly boosting endurance and output.

The trait is extremely strong. If a powerful boss is killed, sealing the boss’s soul and summoning it at a crucial moment is powerfully awe-inspiring.

Take Dalkhan, for example. If Li Yao had this necklace and killed and sealed Dalkhan, you’d essentially have a Dalkhan with 75% combat power. Seventy-five percent of a world-level chief is also of high-faction level. For players at the current stage, it’s incredibly strong.

Plus, three can be sealed, allowing for the summoning of different souls to fight in varying scenarios.

The necklace was placed at the top of the list; Revered is the base requirement, but a large amount of merit is still needed, though nothing can stop the players’ craziness. Even those players who initially hesitated not to be tricked nearly went insane.

The battle isn’t over yet, and it’s the perfect time to reap merit.

Li Yao glanced at the remaining equipment, all super rare, even better than this necklace, but unfortunately, there was nothing he needed.

The attributes were undoubtedly good, but Li Yao couldn’t part with his current equipment due to the special effects. It just didn’t align with Li Yao. If a world-level ranger were killed, he could probably use most of them.

The rest were mostly for Mages, like the Undead Crown, a flaming crown with purple flames, mage robes, and magic wands, which were all great items for mages.

No one needs them right now, so Li Yao would store them directly in the guild’s vault, for future use to boost the morale of Starfire players once he gathers a batch of good equipment.

The battle continued, but Li Yao no longer needed to do anything.

Specific command was handled by their respective vice-legion leaders, so Li Yao did not need to intervene regarding other bosses.

Seeing the drop from Li Yao killing Dalkhan, players were no longer afraid of wipes, crazily besieging the powerful Daisom chiefs, leaving no room for the Withered Sun Legion’s elite to interfere.

Li Yao started sketching some development strategies. In the captain’s room, he had his thoughts and plans documented by Morning Wind, as the specific operations required the expertise of professional management personnel, and he didn’t want to waste time on it.

In fact, Li Yao’s approach was quite common. Be it the Regent or the Countess, it was just about controlling the major strategy.

The final sweep battle at Daisom lasted another whole day. That’s how terrifying the undead are.

If it were ordinary life forms, they might have surrendered or fled in despair long ago. But the undead lacked morale and didn’t give way to defeat either.

However, the Withered Sun Legion had already taken control of all building, and during this, there were many players hoping to make a fortune by entering important locations, only to be killed. The Withered Sun Legion showed no mercy to such law-breaking players, and the players had no objections. That’s the rule for following an NPC legion.

When Daisom finally settled down, a day had already passed. Players withdrew from the valley, following the army in returning first to the Tower of the Windwalker to release the Ghost Land clearing mission.

Meanwhile, the Drying Sun and its troop were busy emptying out Daisom, which made for a massive treasure trove...

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