Life Game In Other World -
Chapter 1377: My Friend is the President (Requesting Monthly Votes for the Long - )
Chapter 1377: Chapter 1377: My Friend is the President (Requesting Monthly Votes for the Long Chapter)
[Age 21: By spring, those restless exotic beasts had quieted down again, and the vast wilderness returned to its original state. Due to last winter’s experiences, you made several trips to the city in the summer and autumn for simple procurement and sales of supplies.
You began to meet some merchants in the city, and you heard them discuss the old senator who had helped you. You learned that the old senator had been in office for decades and had a great reputation in Denno City, even having a say at the Federal Central. Every mayor of Denno City had to consider his opinion.
You didn’t achieve much this year. After spending a lot of time and effort, you realized that the prices for which you sold your goods in the city were not as good as selling directly to the caravans in the wilderness. You realized there was an invisible barrier between you and these savvy city people.]
[Age 22: It wasn’t easy to open up trade routes to the city, but fortunately, the leader supported you. This year, you and the leader’s daughter made several trips to Denno City. You began to understand the real prices in the city and realized that the merchants you initially dealt with were indeed deceiving you.
However, Denno City is a small city, and only those merchants would buy wilderness goods. They basically had some kind of alliance. You didn’t quite understand the term "consortium" but knew these people acted as one.
After hitting several walls, you spoke with a merchant on the street and once again saw that old senator.
You immediately seized the opportunity to greet the old senator. He gently asked about your tribe’s situation, and you had a brief exchange, all of which was noticed by the merchant accompanying you.
This time, the merchant offered a price slightly above the normal market rate. You didn’t agree but sold the goods at a normal market rate or even slightly lower.
Thus, you gained your first ’partner’ in the city.
After opening the first door, subsequent ’doors’ also opened one after another. By winter, you successfully established the first trade route from the tribe to Denno City.]
[Age 23: Many tribes around heard of your achievements and came to you, hoping you could bring their goods to the city for sale. The prices offered by the caravan were really too low.
You didn’t agree to the transport but instead chose to purchase at slightly higher than the caravan prices. However, you didn’t take on more goods because you knew your tribe was small and couldn’t resist the heavily armed caravans.
In the autumn, under the leader’s arrangement, you married the leader’s daughter.]
[Age 24: You purchased specialties from the wilderness and sold them in the city, while buying basic living materials from the city to sell in the wilderness. With a good reputation, you won the favor of your partners.
With the support of this trade route, your tribe gradually became prosperous and grew in population, and you became the default next leader of the tribe.
Although you were unwilling to push things to the limit, the expanding tribe and trade routes still infringed upon the interests of some surrounding tribes and caravans, leading to some small conflicts between you.
As winter approached, those exotic beasts became restless again, but this time you had plenty of supplies to get through the winter.]
[Age 25: As the caravan grew, you gradually came into the view of the big shots in Denno City. At the invitation of a partner, you came under the sight of the Kewort Group and signed an agreement, becoming one of the ’caravans’ under the group.
After signing the agreement, an executive from the group invited you to a charity banquet that the old senator was hosting that evening. Your Wilderness Wanderer attire did not win over the gentlemen at the banquet, but only the old senator noticed you. He inquired about your recent status, and after a brief exchange, the number of people around you gradually increased.
With the protection of the Kewort Group, your caravan grew larger, and the range of goods you could purchase in Denno City expanded, including some advanced weapons, which were enough to make your tribe stronger.
As part of the ’partnership content,’ you often received wilderness exploration tasks from the Kewort Group with other caravans. Thanks to wilderness living experience, your tribe excelled in each task.]
[Age 26: With the help of the Kewort Group, you obtained a bottle of Promotion Secret Medicine and became a member of ’Talent Sequence 20: Agent.’ You accidentally learned from a partner that the old senator was now preparing to run for Federation President. In fact, this wasn’t his first run; he had failed in previous attempts.
You sincerely hoped this elder would be elected because you believed him to be a good person.
Over the years, you also realized that urban life was not as good as you once imagined. Most people in the city struggled to survive, and many people’s living conditions were even worse than those in the wilderness tribes.
You couldn’t change these circumstances, but you thought to yourself that if the old senator became President, maybe such things would improve.
But life in your tribe had gotten better and better; many elders who used to pass away during winter could now wear warm cotton jackets, and there was never a shortage of food.
Tribes and caravans with whom you had financial conflicts began organizing attacks on your trade routes, even ambushing your migrating tribe. Although you repelled them with advanced weapons, there were still many injuries.
On your advice, you stopped the migratory lifestyle and established a more permanent camp toward Denno City, allowing tribes selling goods to find you and develop stable defensive facilities to fend off wilderness dangers.
In winter, there was a violent exotic beast outbreak in the wilderness, but your newly built defense facilities successfully held off the rampage.]
[Age 27: The leader of the caravan that you previously partnered with to sell camel wool retired. Holding the Kewort Group’s special permit, you and your wife took the Kewort Group’s airship from Denno City to Vitland for a final visit to this longtime friend, also gaining the sales information he had accumulated over the years.
Having seen your success over the years, he advised that you might consider exploring new markets in Dawn City and visit Ains.
After returning to Denno City, you tentatively inquired with a managerial friend from Kewort Group. Although personally interested in camel wool, since Kewort Group mainly focused on mining, metallurgy, and electronics, they weren’t involved in the home textile industry. He suggested you check out Dawn City.]
[Age 28: After adequate preparation, you and your wife traveled to Dawn City with wool samples ready.
This largest city in the Federation left you in awe. Compared to the vast and ancient Vitland, Dawn City, one of the oldest cities in the Federation, was filled with towering buildings, dazzling neon lights, and myriad new things.
However, the path of opening a new market was not so smooth. This city was also filled with prejudice and vigilance against Wilderness Wanderers. Despite the introduction from your executive friend at Kewort Group, the doors of those skyscrapers remained closed to you.]
You have no place to stay, only able to set up tents on the streets or in parks. Gang members and city police dislike you and will use firearms to drive you away. Eventually, you find a temporary refuge in a hidden alley.
Here, you meet a man who distributes food. Unlike other people in Dawn City, he is not hostile towards you. Later, you learn his name is Christos, and he is a city councilor in this city.
He understands your purpose and discovers that he himself has used bedding made from the fibers you produce. He only owns a pillow, something resold from Vitland to Dawn City at a price greater than you can imagine.
A pillow mixed with camel hair and synthetic protein fibers can even sell for five to eight thousand federal coins.
The ’customers’ you have collaborated with for years in Vitland never told you how much these things are truly worth.
After consulting with you, Christos introduces you to a shrewd lawyer.
This lawyer conceals your identity as Wilderness Wanderers, and with his help, you quickly reach a cooperative agreement with a local textile syndicate in Dawn City. The syndicate is responsible for crafting and selling the products, while you supply the raw materials. The profits are shared in the ratio of five for the syndicate, two for the lawyer, and three for you.
Although this ratio seems not much, it far exceeds the normal profit from selling your fibers. You are well aware that without the help of the lawyer and syndicate, you could never conduct business in Dawn City with your identity.
You intended to give a share to Christos, but he refused, only accepting some lizard jerky you brought from your hometown as a token of gratitude.]
[Age 29: Dawn City’s airport does not allow Wilderness Wanderers to enter. Even with identification from the Kewort Group and airship tickets from them, you only receive permission to access the airport with Christos’ help.
The lawyer you collaborated with arranged for people to go to Denno City to procure the fibers directly, sparing you a trip.
However, you did not return to Denno City but chose to visit Ains. You and your wife are curious about the capital of the Federation. You also wish to meet the old senator, who failed in his campaign again last year.
But before you can exit Ains airport, you are arrested by the Federal Bureau of Investigation. They detain you as illegal immigrants. After paying a significant amount, you get an opportunity to make a call.
You call the campaign office of the old senator but receive no response. The people there claim the old senator does not know you.
The next day, a senior official from the Kewort Group bails you out, and you meet the old senator in an old building. He apologizes and explains that the campaign office was unaware of his experiences in Denno City. He chats briefly with you about recent events and arranges a tour of Ains for you.
In terms of size, Ains falls short of Vitland; in grandeur, it falls short of Dawn City; but the city has its own charm. You even see vehicles running on sky tracks maneuvering through the air. The guide informs you this is the air rail project the old senator wishes to implement.
After staying in Ains for a few days without securing a sale opportunity for camel fibers, you are forced to return home.
Ains airport also denies access to Wilderness Wanderers. The old senator cannot help you gain permission this time. You have to leave Ains, cross the wilderness, and reach the nearby Konovi City, where, using Kewort Group’s identification and a substantial ’guarantee deposit,’ you finally make it back to Denno City.]
[Age 30: This excursion cost a lot, but you succeed in opening a sales channel for camel fibers, securing a new source of income for the tribe. The tribe becomes more prosperous at a speed visible to the naked eye.]
[Age 31: Leveraging the connections with the Kewort Group, you become a D-rank Transcendent, ’Talent Sequence 47: Organizer.’ The lawyer in Dawn City also helps you acquire a batch of Secret Medicines. Your wife successfully advances to E-rank ’Talent Sequence 30: Vendor.’ The young man who advanced with you becomes E-rank ’Talent Sequence 34: Waiter.’
Before the end of summer, the exotic beasts on the wilderness start becoming restless. The exploration missions by the Kewort Group also increase.
The old senator seems to run for election again.
Your parents, overworked in their youth, suffer deteriorating health. Your mother teaches you her special camel breeding skills.]
[Age 32: The weather on the wilderness worsens year by year with extreme droughts occurring. The Leader’s health also declines. You and your wife have to shoulder more responsibilities.
Near the end of the year, news arrives that the old senator is elected as President, becoming the most powerful person in the Federation.
The Kewort Group holds an all-night celebration for this event. Amidst the flourishing hustle and bustle, you feel somewhat dreamlike.
The exotic beasts are particularly frantic this year. Multiple tribes are destroyed, with heavy casualties. You take in many homeless wanderers, and the tribe grows larger.
Your mother passes away before winter.]
[Age 33: The long-time caravan leader partner passes away. With the Leader gravely ill and your wife handling internal tribe affairs, you must travel alone to Vitland on an airship to mourn the loss.
The lawyer from Dawn City also makes a special trip to Vitland. Together, you visit various factories and eventually secure a local distribution partner in Vitland.
Your original low-price fiber ’customers’ notice your actions and attempt an assassination, but you evade it. The lawyer seizes this opportunity to gather evidence against them, resulting in their trial.
After establishing the Vitland channel, your market expands significantly. The demand for camel fibers also increases. However, your tribe is large enough, and it’s time to breed more camels.
Not until the end of winter do you part with the lawyer and return to Denno City. There, you find your wife in the intensive care unit and the desolate expanse of the wilderness smeared with blood—both human and exotic beast’s.
It feels like a slaughter knife has wiped out the entire wasteland; all the caravans and tribes, once your enemies or allies, meet an unavoidable fate under this blade.]
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