Girl Hero: Revenge on Goblins!
Chapter 217: D77. Evil Demon Heresy_2

Chapter 217: D77. Evil Demon Heresy_2

10. Critical Success/Extreme Failure

D10=d10(1)=1

[Dark Dungeon LV4]

Manipulates the Dark Element to form a magical prison that imprisons enemies, bringing binding and blinding effects.

4d20+40=(13)+(13)+(17)+(17)+40=100

Note: If below Hero’s Constitution of 80, then add +30 to Hero’s actions when they move

→☆→☆→☆→✧←★←★←★←

Intimidated by the Cultist’s malicious threats, the Hero hadn’t figured out her next move when the surroundings suddenly darkened.

A pitch-black prison rose from the ground, instantly sealing the unresponsive Hero within.

The darkness that denied her any sight also felt oppressively tangible against her body.

For a moment, all the Hero could hear was the sound of her own increasingly rapid heartbeat.

[Hero’s next move—]

1. Scale Snake Struggle

2. Martial Monk United Heart

3. Phoenix Outburst

4. Defensive Posture

5. 1

6. 2

7. 3

8. 4

9. Please, don’t treat me roughly...(?)♛

10. Critical Success/Extreme Failure

D10=d10(9)=9

→☆→☆→☆→✧←★←★←★←

Above the marshlands, a dark prison emerged suddenly, incarcerating both the Gleaming Scale Serpent on the ground and the crouching Hero.

Seeing the quarry trapped, the loudly shouting Cultist squinted his eyes and revealed a joyous smile with the corners of his mouth almost connecting to his eyes.

"A girl? Poor little lamb..."

[Cultist’s next move—]

1. Poison Cloud Skill

2. Leaf Shredding Blade

3. Flame Burst Skill

4. Evil Water Invasion LV5

5. 1

6. 2

7. 3

8. 4

9. Shadow Transport♛

10. Critical Success/Extreme Failure

D10=d10(9)=9

"Heh heh, let me—"

The Cultist bared his horrific grin, ready to continue chanting his malevolent Spell Chant.

But another Cultist behind him had already picked up a Snake Scale from the ground, frowning at this piece that appeared even more Cleansing than the previous ones.

However, seeing his companion lost in eeriness, he still took the initiative to Interrupt.

"Alright, enough diversions, we should be going."

The reason he said this was obviously not from a benevolent, life-preserving sentiment.

Although the Binding Magic was successful, those who venture deep into the Highlands, be they Adventurers or someone else, usually are no easy prey.

If the other party had some kind of life-saving item and they couldn’t ensure a one-hit kill, then it would be their own time wasted.

And their time was far more precious than one or two human lives.

"How so, aren’t you afraid that the little lamb might go back and send a message?"

The fun of cruelty being interrupted, the initially shouting Cultist expressed dissatisfaction.

"The one didn’t see our faces, and even if she did, from here to the Border City, it’s a matter of tomorrow, or even the day after." said the calm Cultist impatiently.

"Moreover, as long as the plan succeeds, and we release the monster beneath the volcano, no one will be able to stop the forging of our great enterprise." As the calm Cultist spoke, his pupils also trembled slightly, burning with fervent flames.

"Heh, that’s true, let’s follow your lead then."

The other Cultist’s mouth twisted as he began to chant the transportation Spell Chant anew.

As long as the chanting was complete, they could rely on the power of shadows to return directly to their base—

But at the next moment, as if realizing the inability to break free from the dark bindings, a weak crying voice came from the silent Prison.

"Please, please don’t treat me roughly... I’ll be obedient to you..."

[Hero activates Skill: Calamity (Bubble Form Charm 88)]

2d88=d88(48)+d88(10)=58

[Cultists’ Calmness (dPerception+dCharm, Charm lower than Hero’s by 1/2-20)]

D77+d18=d77(64)+d18(4)=68

D77+d18=d77(2)+d18(17)=19

→☆→☆→☆→✧←★←★←★←

In the dimness, the Hero slightly lowered her body, her eyes gently closed.

Contrary to what the Cultists expected—a futile struggle followed by a plea for mercy—the Hero, upon realizing that she was magically restrained, didn’t attempt an escape, but instead spent some time experimenting.

Imitating the Magic Power manipulation she had seen from the Water Mirror Crane, a thin film of Water like fragile paper constantly vibrated above her head, emitting the weak and pitiful voice begging for mercy.

[Hero activates Skill: Water Element Manipulation - Vibrating Water Illusion Sound LV3]

She used the vibrating water membrane to imitate her own voice.

Even without much experience, having heard the conversation of the two Cultists, the Hero knew the negative role they played in the event.

’I can’t let them get away!’

Realizing this, the Hero abandoned the idea of a frontal breakthrough and attempted to coax out more information with her words.

After all, in this situation, there was no way to write notes, and the opponents who began casting Magic without any conversation clearly didn’t have the mindset for peaceful exchange.

Thus, the Hero instinctually tried to imitate her own voice using Magic, and fortunately, she succeeded.

Meanwhile, outside the prison, the two Cultists fell into confusion—

[Cultists’ Confusion (calmness difference of 39)]

- The Calm Cultist convinces the tempted Cultist

- Fail to realize the discrepancy, one advances while one stays back♛

- An argument ensues, one leaves, one advances

68+ Causes infighting

D100=d100(32)=32

"Hey, hey, then I’ll just delay a little bit of time."

"Really can’t do anything about you."

After the weak voice of the girl came from the dark Prison, the Cultist involuntarily stopped chanting the transportation Spell Chant.

After a brief contention, the two reached an agreement.

"Finish it quickly." The Calm Cultist shook his head helplessly.

"Hehe, don’t rush, we can also take her back with us." The impatient Cultist who stepped forward spoke frivolously.

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