Farming is OP -
Chapter 52 Goals and planning for the future
It was the start of a new year, and I needed to test my limits to know what my body was truly capable of. The difference in stats alone puts me at around five times what I was capable of just one year ago. I pulled out a crumpled sheet of paper with my original stats and goals.
Stats
Strength: 1.2
Perception: .91
Endurance: 1.21
Charm: 1.11
Intellect: 1.05
Agility: 1.17
Luck: 1.5
Goals
- Become an adventurer
- Reach level ten, get all my level ten skills
- Form a party/ Cooperate with other adventurers
- Get a piece of uncommon equipment
- Find a girlfriend/Lose virginity
- Explore a dungeon
It was crazy to look back at my stats and goals and see how much my perspective has changed. The thing that stood out to me was that I truly believed I was getting a combat class. Getting one is a one-in-five chance on average, skewed by whether your parents had combat classes. Even still, if both your parents are adventurers, that doesn’t guarantee you a combat class; it doesn’t even bring it to a fifty/fifty chance.
Even back when I thought I’d become an adventurer, my original plan was to stay weak until I grabbed most of the low-level skills. It was crazy to think that I was worried about grabbing the level ten skills when I had almost all the level twenty-five skills purchased already. Form a party… I guess I kind of did that with my wives. Which also knocks out the find a girlfriend and lose your virginity goals.
I hadn’t looked at my goals since I found out I was a farmer, but… Why didn’t I? If I did, I might have thought about purchasing uncommon equipment for my family before the bandits attacked, even if I just bought farmer overalls that gave a little endurance to make farmwork easier, it would add up to a ton of extra stats and class experience.
Most pieces of equipment worked on increasing a singular stat. The .1 increase might not seem like much, but when you look at the .25 increase from most rare or even .5-1 for epic, perhaps even higher for legendary on multiple pieces of equipment. Those bonuses add up. Gear also tended to lean toward a particular stat. Boots to agility, wearable clothing to endurance, and gloves to strength. That wasn’t a guarantee, though, as you can find boots with endurance boost or armor that provided a boost to multiple stats.
The last goal was to explore a dungeon, well, I completed a dungeon. That isn’t really exploring, but I didn’t even think of completing a dungeon in my first year because I didn’t think it was even possible. If I really wanted to explore the dungeon, I’d put myself at less than ten percent of the actual dungeon explored. That might be something I could try to accomplish as a family goal for us. The dungeon could have several well-hidden secrets that we could find if we attempted to map the entire dungeon.
I grabbed a fresh sheet of paper as I wrote down the changes to my stats.
Level: 31
Stats
Strength: 5.13
Perception: 4.98
Endurance: 5.23
Charm: 5.28
Intellect: 5.30
Agility: 5.67
Luck: 3.95
The level of my class added about .3 to each of my stats. I wasn’t going to subtract the amount from my stats to calculate what my base stats would be, because that wouldn’t be what to judge my stats on. I started by running. I could run the perimeter of one of my fields in two minutes. That was a surprisingly impressive time for a non-combat class, and now that a year had passed and my agility improved… I could do it in half the time.
Now… You would think that since I was well over four times the agility that I would be four times faster, but that wasn’t the case. Many things came into determining how fast someone could move, and right now, the biggest problem for me is the mechanics of running. Some creatures could only move so fast without the help of skills, and I had reached that limit. Leaf could probably do it twice as fast as I, and she might even have another skill that lets her run even faster for a short period of time because she’s an agility-based class.
If you calculated how fast I could swing a weapon, it would be close to four times what I previously could, which was probably a better indicator of how to check the changes to my agility. Endurance was hard to gauge as well; all I knew was I would work until I couldn’t before, and now I could work the entire day and still have the energy to have sex with all of my wives at night.
Strength was another that was straightforward, and I could easily lift four times what was possible before. The problem was, the amount I could lift was hard to find naturally around the farm. If I were capable of lifting 250 before with tremendous difficulty, lifting 1000 with relative ease was something I could do now, but what around here weighed that much?
I decided to write out my new goals as well.
Goals
- Grow the farm by another field
- Purchase another three-level fifty skills
- Help my wives accomplish their goals
- Go on dates with all of my wives
- Crossbreed a new pepper
- Selectively breed dandelions from a weed to a crop
- Graft/splice fruit trees around the village(find out why farmers don’t create multiple perennial fields or orchards at different villages)
- Create and sell another new product as popular as the luxury bundles
- More wives?
I wrote down my list, adding things and removing them if they didn’t seem important enough. Finally finalizing it, I looked it over again, hoping to accomplish most of those things this year.
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