This Text Adventure Game is definitely poisonous -
Chapter 651 - 349: Initial Exploration of the Underground City_1
Chapter 651: Chapter 349: Initial Exploration of the Underground City_1
Outside the entrance of the Dungeon, as a large number of players were continually being ejected due to near-death experiences, people who had initially prepared to enter suddenly became fearful, the difficulty of the replica surpassed too many people’s expectations.
However, some stayed their course.
The first batch comprised hundreds of thousands of people, even if nine out of ten were expelled, there were still tens of thousands of survivors, which were undeniably the true elites!
Thus, most of the players decided to wait and see, waiting for this first wave of elite players to come out, it wouldn’t be too late to make decisions after hearing their shared insights and explanations.
And they didn’t have to wait long, just over ten minutes later, the first batch of the expedition team was finally all ejected because of overtime, and the forum instantly became lively again.
One by one, players above level 10 came forward to share their experiences, and most of them brought back positive news.
The most important was: as long as one could survive in the Dungeon, the yield would not be low!
I will not mention experience income here, just talking about material gain, as soon as the first run of the dungeon ended, someone immediately posted photos of Black Iron Grade Sky Chest Armor that they had just forged at the blacksmith.
Sky Chest Armor: A chest armor with a blue and white appearance. The synthesis formula includes one Green Demon Crystal, three Blue Demon Crystals, and 15 Slug Skin, its attribute increases physical defenses by 5 points.
For Black Iron Grade Equipment, these attributes are barely satisfactory, but after all, this is part of the equipment set, the more pieces you collect, the higher its value will increase.
A complete set of Black Iron Grade Equipment is no less attractive than wearing an equivalent amount of Ordinary Grade Equipment in terms of attributes.
Most crucially, this player got such an equipment piece on their first dungeon run!
At this rate of accumulation, it would take only a few days to collect an entire set, this is extremely tempting for most players who have been in the beta for this long but could not even assemble six bound slots.
These elite players who cleared the dungeon have either re-organized a team to enter again for another run or began writing some strategies, but due to incomplete information, their strategies were typically fragmented and harbored obvious mistakes and inaccuracies.
It wasn’t until half an hour later than the first professional strategy guide was born.
"Dawn City Expedition Team: First Floor of the Dungeon, Preliminary Exploration Report.
The publisher of this post was the famous strategy master, ’Blue Eyes White Dragon’, the content of the guide was undoubtedly much more reliable than that of ordinary players.
Those who were already on edge eagerly opened the guide for review.
"Note, this guide is only valid for the western part of the first floor, or rather, this single explored route. See picture."
Attached was a winding hand-drawn map, the map only labeled the monsters and items encountered on the path.
From the route trajectory, it can be discerned that the Dungeon is indeed a labyrinth. If you go in the wrong direction, you end up in a dead end and have to backtrack to find a way out, which results in quite a winding path being taken.
"In general, there are three things to bear in mind when entering the Dungeon."
"Firstly, the creatures on the first floor mainly consist of Slimes, Plague Slugs, Mushroom Men of varying forms, and Spore Fungus, among which, aside from Mushroom Men, all the other three are poisonous, so be sure to have anti-poison gear and ways to detoxify."
"For this purpose, you can use the ’poison gland’ dropped in the Dungeon to exchange for a Detoxifier and Anti-Poison Powder in the drugstore, the Detoxifier can instantly cleanse existing toxins in the body, and the Anti-Poison Powder can significantly increase poison damage resistance for an hour, which can also immunize players below level 10 against poison gas."
"Secondly, different creatures must be approached with different strategies. For instance, Slimes must be killed from a distance because a Slime releases a poison trap in its surrounding area upon death, which can siphon off more than 5000 points of life from nearby combatants in just a few seconds. For Mushroom Men, on the other hand, it’s precisely the opposite. They need to be killed with physical attacks because these creatures often appear in packs and do not have sight or hearing, only a keen sense of magic power. If one uses magic to attack, it will instantly attract an onslaught from groups of Mushroom Men."
"Finally, there’s Spore Fungus. This thing itself lacks attack power, but it will explode upon contact with people, and after it dies, it will produce a tracking poison missile. Unless you can outrun the missile, you will almost certainly have to endure 500 points of poison damage."
"There isn’t really a good method to combat this thing, if you encounter it, you basically just have to endure the damage. However, the good part is that they will consistently drop a ’poison gland’ upon death, which can be picked up without consuming any stamina. This is also the primary source of ’poison glands’ in the Dungeon."
"Thirdly, the team composition must be well thought out, there must be a mix of close-range and long-range attackers, both warriors and mages, to prepare for all sorts of situations. Moreover, you must bring a healer! Even if there isn’t any person dedicated to healing, there need to be multiple Healing Spells in the team for endurance. Otherwise, unless your team has an average strength of level 15 or higher, you wouldn’t avoid getting ejected while being on the brink of death, it would just be a question of the length of survival..."
Despite the guide not being comprehensive, it was packed with valuable information.
After reading, many people had their Eureka moment, realizing why they had died so quickly. It turns out that the Dungeon required so much preparation, not only did they have to prepare antidotes, but they also needed a balanced team composition.
Among the player population, melee personnel who primarily augment strength and dexterity are the most abundant, followed by long-range wielders that use bows, crossbows, muskets, and canons. Mages only come after them, and among the mages, those capable of Healing Spells are even fewer, making up less than a tenth of the total player population.
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