This Text Adventure Game is definitely poisonous -
Chapter 1360 - 596: Let Divinity Fly for a While_2
Chapter 1360: Chapter 596: Let Divinity Fly for a While_2
Regarding the merchant’s own exaggeration, Mu You certainly wouldn’t believe it; the guy probably guessed that the Fool’s Ancestors had long since become extinct, dead without proof, and only then dared to brag freely.
Mu You also wouldn’t bother verifying such a trivial matter with those old Admins, ignoring the incessant chatter of the Crow Man and directly looking at the goods.
[You look at the merchandise on the black cloth.]
[The goods on the black cloth are clearly divided into three rows. The first row consists of various wild beast materials, ranging from 1-star to 6-star. Among them, you see two familiar 5-star materials: Vampire Tail Needles and Spider Web Glands, both priced at 30 Divinity...]
"30 Divinity... not too expensive..." Mu You thought to himself.
Divinity is roughly equivalent to the earnings from hunting a 4-star creature, just enough to purchase the materials of a 5-star creature. For those whose strength is only sufficient to combat 4-star creatures but urgently need 5-star materials, it is still worth considering.
Of course, for a player like him who has the ability to solo hunt 5-star or even 6-star creatures, it naturally wouldn’t make sense to specifically spend Divinity to buy materials. That would be too much of a loss.
Mu You clicked on other merchandise.
[The second row’s goods are over ten Divine Arts Stones. Each stone stores the laws of a certain Divine Arts. By contemplating these stones, there is a chance of mastering the contained Divine Arts...]
Divine Arts Stones, unique to the Sky High World, are akin to Magic Scrolls. However, unlike Magic Scrolls that allow one to instantly learn the magic inside upon tearing them, Divine Arts require personal contemplation to learn.
After opening these stones, a ’mark’ will be planted in the opener’s soul, similar to a template of that Divine Arts. At the same time, it will pull the person’s thinking into a time-limited training scenario.
The player needs to comprehend the Divine Arts in this scenario until they learn it, or until the scenario time runs out.
In any case, no matter the outcome, the Divine Arts Stone will then disappear.
This means that purchasing a Divine Arts Stone doesn’t guarantee that one will learn the Divine Arts; it depends on whether one’s comprehension is sufficient. If one fails to learn within the allotted time, they will have to buy another similar stone and continue contemplating until understanding it.
This is something Mu You cannot freeload using the Pocket Watch, due to the presence of ’marks’. Each stone’s mark is unique, able to be inscribed only once, acting as a sort of high-level anti-counterfeiting code.
Therefore, it is not possible for Mu You to use time reversal to freeload Divine Arts Stones, because the mark would disappear along with the reversal. Without the mark, even if he comprehended the Divine Arts within the scenario, he wouldn’t be able to cast it.
Of course, having the ability to reverse time, his contemplation time inside the scenario is essentially unlimited, so he can ensure that every Divine Arts Stone in his possession will definitely be successfully contemplated!
[You consecutively look at the descriptions of these stones: 1-star Divine Arts Stone ’Trap’: priced at 500 Divinity (universal), 3-star Divine Arts Stone ’Bone Erosion’: priced at 800 Divinity (only for Dark creatures to purchase), 3-star Divine Arts Stone ’Wind Battle’...]
Divine Arts are also divided by attributes. Due to the Divinity Repulsion principle, if one buys a Divine Arts Stone with the wrong series, they will never be able to comprehend it. However, there are also some universal Divine Arts, such as the first one ’Trap’, which any player of any faith can learn.
Unfortunately, all of the universal Divine Arts Stones here are below 3-star, and their effects are average. Mu You looked around without much interest. Besides, he currently couldn’t even manage to learn all the Order series Divine Arts he had, and with a bunch of LV1 Divine Arts clamoring for growth, he didn’t have any extra Divinity to invest in these additional Divine Arts.
Mu You then looked at the third row of goods.
[The second row’s goods are several bottles of colorful Potions and a few other items.]
[1-star Potion of Divine Power: consumable by creatures that have reached 1-star. After consumption, it permanently increases 1 point of Divine Strength, priced at 1000 Divinity, with a consumption limit of 10 bottles.]
[1-star Potion of Divine Defense: ... After consumption, it permanently increases 1 point of God’s Defense, priced at 1000 Divinity, with a consumption limit of 10 bottles.]
[1-star Life Potion: ... After consumption, it permanently increases 50 points of Real Life, priced at 1000 Divinity, with a consumption limit of 10 bottles.]
...
Mu You noticed these three potions at a glance.
All three potions are items that have appeared in the trials of the Tower of Heroes, each permanently increasing Divine attack, defense, and life respectively. However, in the Tower of Heroes, as long as he had money, he could buy them indefinitely, but in the real world, these potions all have a consumption limit.
A limit of ten bottles means that at most it can only increase 10 points of attack and defense, and 500 points of life.
However, these potions are marked with ’1-star’ beforehand, so if there is a 1-star, there should also be 2-star, 3-star and above potions available.
Even if each 1-star potion has a limit, together, they would represent a substantial number.
After all, both offensive and defensive attributes bestowed by gods are extremely hard to enhance, with increases only occasioned during ascension or certain rare adventures. The emergence of these potions provides a shortcut to enhance these two most crucial attributes in the real world.
As for the other item goods, Mu You simply skimmed through them and directly passed over, as he currently doesn’t lack equipment, but rather equipment slots.
After perusing all the goods, the only items he was interested in were those three potions.
These potions were limited in quantity, and sooner or later everyone would need to fully consume them, so naturally the sooner one buys, the sooner one enjoys the benefits.
Mu You didn’t hesitate much and directly took out his money, ready to buy two bottles of Potion of Divine Power first.
But when he checked his wallet, he suddenly paused.
[You subconsciously reach towards the Divinity Bag at your waist, only to discover that the once plump bag is now deflated and empty.]
[Upon opening it, your 2000+ in ’huge sum’ of Divinity has vanished without a trace, leaving only 33 Divine Crystals...]
"?"
Mu You was taken aback.
Money lost?
When did it disappear? There were absolutely no prompts in the game...
As Mu You was frowning, another text popped up in the game.
[The Crow Man vendor, seeing you silently touching your wallet, revealed an ’I knew it’ gaze.]
["Ah, look at my memory, I forgot to remind you. In this village, there are ’hemp bandits’. You must take good care of your own money, otherwise, they may steal it when you least expect it!" The Crow Man patted his forehead in ’distress’ as a reminder to you.]
[You ask the vendor, what are ’hemp bandits’?]
["Hemp bandits, short for ’sparrow people bandits’, these sparrow people are similar in appearance to us Crow People but are a ’thief race’ by nature with powerful stealth and thievery skills. They can steal all the Divinity from a person without them noticing a thing."]
["Sparrow people wear a special item that lets them perfectly masquerade as Crow People, so even we have a hard time distinguishing them. Thus, these hemp bandits hide among us, committing theft against visitors who come to trade..."]]
["However, the hemp bandits also have their principles, perhaps to avoid the victim from doing something drastic, they generally won’t steal everything at once, but will leave some Divinity as travel money for the victim to return home with," the Crow Man vendor says, peering into your cloth bag, seemingly curious about how much ’rice’ you have left.]
"..."
Mu You raised an eyebrow.
Well, isn’t that something? They even left me over 30 points of Divinity in the bag, just enough for the big bird’s fare back home...
These hemp bandits are kinda considerate!
Mu You’s teeth clenched, it was always him freeloading off others, and today, he got freeloaded on himself, truly a frustrating feeling.
[Noticing the meager amount left in your bag, the vendor looks at you with sympathy and suddenly picks up an item from the black cloth.]
["This is the ’Anti-theft Pocket’, a pocket specifically made for storing Divinity. You don’t need to attach it to anything, and it can perfectly prevent theft by hemp bandits. With this pocket, you can guarantee the safety of your property as you traverse the continent!"]
["Just in time, there’s a sale at our store today. The Anti-theft Pocket is 20% off, just 400 Divinity and you can take it home!"]
["What? No money? No problem! We offer temporary collateral services here. I see you’ve got a nice Knife, you can leave it as collateral with me and I’ll count it as 1000 Divinity. Whenever you have gathered 1000 Divinity, you can come back and redeem your item..." The Crow Man says with a smile, warmly promoting his product.]
"..."
Mu You looked at the Crow Man’s text, and his eyes narrowed.
You’re running your business so slickly, aren’t you in cahoots with the ’hemp bandits’?
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