MMORPG: Divine Mech Hunter
Chapter 1538: Madman’s Knowledge

Chapter 1538: Chapter 1538: Madman’s Knowledge

As for the remaining reward options, there’s no need to choose; everyone knows the guild mounts are the best.

Protective Jade is certainly great, with the ability to enhance equipment to +13, but the problem is that only the forty of them benefit.

The same logic applies to the cards, which are good stuff. After all, the items opened by Hunter and Li Yao are very attractive, and even with two S’s missing, the gap is estimated not to be too big.

However, all of these pale in comparison to the practicality of guild mounts.

Starfire Guild now has Flame Dragons and Pterosaurs to tame, but essentially they can only be used as pets by the Legion or Hunters, with very few able to be tamed as mounts, leaving a huge gap to fill.

Many in the Starfire Guild still do not have mounts, and those who do only have average common mounts.

If this reward is chosen, then Starfire will have Legion mounts of their own, not just for Starfire members, but also the standardized mounts for the Starfire Cavalry.

Only when alike mounts are gathered into legions, can the cavalry demonstrate its greatest power, and these are combat mounts. Not to mention that ordinary Starfire players will get corresponding combat mounts, even the Starfire Cavalry can be quickly assembled. Starfire is not short on money, but sometimes, just having money is not enough.

Li Yao directly chose the guild mount, while Hunter started spinning the wheel.

Under the expectant gazes of the crowd, the pointer landed on an image with black elder wings and two curved horns.

Amidst the cheers from Starfire and the envious sighs of the audience, Starfire’s participation in the competition was completely over, and their screen disappeared.

After having seen Starfire’s reward, even though the other guilds’ rewards were lottery draws too, they seemed very dull in comparison.

The audience is still excitedly discussing Starfire’s recent reward, especially the last one. Needless to say, they also know what the final reward is - the Black Horned Dragon.

There is no need to mention the combat power of the Black Horned Dragon, but as a mount, the Black Horned Dragon is definitely second to none.

The Black Horned Dragon is a hybrid of Earth Dragons and Flying Dragons, also an important branch of the sub-dragon species, and it possesses a decent lineage.

As a cavalry mount, the chariot of the Black Horned Dragon is definitely more useful than a charging acceleration because a charge stops upon collision with the target, whereas the chariot has the added benefit of distance bonuses.

The three-stage chariot of the Black Horned Dragon is simply deadly. One thousand, ten thousand, a hundred thousand Black Horned Dragons charging in unison - such a scene is not only magnificent but also becomes the enemy’s nightmare.

Then there’s the Skyrocket Cannon, just think about it: carrying its master underground, then bursting forth - such a legion is, if not invincible, at least on plains there are few legions that can counter such cavalries.

The other guilds are green with envy; the commotion about Starfire’s guardian beast hasn’t completely subsided yet, and now they even have a guild mount.

Some guilds already have their own guild mounts and used to show off by promoting this fact, but next to Starfire’s Black Horned Dragon, they seem like nothing but trash.

The members of Starfire have passed the second stage and entered the third one, gaining twelve hours of rest time.

The people of Starfire begin to enhance their equipment, Li Yao also enhances his Star Bow. The Star Bow was terrifying already, and now enhanced to +12, its attack strength is off the charts, and it gained another passive bonus to strength. Of course, the strength requirement has increased a bit, but overall, after this challenge, Li Yao’s power has reached a new level. Coupled with the Cloak of the Shadow Walker, Li Yao can be more daring as his techniques ensure he doesn’t have to worry about getting one-shot.

Then, they start trying out the new mounts, each one enjoying the thrill immensely.

At this moment, the players from Starfire could log off, yet many of them preferred to gather and watch live streams to check on the situations of others.

Meanwhile, although the knowledge about the Hunter had just emerged, a considerable number of players had acquired it and were using it to enhance their own benefits since the higher the level, the greater the benefits.

However, the outcome was a shock to countless people, as those players who used the knowledge of the Hunter met with a tragic death.

Not only did they fail to gain any advantages, they also lost levels as a result.

Then, many people uploaded videos of their own miserable deaths to the internet, all agreeing that the knowledge of the Hunter was simply a huge trap.

Many demanded compensation from the gaming company since the loss from dropping levels was significant.

But the company didn’t care one bit about these complaints and didn’t even bother to acknowledge them.

The more rational and explorative players obtained a fair amount of knowledge of the Hunter and started experimenting with it.

They targeted ordinary Demon Wolves, a common sight roaming the plains and wilderness.

To the players of today, such generic monsters posed no real threat at all.

However, after applying the knowledge of the Hunter, the attack power of a Demon Wolf increased by one third, and with two points of Hunter knowledge, its attack increased by 50%.

At level three, the Demon Wolf became faster, attacked more frequently, and its attacks carried wind attribute damage.

By level six, the Demon Wolf had transformed into a terrifying Warcraft; not only was its attack power frighteningly high, but its speed was comparable to a Demon Wolf, ghostly fast, and it could unleash wind blades of extreme terror, with an attack several times stronger than an ordinary Demon Wolf.

It wasn’t just the Demon Wolves, many conducted experiments with various monsters, and creatures that were initially easy to handle turned into crazy monsters even more terrifying than Warcraft.

For instance, an ordinary Skeleton would become a maniacal, terror-inducing Skeleton General, proficient in both magic and military combat by level six.

Many players were astounded, commenting that if a Hunter level of six was already so perverted, what about at nine, which turned them into monsters even more fearsome than bosses.

These experts were still okay, capable of handling it somewhat, and after killing the monsters, they did find that the likelihood of dropping good items was indeed higher. But dammit, the items that regular monsters dropped were so-so anyway, and even if they were good, they were of little use.

Then, many explored Warcraft and even bosses, which turned out to be nearly disastrous,

Most players died miserably, and those Warcraft that were already difficult to deal with became horrific with Hunter levels; a Warcraft of Hunter level six was simply unplayable for gamers.

One expert Rogue, with an incredibly high level of stealth, raised their Hunter level to nine and sneaked into a Warcraft gathering area.

Resulting in barely reaching the outpost before being inundated by innumerable terrifying magics, the tragedy was unspeakable.

However, this Rogue directly spent money in the shop to dispose of their Hunter level, and finally stated, "The Hunter level is designed as a challenge for lunatics, for those fearless of death and level dropping, a new challenge set to distinguish super experts from ordinary players.

There are experts suggesting that while the knowledge of the Hunter level seems appealing, the rewards and risks are completely disproportionate, with the advice that general experts should not attempt it, and super experts are better off keeping the Hunter level below three, otherwise, survival is out of the question..."

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