Life Game In Other World
Chapter 1272: Trapped by Fate (Vote for monthly ticket)

Chapter 1272: Chapter 1272: Trapped by Fate (Vote for monthly ticket)

[2. Blood Painting Skin:

The pursuit of beauty by humanity is endless, but this beauty often lies not in the profound truths of the world, but in the burning of desire.

The King of the Kingdom had a penchant for earthly beauties, but the skins of mortal beings could no longer satisfy his desires.

Thus, he issued an edict throughout the Kingdom, seeking the most beautiful person in the world.

The old tailor’s wife wanted to marry her daughter into the royal palace, so she sought the method to bring unparalleled beauty to her child.

An ancient witch pointed her in the right direction. In the darkness, using life and flesh as bait, she obtained the legendary, unparalleled artifact of beauty.

This item shimmered with breathtaking allure, but the wife did not give it to her daughter.

When the deadline for the King’s edict arrived, her meticulously dressed daughter pushed open her mother’s door.

By the dim mirror sat a lonely figure, stitching her wrinkled skin tight and grinding down her cheekbones with a rasp.

The old tailor’s daughter never emerged from that room again; only a world-class beauty made her advent in the royal capital.

Her smile could intoxicate an entire city, and her presence could captivate all who laid eyes on her.

Every creature with emotion and desire surrendered beneath her feet.

The King’s envoys became prisoners of this beauty, and the greedy monarch bowed before her as well.

No one paid attention anymore to the disappearance of scholars.

The King hosted a grand wedding feast to show the people of the Kingdom that he had acquired the most beautiful wife in the world.

Countless fell into madness for the dazzling splendor of her looks, until the stitched cheeks of this gorgeous queen slipped from her face.

Blood carved the contours of every visage until all were painted into beautiful beings.

In ancient legend, deep within the mist lies an ancient kingdom where everyone is breathtakingly beautiful.

Beware: Those who wear the Blood Painting Skin will possess the most unparalleled beauty in the world, even Angels will kneel before them, but they will lose their own face.

Beware: The Blood Painting Skin will uncontrollably drive those around the wearer to pursue twisted beauty, until they themselves become identical to the wearer and a part of them.

Beware: Behind the beauty of the skin, there often lurks an ancient and eternal gaze.]

[3. Lost Life Plate:

This is a circular plate drenched in blood, its surface covered in stains of various shades, as if it bore witness to an ancient slaughter.

Its edges are jagged with irregular serrations, while ancient carvings decorate its face.

In legend, it is a sacred relic left behind from an ancient era, where the plate itself harbors a vast and hollow world infused with terrifying, boundless power.

An ancient tribe deemed the Lost Life Plate the secret sanctuary of their tribe, ceaselessly sending people to explore its mysteries generation after generation. Its leaders grew within this sacred realm.

After untold generations of exploration, the ancient tribe finally touched the boundary of the sanctuary, where the great presence rippled upon the edges.

But before the leaders and priests could dance in celebration, the gaze of Truth descended from the heavens and buried the tribe along with the Lost Life Plate.

Those who hold the Lost Life Plate will become the master of the world within it, capable of constructing a false realm within the plate and partially replacing reality.

The bearer of the Lost Life Plate can pull anyone into this fabricated world inside the plate.

However, no soul can exist within the Lost Life Plate; all souls will gradually become nourishment for the plate. All living beings entering the fabricated world will gradually lose their life and soul—including the bearer of the plate.

A replaced region of reality functions identically to the experience of entering the plate’s world.

Its bearer can release power from the Lost Life Plate, randomly triggering chaotic rules, life plundering, and destiny-twisting abilities.

Beware: The Lost Life Plate carries the malevolence of fate; anyone holding the plate may suffer from twists and turns in their destiny.

Beware: The Lost Life Plate carries the gaze and influence of Rules, Life, and Truth, pulling its owner’s destiny into uncharted territory.

Beware: The Lost Life Plate is unstable when replacing regions in the real world and may pull its owner into temporal cracks.]

Three items, each accompanied by three warnings.

He Ao’s gaze once again swept across the descriptions of the three items.

Judging from the descriptions, all three items are at least powerful Angel-tier artifacts.

The first item, Rule Crown.

An eye from the God of Order.

The old Order deity clearly enjoys playing these "king games."

This item seems remarkably potent, capable of weaving reality with spoken command—judging from its abilities, it might even offer a cooperative "damage-sharing" effect.

It also grants an eternal life buff.

However, the source description of its power is very clear:

"Monarch of the mortal world, servant of the divine."

Using this item undoubtedly comes with enduring the barrage of influence from the old Order deity.

Moreover, the temperament of the Order deity is questionable, making it hard to exclude the possibility that the "monarchs" described in the system’s introduction, wearing the crown, might already have been possessed by the deity.

After all, the Order deity has relevant precedents, and plenty of them.

He Ao doesn’t know how the deity possesses others, but judging by the system’s inclusion of Rule Crown as a reward, this form of "possession" likely isn’t simple.

Even if possession doesn’t occur, He Ao doubts he could tolerate the deity endlessly rapping into his mind.

This item is powerful, but its risks are immense.

He Ao noticed that as the rewards offered by the system became higher-tier, the accompanying risks also escalated—the danger and madness increased in tandem.

For example, the second reward seems even more unhinged than the first.

He Ao turned his eyes to the description of the second reward.

The second reward’s account felt like a bloody fairytale to him. Summarizing it, some unlucky soul coveted the item that appeared to belong to the leader of the Witch of Desire.

The result? They dragged their entire country into ruin.

Desire, beauty, madness—these traits scream association with the Witch of Desire.

But unlike the Order deity, the Witch doesn’t seem to exhibit the same level of possessive obsession; though explosive-tempered, she comes across as relatively benevolent—so far, there’s no history of randomly assimilating her followers into her own essence.

Still, while temperamental, the Witch’s demeanor appears a bit better compared to her fiery friend, whose temper truly erupts at the slightest provocation.

Of course, He Ao never considers his friends’ temperament when choosing companions; after all, his own mild temperament makes him tolerant of their volatility.

Ultimately, this Blood Painting Skin doesn’t seem to carry the same possession risk as the Rule Crown.

However, the uncontrollable infection it induces in nearby people could be problematic.

If it were an ordinary item, He Ao might be able to restrain its influence by relying on the Eye of Truth. But as a high-tier Angel-level artifact, He Ao doubts the Eye could completely suppress this power.

Carrying this item out into the world might turn him into a walking natural disaster.

Even though the Witch of Desire is straightforward and generous—sometimes summoning lightning or gracing He Ao with self-funded descents to chat—her items often bear eerie and twisted properties, something He Ao has gotten used to.

He Ao shifted his gaze downward, focusing on the third item.

"Lost Life Plate."

A spatial-world type extraordinary item.

As He Ao deepens his study of mysticism knowledge, he realizes that space-related items are rare but not nonexistent in the Extraordinary World.

For instance, He Ao’s Velora is capable of traversing space, and the train itself contains a degree of spatial attributes; his Mirror Shadow Coins can carve out Mirror Spaces too.

But the space in these items is limited.

From the introduction of the third item, an ancient tribe had spent many generations exploring its confines before finally hitting its boundary.

The spatial extent of the Lost Life Plate is likely far more expansive than anything He Ao has previously owned.

Of course, the item carries considerable baggage:

Rules, Life, Truth, Destiny.

The God of Order, Life God, God of Knowledge, and an unknown tier of Destiny.

The last time He Ao encountered something linked simultaneously to so many high-level beings outside of himself was the Wheel of Stars.

This development feels eerily familiar.

The system didn’t provide a specific origin story for the "Lost Life Plate," but He Ao suspects it’s likely another creation of the Wizards.

After all, apart from Wizards, no one else in the world operates with such madness, crafting artifacts imbued with so many Divine Powers.

He Ao once again scanned through his field of view, examining the three items. Were the Defiers of Gods actually this formidable now?

Previously, they only generated a single item linked to Divine Power; He Ao had thought the system could only offer one upgrade at a time. But now, all three items carried Divine Power—it was certainly outrageous.

Still, as the mission rewards reached Angel-tier, Angel-tier extraordinary items tied to the Divine are indeed becoming commonplace.

If the Defiers received another amplification, perhaps all items would become Divine-related.

Moreover, aside from the Defiers, the Eternal Chant’s effects had also been fully triggered.

All three extraordinary items carried area-based influence.

Yet He Ao likely had another achievement untriggered—Perfect Player.

Theoretically, this achievement should trigger automatically when achieved for the first time.

What He Ao needed to do now was fully activate the effects of this achievement.

This achievement could patch imperfections; among the three choices, the item with the greatest imperfection seemed to be—

He Ao directed his gaze to the text in his field of view.

[You have selected "Lost Life Plate"]

[Congratulations on triggering the effects of "Perfect Player"]

[Upgrading reward for you, please wait...]

[Reward upgrade successful]

[Congratulations, you have obtained: Trapped Destiny Plate]

[

Trapped Destiny Plate:

Wizards often debate the existence of fate.

Some argue that destiny is constant; all gifts borrowed from fate will eventually be reclaimed by it.

Others propose that destiny is fickle; what is borrowed need not be returned. Some prosper from fate, while others suffer—and this prosperity and suffering are entirely capricious.

Wizards from opposing schools mock each other as fools, but neither side can convince the other.

Over their fleeting observations, some see individuals penalized for daring fate, while others enjoy fortune under its whims.

The advocates of the fickle view deem this proof of destiny’s inconsistency, while proponents of the constant view claim errors arise from too short an observation timeframe. They argue superior environments simply delayed destiny’s retribution.

Amidst these endless disputes, a far-traveled Wizard proposed a solution.

They fabricated a world filled with ephemeral souls, "borrowing" real destiny for these phantoms, isolating external interference, and watching how their fates unfolded over an extended timespan.

The Wizards found this method feasible.

They secretly glimpsed Truth’s realm to learn the method of extracting power from fate.

They stole from the Rule itself the technique for forging new edicts.

Life’s essence became the foundation of those ephemeral souls, as rigid rules wove the existence these spirits relied on.

Thus, fate was cast upon this fabricated world, driving its gears of motion.

In the illusory dimension, a thousand years became mere blinks for the Wizards. Amid endless changes, they finally grasped the pattern of destiny’s workings.

By experiment’s end, the constant faction achieved victory. Their conclusion, solidified by the myriad ages within their fabricated world, was undeniable.

All who dare to siphon power from fate inevitably endure its backlash.

The victorious Wizards celebrated, while the defeated grew despondent.

But none noticed that within the fabricated world, ethereal souls had reached the boundaries.

Rippling Rules drew the gaze of the Rule, distorted knowledge diverted Truth’s attention.

Thus the Wizards’ debate permanently became history, leaving only the Lost Life Plate, still roaming the mortal realm.

Bearer of the Trapped Destiny Plate can merge its fabricated realm entirely with the real world, allowing even Angels to enter this realm.

The owner of the Trapped Destiny Plate can selectively absorb the life and soul of all beings trapped within its world.

The Trapped Destiny Plate might randomly generate phantom souls and fabricated life, floating within its domain.

The power of fate still thrives within this plate, granting the holder partial interference over the destiny of its artificial realm.

Beware: Though restored, the Trapped Destiny Plate still harbors the gaze and power of multiple Great Beings. Any disruption of its balance will lead to unpredictable consequences.

Beware: Fate’s attention remains fixed here.

Beware: Those who toy with fate will also be toyed with by it.

Beware: You are both God and Life.

Beware: The boundary between real and illusory is nonexistent, yet those within the realm must discern truth from illusion.

Beware: Those who desecrate life will likewise suffer equal desecration.]

He Ao watched the text within his field of view, scrolling through the floating subtitles.

Trapped Destiny Plate.

So it really was crafted by Wizards.

The balance of divine forces remains stable...

Perhaps this is, ironically, the "safest" of the three items.

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