I Just Want Players to Save Money, They Insist on Giving Me! -
Chapter 749 - 234: Number One Player Dream Factory Opens! Disney is Panicked! (Here Comes the Spice)
Chapter 749: Chapter 234: Number One Player Dream Factory Opens! Disney is Panicked! (Here Comes the Spice)
Players had always been complaining.
Number One Player’s recent game quality had been getting fiercer and fiercer, and players were very satisfied with that.
But the update speed had slowed down, and the players, lofty as they were, didn’t like that at all.
According to the statistics of the data enthusiasts, the second year after the founding of Number One Player Company saw the release of "Eternity," "Assassin’s Creed," "Cloud Top," "Slaughter Spire," "Jet warrior," "Super Mario: Odyssey," and "Star Kirby."
Seven outstanding games were born in one year, each leading the way in their respective genres.
Enthusiasts even dubbed it "the inaugural year of the game industry."
But by the third year, it had started to decline, with only five games released.
The fourth year, although the first half saw the release of "Elden Ring" and the second half "The Legend of Zelda: Breath of the Wild," the quality of these two games in the domain of great works was undeniable.
But greedy players always wanted more.
They would creatively demand each day, "Designer Ke, please fill me up vigorously."
Some time ago, because "Zelda" had been held up for half a year without a game release, some insatiable players transitioned from asking to be filled to actually ’filling’ Ke Jin himself.
They started using his portrait to create AI-generated parodies, employing it as an alternative method to push for updates.
Although the players made all sorts of demands for updates, they were also clear in their minds.
Whether "Elden" or "Zelda."
The quality was unmatched.
To get two games of such caliber in a year, what more could one ask for?
Everybody figured it was about time to back off, not to push Baby Ke too hard.
After all, pushing too hard wasn’t good for anyone.
But then, who knew.
As the year-end drew close.
Number One Player suddenly went crazy, startling the players.
The "Number One Information" app changed its banner recommendation three times in one day.
The first push notification.
"Number One Player’s Dream Factory amusement park is set to open to the public in the middle of this month, with the detailed address located in Jianglin..."
With this news, heated discussions erupted within the gaming community.
An ordinary amusement park was nothing special.
Most large and small cities had one or several such parks.
But an IP-themed amusement park had only been seen with Disney globally.
And Disney’s IP value lay in animation and film.
But an amusement park for the gaming circle was unprecedented.
From the news released by "Number One Information,"
It would retain some of the classic amusement park experiences, but intertwined with its own gaming cultural products.
For example, other people’s roller coasters were just ordinary roller coasters.
But the roller coaster of Number One Player’s Dream Factory would be the sky rail design from "BioShock: Infinite," with the surrounding environment set up to reproduce the game scene as closely as possible.
Others’ trampoline beds were just ordinary trampoline beds, but in the Dream Factory, they could be the spring design from Mario, or the bouncing flower from "Hollow Knight."
The park would also sell some limited-edition game merchandise, with prices fully controlled by Number One Player.
Even if it was limited, there would be no price gouging.
One per person, purchased with an ID card, and staff would verify the information of the ID and the holder during the purchase.
This aspect, Ke Jin had strictly emphasized with the staff.
In his previous life, Ke Jin had always wondered whether those so-called exorbitantly priced scalper tickets at concerts really happened because there were too many people and the manufacturers couldn’t help it.
But after strict planning, it turned out.
Ah, it was just that the manufacturers really didn’t care.
Some not only didn’t care but even fanned the flames behind the scenes, leading to the repeated occurrence of exorbitant ticket prices/overpriced limited editions.
Of course, all these were appetizers for the players.
What truly set off collective excitement among the players was — the Dream Factory amusement park by Number One Player housed the world’s first physical sensation game demo facility.
Comparable to Disney’s Pirates of the Caribbean ride, but with the technological support of East Intelligence Technology, the staff at the site revealed some detail, saying, "The new game is great, the technology of East Intelligence Group is also amazing. You can really describe it as being immersive, a very strong sense of presence, I’m even fighting zombies in my dreams."
After the personal Weibo account of this staff member was dug up, it immediately attracted tens of thousands of followers, and his private messages exploded.
Scared he might let slip some information, he hastened to delete his Weibo.
But the shared images had already gone viral.
Perhaps also because of this.
The push article about the Dream Factory amusement park also mentioned the offline demo rollout time for "Fade to Light," which would happen mid-month, the last two weeks before the year’s end.
Countless players instantly became excited, wanting to know what the structure would be like for the offline experience pavilion, which claimed to be immersive without going down the VR route.
Many even said they might as well just wait in Jianglin to celebrate the new year.
As the saying goes, when one wave settles, another rises.
Before the players could digest the excitement brought about by "Fade to Light" and the Dream Factory,
Just before noon, a hype push notification for "League of Legends" ascended the homepage banner of the "Number One Information" app once more.
The game itself was expected to be launched during the New Year holiday, and before that, a derivative animation of "League of Legends," "The Battle of Twin Cities," would be released as an escort.
"League of Legends," which Number One Player had been planning for two years already.
But because it had only shown the CG part of the characters, and never revealed the gameplay of the game itself, it had caused the broad player base to intermittently speculate on the game’s type over the past two years.
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