I Just Want Players to Save Money, They Insist on Giving Me! -
Chapter 721 - 223: New Game_3
Chapter 721: Chapter 223: New Game_3
From artificial intelligence to military aerospace AI, all stem from the hands of the East Intelligence Group.
Especially in recent years, as artificial intelligence has emerged rapidly and deeply integrated with civilian technology.
The market value of East Intelligence Company has surged wildly, even showing signs of leaving Apple far behind.
In the face of such a company that could change the direction of the future consumer market,
every global business elite wants to catch this windfall.
Apple even treats East Intelligence as its staunch strategic partner, almost desperate to tie itself to the company.
Such a company,
why would it endorse Head player?
The only reasonable explanation is...
Could Head player be a subsidiary of East Intelligence that is unknown to the public?
Upon considering this possibility, Conna’s forehead broke out in a cold sweat instantly.
The look exchanged with the secretary was also somewhat powerless.
After forcefully swallowing his saliva,
he finally managed to speak.
"You... go and stop all those previous marketing efforts..."
"This opponent... is far beyond what we can beat at the moment..."
————
Time flies by.
Half a month later.
Hope Flute unilaterally announced it was withdrawing its investment in the Nplay platform and sold all remaining shares to Head player.
One month later.
Head player successfully integrated all remaining shares and acquired 100% ownership of the Nplay platform.
And renamed the Nplay platform to ’Runaway Player’
It began a drastic overhaul of the charging standards for its games.
Divided into nine discount levels between 10%~90%.
Whether or not to offer a discount is up to the game developers themselves, with Head player not interfering.
However, once the function for discount levels was introduced,
some smaller factories started to reduce their prices spontaneously for more profits.
Major factories followed suit, choosing to offer discounts during certain holidays.
The daily active users on the Runaway Player platform went from around 300,000+
After Ke Jin’s reform, it skyrocketed to a stable daily online rate of over 1,000,000+.
Many players heard about the substantial discounts on this platform and flocked to it.
While Runaway Player was wildly absorbing the user traffic from DFgame,
Hope Flute could no longer sit idle.
It began by ousting the original CEO Conna and appointing a new president.
The new president did not choose to continue the confrontation with Runaway Player.
Instead, they lowered their stance and started imitating the operational tactics of Runaway Player.
They also maintained their rapidly eroding market share through substantial platform discounts.
This barely managed to stabilize DFgame’s plummeting reputation over the past few months.
But this capitulating move has also sparked the mockery of many players.
They stated things like ’Where were you before?’, ’We told you to think of the players but you wouldn’t listen, now you’ve been slapped awake’, ’Good job, good job, Head player did a great job!’, ’Singlehandedly stirring the positive development of the entire game market, Baby Ke is the one true god!’, ’The past is the past, now is now, and what’s behind is forgotten.’
With Hope Flute gradually fading from the spotlight, the epic battle between Head player and Hope Flute also gradually came to an end, with the fervor returning to its initial state.
Blizzard headquarters.
An urgent meeting among senior executives commenced to discuss.
Head player headquarters had now firmly taken root in the Europe and American markets.
The next move, as expected, would be to gradually nibble away at the market share of the gaming industry.
As one of the world’s largest game developers, faced with the relentless advance of Head player headquarters, Blizzard had no choice but to sound the alarm.
After a series of meetings and discussions,
they summarized the reasons for the failure of Hope Flute.
They had underestimated the opponent too much.
They even believed that they could topple Head player headquarters solely with marketing.
Looking at the outcome, this idea was ridiculously wrong.
"Head player headquarters has proven with actual actions that quality is greater than marketing. The old path is no longer viable,"
"However, even if we talk about quality, we at Blizzard are not afraid at all," Mide, the current CEO of Blizzard, said as he began to summarize after everyone had finished discussing.
"According to Head player headquarters’ current layout, their next game should also be of the open-world type."
"Because the inclusiveness of this genre is just so strong, ’Elden Ring’ has proven this very well."
"It can even blend with episodic storytelling, diorama models, RPGs, ACTs, or a variety of other modes."
"If I were Designer Ke, I would certainly not overlook the currently popular open-world genre."
"After all, although Baby Ke has developed steadily, their next game is obviously a move to cement their foundation."
"Therefore, our next game will also be an open-world one! We will compete head-to-head with Head player headquarters!" Mide declared decisively before standing up and looking around the room and speaking loudly.
"With our more professional, also more sophisticated, well-staffed, and experienced excellent team structure,"
"As long as we don’t underestimate our competitor, Head player headquarters will not be able to surpass us in the open-world racing track!"
Mide’s analysis was indeed incisive.
The open-world genre, due to its strong inclusivity,
could almost be described as an all-encompassing sea.
Therefore, Blizzard’s new game focusing hard on the open-world genre would definitely be correct.
As for Head player headquarters,
If they didn’t do open-world, it meant that others would divide the piece of cake they themselves had presented.
If they did,
sorry,
Blizzard’s entire elite design team, already at the ready, would go all out!
They were determined to hit Head player headquarters hard and firmly secure their position as a world-leading company!
I just don’t believe that under the absolute condition of not underestimating our enemy, we at Blizzard couldn’t outperform a small Head player headquarters!
————
"All right, that’s enough rest, everyone," at the company meeting in Head player headquarters.
Ke Jin looked towards a group of executives.
He tossed out a thick stack of game design plans.
Everyone was already accustomed to the thickness of the planning documents.
"This is the plan for the new game; we can take a bit more time with this one, completion is required within half a year. I demand that the details be crafted more exquisitely."
"That’s all, no other matters, meeting adjourned," said Ke Jin briefly before striding out of the meeting room.
He left the group of executives to gather around and pass the planning book to each other, flipping through it roughly.
The details were, as always thorough, with the planning book full to the brim.
After returning to their respective departments, the only thing left was to refine and assign the tasks.
The genre? Still open-world.
The name of the game was written directly on the cover of the planning book.
"The Legend of Zelda: Breath of the Wild"
If you find any errors (non-standard content, ads redirect, broken links, etc..), Please let us know so we can fix it as soon as possible.
Report