I Just Want Players to Save Money, They Insist on Giving Me!
Chapter 674 - 209: Stonewell! The God-level Map Design That Silenced Designers Globally!_8

Chapter 674: Chapter 209: Stonewell! The God-level Map Design That Silenced Designers Globally!_8

Players, upon reaching the bottom of Stonewell City, would see that immense octopus face skin—an unruly expansion resulting from the Dead Prince’s relentless absorption of nutrients.

After players learn another fragmented piece of the plot,

they can slowly climb up a very, very long ladder located in the depths near the Dead Prince.

The ascent alone takes about a minute.

Once players reach the top, they find there is no way forward.

The only option is to jump down from the high platform.

After jumping down, they arrive in a small, open-air, enclosed area.

Before them stands a statue of a goddess.

Yes.

This place, if players explore carefully, they will soon realize—

is the statue of the goddess located at the lower-left exit of Limbs Hall.

And returning to Limbs Hall means,

taking the elevator there up,

will bring them back to the City Wall Tower Blessing Spot!

Another route comes full circle!

Czcu was increasingly astonished as he played.

This design concept, which consolidates nearly all the routes in the castle with just one save point,

is simply divine!

The advantages of such design are clear.

As long as they don’t die a violent death, players can explore the entire castle in one smooth run!

That is, there’s absolutely no need to use the teleport function.

You can go anywhere and yet always circle back!

This undoubtedly greatly enhances the sense of reality.

After all, tourists in real life can’t teleport while visiting ancient castles.

In this way, when players are within Stonewell City,

it feels as if they are truly exploring an ancient castle with a long history.

The immersion this brings is something Czcu has never experienced in any other game before.

"OMG!! The map design is amazing! I’m lost for words!" After wandering around several more times and collecting most of the things in the city, Czcu’s inner shock still couldn’t calm down quickly.

"What kind of game is the top player making..."

"Unique circular aesthetics, circular combat, circular open world, circular plot, and now, in Stonewell City, players witness the wraparound designs of a diorama!"

"Each of these settings could make for an exceptional game on their own!"

"And yet, Designer Ke has integrated them all into one game!"

"I would call Elden Ring the greatest game ever made on Blue Star!"

"It’s so exquisite it’s like a work of art! An ode to the Ninth Art!"

"I’m truly in love with the top player and Designer Ke!"

Czcu wasn’t the only one, his face flushed with excitement as he shouted.

The live chat was churning like a bubbling pot of water.

"This diorama design is just freakishly awesome!"

"It redefines dioramas completely! I call it the strongest ever!"

"After experiencing the design of Stonewell City, I only have one feeling... Let Baby Ke design the imperial tombs, and after the project’s done, he’s definitely going in as a burial sacrifice /smirk"

"Burial sacrifice? This would lead to the extermination of nine kinships! With one Blessing Spot, he could stealthily plunder a whole tomb complex, which emperor wouldn’t be afraid? /Dog Head"

"I must say, for players to be able to enjoy such a well-designed game, it’s not the game company’s glory but the players’!"

"Couldn’t agree more!"

"Damn it, I’m going to place an order right now! I’ll take out my New Year’s gift money and make a big purchase!"

Having calmed his excitement for a moment, Czcu glanced at the chat and rubbed his hands together.

"Alright, today’s stream has been going for eight or nine hours straight, and now we’re about to defeat the final BOSS Gerrick, then we’ll wrap up the stream!"

Czcu was well-prepared.

Just think about it.

On their way to Stonewell, players face so many obstacles and hindrances.

Now finally they get to meet the demigod BOSS, Gerrick.

How powerful will this BOSS be?

Bring it on!

I’m ready to endure!

Before entering the BOSS Fog Door, an official assist NPC is summoned from nearby!

Perhaps taking into account the high difficulty of the game, to alleviate players’ frustration,

"Elden" provides many ways to skirt around.

Among them, during some BOSS fights, players can summon a story-relevant NPC from the dark golden marks on the ground before the Fog Door to assist in battle.

It was through the chat’s reminder that Czcu learned, during the Omen fight, there was an NPC called Roger in front of the Fog Door that could be summoned.

This NPC, who players encounter later when exploring Stonewell City after defeating Omen and can bring back to the Big Blessing to learn magic skills from, would have been missed,

Czcu didn’t intend to miss the next one.

Come forth! Warrior woman, Nepheli!

Come forth! Jellyfish girl, Kulara!

Golden Oath, activate!

Boost in attack and defense!

Then a swift gulp of a dew potion to temporarily increase damage resistance.

In the right hand, a +9 Hound’s Tooth.

In the left, a +6 Brass Shield.

Clad in knight’s armor, Czcu, fully armed, steps through the Fog Door.

The curtain rises on the battle with the long-heard-of, and now finally seen, demigod sovereign, the Limb Gerrick!

However, what leaves Czcu somewhat speechless is.

This character, who sounds very impressive and is even acclaimed as a demigod of the frontier,

looks quite ugly in appearance...

It somewhat resembles the Limb Nobles just encountered,

but its bulky frame has even more arms and legs.

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