I Just Want Players to Save Money, They Insist on Giving Me! -
Chapter 669 - 209: Stonewell! The God-level Map Design That Silenced Designers Globally!_3
Chapter 669: Chapter 209: Stonewell! The God-level Map Design That Silenced Designers Globally!_3
"Look, you’re rushing again."
The presentation of this scene also sent the barrage of danmaku into a frenzy of question marks.
"?????"
"Huh?"
"This is even possible?"
"Good grief, others skip class to play, but you just dropped out completely!"
"Forget reading that book! (slam)"
"Awesome, awesome! Learned something new!"
At this point, Czcu finally took a deep breath.
No matter what.
He had finally dealt with this tough opponent.
Don’t worry about how he was killed.
Just tell me, is he dead or not!
After killing the Furnace Knight, it rewarded the player with 3,000 Rune.
Though the money wasn’t much, it was only enough for half a level’s worth of funds.
But besides that, the guy also dropped an Invocation of [Horn of a Hundred Furnace Appearances].
Once equipped, upon use.
A dragon’s tail would materialize behind the Fading One and sweep ferociously around him!
The range was quite large.
Czcu figured it was a fairly strong ability.
He looked around again.
And discovered a lever-style mechanism.
After activation, the elevator he had taken before slowly descended.
Taking it again, he went straight up.
After ascending the height of several floors, it took Czcu to a place resembling an attic.
And he made an unexpected discovery.
Gerto Ke, the guard who had initially suggested he take the shortcut, was also on this attic.
Facing away and fiddling with something, working on a dead soldier’s body.
Approaching to talk, the other party was clearly startled and asked in a panic how the player could be there.
Then he explained his actions in a muddled way.
Claiming he was just clearing the body, and stating that if the body were left unattended, it would definitely rot and stink.
Czcu took a closer look and realized the truth.
This old ***** Deng was actually pulling fingers off the corpse and stuffing them in his pocket.
He also remembered that the lord of Stonewell goes by the nickname "Limb" Gerrick.
"Good grief, everyone in this city is a freak."
"Like father, like son."
However, this old Deng didn’t show any clear hostility towards himself at the moment.
So Czcu didn’t attack him rashly.
Instead, he continued to explore.
To be honest, after so much beating around the bush.
Jumping platforms and fighting the Furnace Knight.
Then taking the elevator.
He was now completely lost.
However, while walking down the circular staircase of the attic.
Czcu’s expression became increasingly strange.
This place...
"I feel like I’ve been here?"
"Have I, been here before?"
He muttered uncertainly to himself, then roamed around a bit.
Not until he passed through a door and saw a Blessing Spot emitting light not far away.
Did Czcu have the realization wash over him like a sudden enlightenment, his eyes instinctively widening.
"Shit bro!"
This was the City Wall Tower Blessing Spot he had already activated before!
Suddenly, a current ran through his body.
His scalp tingled slightly for a moment.
An indescribable sense of wonder flowed through his limbs and transformed into a rich array of facial expressions.
"OMG!!"
"Holy shit!!"
"It’s fucking crazy!!!"
Even using several exclamations in a row, he still couldn’t fully express the shock in his heart.
It was hard for him to describe what he felt.
But the moment he saw the City Wall Tower Blessing Spot.
In an instant!
The path he had just taken.
Those winding and misty paths.
At that moment, they were imprinted in his mind like a three-dimensional architectural map!
Even with his eyes closed, without needing a map, he could instantly know how he had gotten there.
Exit the City Wall Tower Blessing Spot, turn left, and come to the War Hawk corridor.
Then jump from the protruding platforms on the left to the edge of the cliff.
The path below, seemingly full of Platform Jumps.
Was actually a detour leading back.
All the way back through the stone gates where the Furnace Knight was located.
Then you could take the elevator back to the rear of the Blessing Spot.
In other words, the spot where the Furnace Knight was, was actually right beneath the Blessing Spot!
When he realized this.
Czcu’s eyes shone even brighter.
The thought that the number one player couldn’t design a diorama had long since dissipated.
Designer Ke wasn’t bad at creating dioramas.
On the contrary, he was challenging the traditional diorama concept of Blue Star.
He was playing with a brand new diorama design philosophy!
Allowing players to measure the land with their own feet!
In the traditional diorama games of Blue Star, though exploration elements existed.
It was typically ’get a key from Point A to unlock something at Point B’ kind of exploration.
This setup basically ruled out the possibility of three-dimensional dioramas.
Or rather, it could be three-dimensional, but could not be reused.
For instance.
After players explore the first floor in a traditional diorama, get the key, and open the door to the second floor.
Then that first floor is no longer needed by the players.
The designers focus on the second floor.
And then the third floor, the fourth floor, and so on.
This kind of iterative progression does not confuse the players.
It allows players to always clearly know where they are and where they are going.
This is important and a common starting point for all diorama game designers in Blue Star.
Therefore, in diorama designs before "Elden," it was all single-path.
It seemed like a diorama structure, but the exploration was actually linear.
But as far as Czcu’s experience was concerned.
The greatest sensation the circular diorama gave him was.
Buildings could be reused, you could run through them forwards, backwards, or even circle around from elsewhere and end up back at the starting point.
If you find any errors (non-standard content, ads redirect, broken links, etc..), Please let us know so we can fix it as soon as possible.
Report