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Chapter 622 - 195: Even if the guidance is long broken, please become the King of Elden!_2
Chapter 622: Chapter 195: Even if the guidance is long broken, please become the King of Elden!_2
The narration became even more excited and elevated, its voice trembling continuously with an extremely emotive appeal.
"Oh! Set forth, Fading Ones—
Ye who cannot rest eternally in death!
The Blessing we lost so long ago is now calling out to everyone!
King of the Barbaric Lands, Holla Rei,
Radiant Golden Mask,
Death Sleep Girl Fia,
The despised Dung Eaters,
Sir Hundred Wisdom, Gideon O’neill"
With the narrator’s passionate introduction, a group of impressive looking Fading adults, each belonging to their own individual oil paintings, flashed by in turn.
But the next moment.
The grand symphony fell silent, the narrator’s excited voice gradually subsided, and the emotion became calm.
In the dark scene that was longed for, a speck of light emitting an extremely faint glow drifted slowly towards us.
Finally, it landed on a seemingly unremarkable palm.
"And there is one more, once again Blessed—
a Fading One who is unknown."
At that moment, the scene finally shifted from still oil paintings to dynamic 3D animation.
The nameless Fading One, awakened by the light of Blessing, slowly stood up in a void of chaos and took two steps to a thick stone door in front of him.
With continuous effort, he pushed the heavy door open slowly.
A beam of brilliant golden light shone through the crack in the door, the light dazzling like gold.
"Go through the sea of fog, reach the crossroads, meet the Elden Ring—
and become the King of Elden!"
As the last words of the narrator were spoken, the game’s name also emerged gradually with several intertwining gold and red rings forming the LOGO.
[Elden Ring]
This CG sequence lasted only about three minutes.
And it wasn’t even dynamic, just a series of static oil painting-style illustrations presented in rotation.
Yet it had Czcu riveted to the screen.
"This is very cool!!"
"This CG is really atmospheric!"
"Brothers, whether it’s the cover or this opening CG, the developers at Number One Player have surprisingly captured that epic feel very well, even something of our Western fantasy flavor."
"Think about it, a kingdom teetering on the brink, filled with chaos and disorder, as countless demigods vie for the power to lead the new age by fighting for that so-called Elden Ring, yet in the end, no one emerges victorious."
"Ultimately, it all comes down to us, an unnamed Fading One."
"It’s a story that seems to start with an obscure nobody undergoing growth to finally ascend the throne, challenging heroes along the way, and in itself, the process of growth is writing the grand story of a kingdom’s resurrection!"
"I haven’t even started playing, and I’m already filled with anticipation. Come on! Please don’t disappoint me!"
It wasn’t just Czcu; the audience also held the CG in high regard.
The screen was filled with continuous rolling praise like ’good’ and ’cool’.
Accustomed to grandiose scenes and finely crafted CGs that, when actually experienced, significantly diverge from the actual gameplay.
While CG can be made highly refined through sophisticated rendering techniques, the game itself cannot be as detailed as CG everywhere.
Therefore, excessively extravagant CG can sometimes have the opposite effect.
But the immersion brought by Elden Ring was exceptional.
Allowing the narration to unfold like the turning pages of a legendary story, presenting the content as a storytelling experience, was refreshingly engaging.
"And those mentioned in the CG are likely the opponents that players will encounter later on," said Czcu with a touch of excitement in his smile.
He couldn’t quite put his finger on why.
But this approach of ’only telling you they have a title,’ ’they look very powerful,’ without revealing any related content,
Served instead to create a compelling sense of mystery for the player.
Making one look forward to what intense confrontations would unfold when they eventually meet.
After the CG, the preview of character class selection appeared.
This part was much like many other Western fantasy games.
Czcu didn’t waste much time.
After some consideration, he chose the safe option of the Wandering Knight.
While having fewer blue bars, the Wandering Knight had a robust amount of health and stamina bars, especially the stamina bar, which was the longest among the ten classes.
Having played many action games, Czcu knew all too well that stamina, which often correlates with how many moves the protagonist can perform in a short time or how far they can run.
In terms of equipment.
The Wandering Knight started with a Longsword, a long spear, and a wooden shield.
Once the character selection was complete, accompanied by a flash of light, the game screen finally loaded.
Numerous viewers also perked up, gazing attentively at the screen.
The unnameable Fading One controlled by Czcu was born in a dimly-lit chapel with no light.
The big door in front was closed tightly, and the furniture around was disorderly as if a fierce battle had taken place there before.
At the end of his line of sight, there lay a corpse looking to be dead.
Curled up in the corner with a purple glow emanating from it.
When Czcu made the Fading One approach to investigate,
He found that it was a witch-looking person who had died.
She wore a simple robe, with a hood covering her head concealing her face.
In front of her, a trail of pale characters remained on the ground.
Czcu initially thought it was some sort of beginner’s guide.
But upon inspection, he found it to be a cryptic message—
Seemingly left by the dead witch.
"Even though the guidance has long been shattered, please ascend to be King of Elden."
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