I Just Want Players to Save Money, They Insist on Giving Me! -
Chapter 618 - 194: New Ideas to Push into the TOP 3 that Force Players to Spend!_1
Chapter 618: Chapter 194: New Ideas to Push into the TOP 3 that Force Players to Spend!_1
Winter has arrived, signaling the start of a new year in January.
The development of Elden Ring was nearing its conclusion.
Inside First Player, there had been a fierce debate over whether to release a CG trailer.
Eventually, Ke Jin, overpowering all rivals, decided against releasing a teaser CG.
This was different from his previous life.
In his previous life, even the biggest game companies would release games that hadn’t been tested by players.
Before the release of a game, no one could guarantee it would be a hit.
Therefore, they would engage in a lot of promotional teasers, even first, second, and third announcements.
All to ensure that there would be buyers upon official release.
But in this life, every game he brought to the table had already been approved by countless discerning players on Earth.
Not to mention those players on Blue Star who yearned for good games but had never encountered such games before.
At this point, not doing promotional work was actually the greatest respect for the players.
Keeping an unreleased game in the form of a Christmas gift box.
Packing all the anticipation and surprise into the box, leaving it to the players to unwrap.
If players knew nothing about the game, not even Golden Tree being disclosed to the public.
Then the sense of shock at the first sight of Golden Tree would be drastically different from having already seen it during promotional teasers.
In stark contrast to the low-profile approach of First Player was.
Hope Flute had already started a vigorous promotional campaign for its own game, Dark Domain Realm.
First, to let all players in Europe and America know about the imminent launch of this major title.
Second, it seemed like a warning to other competitors.
"I’m releasing a blockbuster," as if to say, "so if there are any of you, especially those under the name of... oh no, those with the surname starting with a head, wanting to release your works at the same time."
You’d better weigh your capabilities.
Don’t get scared by our terrifying ability to generate hype and completely overshadow your limelight!
Soon, with Hope Flute’s relentless advertising efforts and even buying off numerous media outlets.
Dark Domain Realm had a rather pleasing performance during its first week of release.
As a traditional 3DARPG, without much innovation, Dark Domain Realm still sold a staggering million copies in its first week.
This was even when the standard edition was priced at 200 dollars per set.
It brought Hope Flute a considerable revenue of 200 million US dollars.
Even after accounting for various expenses, according to industry insiders.
Hope Flute would still make a clean profit of nearly 100 million US dollars in the first week.
After all, DFgame, as the world’s largest gaming platform, didn’t have to share profits with itself on its own games.
With this proud achievement.
Conna, the current president of Hope Flute, was completely at ease.
You see, at the end of last year.
Blizzard’s FPS game, Life-and-Death Frontline, won the Best TGA of the year, with first-week sales of only 1.8 million copies, reaching last year’s peak but not the historical highest.
And their Dark Domain Realm with first-week sales of 1 million was already peerless in the new year.
"First Player hasn’t made any announcement about their new game," his secretary added after going through the routine daily financial report summary.
Conna scoffed disdainfully, "Scared, that’s it. It wouldn’t be surprising if they postponed the release to the second half of the year. If I were them, I’d just release it next year."
"After all, how could such a small company manage to sell 800,000 copies in a week?"
Conna’s confidence wasn’t unfounded.
He had indeed checked First Player’s historical track record.
Up to now, over the past three and a half years, the best-selling pay-to-own game of First Player was SW’s flagship title, Mario: Odyssey, with first-month sales reaching 2 million sets.
But that was the first month’s sales.
First week?
The figures for Odyssey were just short of 500,000.
So it means that even in its home market with so many supporters, that was all First Player could achieve.
Let alone now when venturing into unfamiliar Europe and America.
Hmph, nothing to fear!
I’ve even started researching how to extract the remaining value out of Wonderland after getting ahold of it and then turn it into a channel for DFgame.
While Conna was pondering what to do with Nplay.
Ke Jin was also studying.
He was considering what kind of in-game spending avoidance strategy to implement for Elden Ring.
Initially, Ke Jin had discussed with Brother Tong Zi about the special circumstances this time.
Could they make an exception, like forgoing the no-spend missions and going for a reward mission like the previous Arknights, with no limits on the minimum spending, just letting First Player make a big profit!
The kids have been pent up for so long, this call for yearning!
However, Brother Tong Zi seemed to have checked the overall rating of Elden Ring on Earth.
Then he compared it horizontally with the quality of Dark Domain Realm, the most likely competitor at the time.
And he spoke words as cold as could be.
"Can’t do it."
"Damn!" Ke Jin couldn’t help but burst out with the essence of his culture.
You Damn Hope Flute, can’t you stand up for dad!
Although Ke Jin hadn’t experienced Dark Domain Realm himself,
judging from Brother Tong Zi’s reaction.
It was so bad even Brother Tong Zi was reluctant to give him any privileges.
This won’t do at all! Is Hope Flute pure garbage?
And yet they’re boasting of a first-week million.
In my opinion, without massive capital-backed promotional efforts, what could Dark Domain Realm possibly amount to?
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