I Just Want Players to Save Money, They Insist on Giving Me!
Chapter 615 - 193: The Ambitious Man Who Wants Players to Experience a True Masterpiece! _1

Chapter 615: Chapter 193: The Ambitious Man Who Wants Players to Experience a True Masterpiece! _1

By the time a large number of players from Gaul captured Ke Jin’s attention, the development of "Elden Ring" was already more than halfway through.

He took a closer look at the recent ordeal of Wonderland and his brows furrowed slightly.

He hadn’t expected that Hope Flute, which habitually employed the same tactics in his past life, was still playing its old games in this one.

In his previous life, Hope Flute also used nearly the same methods to successfully thwart many game companies that were highly regarded.

At one point, it had its sights set on Breeding Wall, with a peak shareholding of nearly 30%.

As a hostile takeover neared completion, all players under Breeding Wall were seeking help everywhere, hoping to liberate Breeding Wall from the clutches of Hope Flute.

In the end, it was only with the capital injection from Penguin and another gaming giant that Breeding Wall was able to resolve the pressing crisis.

In this life, unexpectedly, Hope Flute was repeating its old tricks.

But on second thought, it made sense.

A company completely controlled by capital would eventually head down the chaotic path of unregulated merger and expansion.

After all, no capitalist ever thinks they have too much money.

Therefore, even without Hope Flute, without Breeding Wall, and without Blue Star’s current Wonderland,

similar events would still occur among other companies.

Normally, this would be just another incident.

But speaking bluntly,

for Numero Uno Player’s current scale, wading into this muddy water is very likely to splash mud all over itself.

Even if Numero Uno Player were to inject capital and hold a portion of the shares in Wonderland’s Nplay platform, so what?

Hope Flute, as a company with a market value of nearly a trillion, has plenty of ways to drive out Numero Uno Player.

But Ke Jin believed this was an excellent opportunity for Numero Uno Player to accelerate its expansion into Europe and America.

Wonderland was already in the gaming platform business.

And it was the largest gaming platform in the nation of Gaul.

If "Elden" could be launched and sold on Nplay, it would save Ke Jin the trouble of having to go to Europe and America to open a new branch.

"Helping out wouldn’t be out of the question," said Ke Jin as he mulled it over, while Qiao Yuan joined the conversation.

"Mr. Ke, wouldn’t this be a bit too risky?"

"Firstly, even if we help, it might not necessarily prevent Hope Flute from acquiring them."

"Secondly, if we really succeed, subsequently ’Elden’ would probably have to share profits with Nplay across the whole overseas market."

"Furthermore, other games once launched in Europe and America would still have to be listed on Nplay due to our lack of local branches, entrusting them as the publisher, which would further dilute our profits."

"Overall, this would be far less favorable than if we were to open our own branch in a country in Europe and America."

"No, it’s not risky, in fact, the odds of success are high," Ke Jin said with a hint of confidence in his smile, causing Qiao Yuan to pause slightly, unable to grasp Mr. Ke’s intentions.

In fact, Ke Jin had considered all the points Qiao Yuan had raised.

However, Ke Jin had a third solution in mind.

It was modeled after the relationship between Penguin and Riot games in his past life.

Penguin held 100% of the controlling shares of Riot.

But Riot games had 100% of the say in their operations.

What games to make, how much capital to use, how to price them, how to conduct competitions, and how to distribute prize money were all decisions made internally by Riot, with Penguin never interfering.

This was a rather delicate symbiotic relationship in the world of capital.

It was also the type of partnership Ke Jin wanted to establish with Wonderland.

Namely, he would fully fund the buyout of all shares of Wonderland.

But when it came to designing their own games, the original team at Wonderland would have 100% of the say, and they would also retain 100% of the profits from their own games, with Numero Uno Player not interfering at all.

Similarly, all profits of Numero Uno Player would belong solely to Numero Uno Player.

This was the only solution Ke Jin was willing to accept at the moment.

If Wonderland did not agree,

then they would need to look for someone more clever.

Without explaining too much to Qiao Yuan, Ke Jin simply asked her to help leak some information.

Indicating that Numero Uno Player was willing to connect with the high-level executives of Wonderland and discuss a potential partnership.

Shortly after the news was released,

Simon, the already desperate CEO of Wonderland and the largest shareholder of Nplay, after a thorough investigation of the development process of Numero Uno Player,

chose to have an online conversation with Ke Jin.

In the discussion, Simon showed the utmost respect and expressed gratitude towards Numero Uno Player for their willingness to lend a hand in Wonderland’s current state of isolation, regardless of whether the partnership talks succeeded or not.

This sincerity had already melted the coldness of capital, allowing the world of business to emanate a glimmer of human warmth.

Ke Jin was also very polite as he shared his thoughts with Simon.

Soon, on the other end of the video call, Simon, with his light brown goatee, fell into silence.

The demands made by Numero Uno Player,

If looked at superficially,

weren’t much different from those of Hope Flute.

In the end, both aimed at the acquisition of Wonderland.

If he weren’t already out of options, Simon would have courteously rejected the proposal.

But at the moment, Hope Flute’s plan for acquisition was imminent.

Moreover, when considering Hope Flute’s despicable actions,

essentially any game company falling into its hands would likely end up dead, with a sullied reputation.

In contrast, Numero Uno Player had an excellent reputation in Huaxia Nation.

And as a purely gaming company, their releases were akin to one miracle after another.

Being acquired by such a company might not be so bad after all.

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