I Just Want Players to Save Money, They Insist on Giving Me!
Chapter 608 - 191: Making a Fool of Oneself! What is an Open World?_1

Chapter 608: Chapter 191: Making a Fool of Oneself! What is an Open World?_1

At first, upon hearing Mr. Ke say it would take two months to complete, everyone was taken aback.

Top players, including the entire senior management of Oasis, unanimously thought that this could indeed be a mini-game.

At most, it might reach the level of Pubg.

Perhaps it would even be simpler to produce than BioShock.

This idea persisted until they received the photocopy of the project proposal from Ke Jin.

A thick bundle of nearly a thousand pages filled with design concept drafts in their hands.

Everyone was stunned!

This is insane!

You’re telling me this is a mini-game???

No, Mr. Ke...

Is it that you misunderstand what a mini-game is, or is it us who are mistaken about mini-games...

Among them, the art department was the most exaggerated, with three huge piles of concept sketches stacked on the table, almost taller than Ke Yu herself.

"This is insane..." Ke Yu gaped in astonishment with her mouth agape.

She then reached out to flip through one of the most intricate grand concept drafts in the preliminary designs.

Spread out on the table, it nearly covered the entire small meeting room table of the art department.

This concept draft, although it included an open world map sketch called the Borderlands.

But more so, it presented an outline-like illustration, with enlarged bubble representations of its design style at various important locations on the map.

Buildings predominantly castles were situated in various places complemented with a scattering of villages, dungeons, and other architectural structures.

The style was a hybrid mix of medieval European, Roman, Gothic, and other transitions, and Ke Jin had previously reminded Ke Yu to take some time during her junior year to brush up on these architectural features.

"So, this means that big brother had already been planning these things a year ago..."

"Were these preliminary designs gradually perfected on the computer a year ago?"

At this thought, even Ke Yu, who knew her brother extremely well, couldn’t help but show a hint of amazement.

These preliminary designs, though far from the actual finished product, had already outlined every building, every NPC, every boss’s core as thoroughly as possible.

At least they had saved her department roughly eighty percent of the time.

After all, it’s important to know that the biggest challenge for a game company’s art design department is not the process of drawing and modeling, but the difficulty of the initial creative spark.

Imitating is something anyone can do, and if you ask Ke Yu to copy the smile of the Mona Lisa now, she could even finish it in a few hours.

With the help of a computer, she could produce one in half an hour.

But to create the Mona Lisa from scratch, let alone posterity.

Even if Da Vinci himself were to do it, it would surely take him at least a decade.

"Mr. Ke’s intention is that the progress of ’Extinguish’ can follow the construction pace of East Intelligence’s offline panoramic amusement park, and we can divert our department’s resources to start developing Elden Ring, but..." one of the artists looked uncertainly at Ke Yu: "Little Ke, is two months’ time still perhaps too rushed?"

Once she was in work mode, Ke Yu’s face became serious, responsible, and utterly reliable.

After thinking it through, she immediately said,

"There are still 100 people in the Oasis Art Department, if I remember correctly. Call them over for online collaboration."

"Then part of the drawing of the large map, hand it over to the senior artists that we have previously worked with."

"We mainly take care of these few scene buildings." Her eyes swiftly scanned the Borderlands map laid out on the table, and her slender finger passed over several key points,

"Stonewell Castle, the Lyle Callea Magic Academy, King City Rodel, the Mikaila Sacred Tree, and the Volcano Official Residence."

"These five diorama structures of castles are also the core content of the entire game, marked as high priority by my brother...by Mr. Ke, they must be done to the best quality."

"Yes!" The department’s artists responded in unison.

...

As Elden Ring officially began, the whole Top Players team entered an unprecedented tough battle.

Even though this team had already accumulated quite mature game design experience and teamwork,

They also had Mr. Ke’s godly project proposal that other game manufacturers couldn’t even dream of.

But when facing the hard-to-crack nut that was Elden, every employee still devoted all their energy, embarking on an unrestrained approach to game design.

Many employees simply brought sleeping bags and started camping out in the company,

Battling until the wee hours before sleep, then rising at six or seven in the morning, rinsing and immediately getting started.

This practice was quite common in the gaming industry.

However, unlike other game company employees who half-forced themselves to finish tasks, the employees of Top Players were all full of enthusiasm, volunteering unanimously.

No kidding.

The owner of their company was willing to award tens of millions in bonuses. Even averaged out, each person could receive tens of thousands in bonus money.

And that’s not counting performance bonuses.

On top of that, there were generous year-end bonuses, based on a percentage of the new game’s sales for the entire year.

It’s fair to say that even the most junior employees of Top Players, as long as their job wasn’t janitorial or menial, could easily make an annual income of 300,000.

The more driven ones were heading towards an annual salary of 500,000 or even a million.

The boss was generous with money, and benefits far exceeded those of competitors.

Thus, the employees’ motivation was evident without saying.

A week went by in the blink of an eye.

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