I Just Want Players to Save Money, They Insist on Giving Me!
Chapter 587 - 184: Who Among the Family Understands! I’m Here to Present the Award, Not to Receive It!_4

Chapter 587: Chapter 184: Who Among the Family Understands! I’m Here to Present the Award, Not to Receive It!_4

But its core key to attracting players— the item pool.

Still quite shallow, containing only over 20 types.

According to the game designer Wang Tianrui in the addendum to the game’s installation package, his original idea for the game was one where you dig and fight monsters to become stronger. The random changing terrains and the randomly appearing items were the roguelike elements.

However, after receiving the "The Binding of Isaac" game package from the top player and trying it out for two days, he was greatly shocked.

He immediately changed the direction of the items, making the various items within the game intermingle, giving rise to more novelty and playability.

For an independent game that was completed in just over half a month, "Digger Trapped Underground," despite its many imperfections,

was undoubtedly superior compared to other roguelike-themed games that Ke Jin had tested.

"Add ’Digger Trapped Underground’ to the list as well, for the Best Game Award," Ke Jin said, and Qiao Yuan immediately made a note of it.

As for the Best Visual, Best Narrative, and Best Design awards,

the three winning games were conventional in gameplay without much innovation, but each reached the best standard within their respective competitive fields in the given time frame.

They stood out after Ke Jin’s repeated scrutiny and selection.

After confirming the five best works, the next step was to select the 25 best game nominations across five categories.

After the trial plays, Ke Jin synthesized the staff’s scoring results and then picked them out one by one.

Time flew by.

Three days later.

Jianglin Open-Air Game Pavilion.

The top player’s first Game Design Conference began here.

To Ke Jin’s surprise,

he had thought that such a game design conference, which lacked player participation,

filled the 30,000-person venue with over ten thousand people today.

Aside from the media and fellow game manufacturers, many players and cosers also showed up in droves.

The award ceremony had not yet started, but the entire venue was already buzzing with excitement. Numerous vendors selling snacks and milk tea strolled around the venue with their carts.

The overall atmosphere was like that of a bustling exhibition.

"Good thing we didn’t sell tickets," Ke Jin couldn’t help but praise his own cleverness.

The income from these ten thousand plus people, even at 100 a ticket, would have been earnings of a million yuan.

The money I brought forth from the SW title protection funds amounted to 52.5 million yuan in total.

Just enough to distribute as prize money, plus some additional miscellaneous expenses on site.

No profit, only loss, all stable.

But if we had counted in the profit from ticket sales worth a million... that might be a different story...

Fortunately, I didn’t get greedy over this small convenience.

Soon, the award ceremony commenced.

And the process was astonishingly smooth.

Basically, a beautiful hostess would come on stage, say a few words to introduce the game’s highlights and advantages, project them on the big screen, and then start the award presentation.

Ke Jin, dressed in formal attire, went up on stage to present trophies to what appeared to be young people only in their late teens.

They held the trophies, received large sums on their award checks, and said a few words of thanks.

Applause erupted from the crowd below, accompanied by a flurry of camera flashes from the media.

And that would have been that.

However, when it came time for the Best Game Award,

a small surprise occurred...

The designer of "Digger Trapped Underground," the winner of the Best Game Award, Wang Tianrui, was a 20-year-old computer science student at Jianglin University.

Ke Jin, as always, held a check for 3 million and went up on stage, expressing his recognition for the game "Diggers."

He hoped that Wang Tianrui would design more innovative and better games in the future, to create an ever-improving gaming environment for players.

But as Ke Jin handed over the check for 3 million,

the unexpected happened!

He! Didn’t! Accept! The! Award!

Ke Jin’s expression twitched slightly.

This little brat, stepping back twice when faced with the check offered to him, then shook his head and held up the microphone, saying,

"Designer Ke, frankly speaking, I have been a fan of your games since you designed ’iwanna.’ I love every one of your games."

"The design of ’Diggers’ was deeply inspired by ’The Binding of Isaac’ and only made it to this day thanks to the platform offered by the top player. It sold over 200,000 copies in just a week at the price of 49 yuan each."

"If not for your work publicly shared as a textbook example, ’Digger Trapped Underground’ would definitely not have received today’s Best Game Award."

"Therefore, I would like to give this award to you, to all the staff of the top player, and also to ’The Binding of Isaac,’ which is truly the best game in my heart!"

After finishing his speech, Wang Tianrui also gave Ke Jin a deep bow in respect.

The audience burst into thunderous applause and a chorus of cheers.

"Great!!!"

"Wow! This young man! Awesome!!"

"What a grand vision! My goodness! To decline 3 million just like that?"

"This guy is from our school, a rich second-generation; his family is already rich, and he’s a hardcore fan of the top player. Not surprising. But to be honest, his vision is indeed grand."

"Ah! Baby Ke! Accept the award!"

"Rightfully deserved! I watched the clips from the international stream and also believe ’The Binding of Isaac’ truly deserves the Best Game Award!!"

"Why can’t a game released at the Game Design Conference win an award?"

"Baby Ke, go for it! Accept the award!!"

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