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Chapter 571 - 181: Silencing All Competitors! The Only True God in the Pigeon Meat Industry—YS, Steps Forward!_3
Chapter 571: Chapter 181: Silencing All Competitors! The Only True God in the Pigeon Meat Industry—YS, Steps Forward!_3
It wasn’t long before the scattered piles of poop had been cleared from the room, making it much more spacious.
Now, attacking Jumping even if he couldn’t keep up well, his bullets could travel undisturbed further distances, sometimes hitting the target with a bit of luck.
After another minute of this clumsy method of attacking, Josiah finally managed to clear the entire room.
Once the monsters were cleared, doors leading to other rooms opened up.
Josiah looked around and realized that the room he was in had doors on all four sides: up, down, left, and right.
Among them, a door on the far left, cast in gold, caught his attention.
As soon as he walked in, he was drawn to an item levitating on a stone pedestal in the center of the room.
The item resembled a crying onion.
After picking it up, Josiah pressed the fire button, and surprisingly discovered.
"Wow! It shoots so fast!"
Isaac in the game was now ’pew pew pewing’ with his tears firing out. The tears seemed smaller, but their firing rate was very fast.
"Can the items in this game change the form of the tears?"
"Let me try."
It seemed as if the now strengthened Josiah set out anew.
New map, new monsters, this time the monsters were like bloated Isaaacs after a binge, with thick bellies and moving slowly.
Under the high firing rate, they were hardly a problem.
After clearing them with a flurry of fire, he quickly cleaned another room.
Suddenly, a twisted, snake-like item fell to the ground, catching Josiah’s interest.
After picking it up, Josiah unexpectedly found.
"Hey, look! My tears are wiggling now!"
In the game, Isaac’s tears used to shoot straight in the direction he was facing.
And disappear after traveling a certain distance.
But after picking up the ’Wriggling Snake’ trinket.
The way the tears were shot began to zigzag in an S shape through mid-air.
Bullets that can dance?
This scene made the viewers feel quite curious.
Before this, they had seen many games that changed the way of attacking.
But those changes were meant to strengthen the character itself.
However, in ’Isaac’, the items seemed to only change the form of tears so far.
What made it more interesting was that.
The character of Isaac also seemed to change with the items he picked up.
This made the viewers urge with curiosity.
"Hurry, I want to see what other kinds of tear shooting methods there are!"
And after Josiah had cleared a few more rooms, this time a golden treasure chest dropped.
Having obtained a key from clearing monsters in a few rooms just now, he could now open the chest.
Upon opening, what emerged was a large eyeball with a technological appearance.
He picked it up and pressed fire again.
The attack form changed once more!
It turned into a red laser that fired straight ahead.
And it seemed to be influenced by the ’Wriggling Snake.’
Josiah noticed that the laser was also winding its way forward.
With the onion’s enhancement, the laser shot out at a remarkably fast rate, going ’tat tat tat tat.’
Moreover, the range of the laser seemed to be unlimited, able to shoot from the far left side of the room to the wall on the right in one go.
With the laser in the new room, fighting monsters was like using a cheat.
He could hit the enemy from a distance by finding the right angle.
Although the damage was a bit light, it was more enjoyable.
After clearing another room, Josiah seemed to suddenly realize something, his eyes widening with the shock of it.
"Wait a minute, this game ... could it be that all the items obtained can be combined with each other?"
"What I mean is, every item has its purpose, rather than simply giving you a stat increase."
"You see, in many roguelike games, when you get seemingly random buffs, you only know that you seem stronger, with higher damage and wider attack range, but that strength comes from the values themselves, you don’t care about the influence of the items."
"In ’Isaac’, if we picked up the onion, then our subsequent fire rate would continuously speed up, whether we’re shooting tears or like now, using the Shocking Prosthetic Eye to pew pew pew, it would speed up."
"But the Wriggling Snake also plays its part in this process, making our tears twisted."
"I can clearly know what effect each item is playing here..."
"And more importantly, these items seem to be able to fuse with each other, suppose this time I picked up the Wriggling Worm, and instead of this Technological Prosthetic Eye, I got something else new, then the Wriggling Worm would also help me make another type of attack twisted..."
"If that’s the case, then this game seems... not fixed on letting players explore a certain playstyle... but rather..."
As if he had come across some inconceivable idea, Josiah’s expression became increasingly shocked.
All the viewers were watching him as he frowned, but this time the frown wasn’t out of dissatisfaction with the game.
Instead, he was thinking about how to condense the experience he had just gone through into a conclusive statement.
Soon, he had an idea.
Josiah, with bright eyes, declared.
"fuck!! Every single item as far as the eye can see is a friggin’ playstyle!"
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