I Just Want Players to Save Money, They Insist on Giving Me!
Chapter 506 - 167: Pressure Maxed Out! Drenched in Sweat! How Can I Not Catch Any of Your Exclusive Games?_8

Chapter 506: Chapter 167: Pressure Maxed Out! Drenched in Sweat! How Can I Not Catch Any of Your Exclusive Games?_8

Volleyball on the beach, jump rope in the city nation.

Riding a scooter to dodge the dinosaur’s pursuit made all the players sweat in their palms.

Arriving at the Water Nations for the first time, they gazed into the distance at the turquoise sea and sky, the dreamy ocean fountains, with the orange sunset refracting a spectrum of colors in the splashing water, crafting rainbow bridges that made the live players gasp in admiration.

The Gold Coins and moons hidden in the nooks and crannies of the pipes brought unexpected surprises whenever they were discovered.

The first appearance of the Possession feature set the crowd roaring with cheers!

Low gravity jumps on the moon let him leap high, leading the players’ gaze towards the deep-blue Blue Planet, seen in the distance through darkness.

So many ways to play!

So many novelties!

And countless delights.

Mario was like a born evangelist who, from the moment of his creation today, was meant to share the charm of this game with players.

The map’s conspicuous locations were all encouraging players to explore boldly.

To spark players’ curiosity.

Can this little fellow be Possessed?

Can I explore downwards here?

There was a path here, too?

Questions kept arising, surprises kept coming.

Even in the live demo trailers, the lead player generously rewarded the players’ exploration desires, not bearing to let them return empty-handed!

The live players were so excited that their voices grew hoarse, but they couldn’t stop cheering over and over again for the rich imagination and the designs filled with childlike whimsy on display!

Perhaps it was to show more detail.

Or perhaps to let the audience feel the immersive holographic technology a bit longer.

This trailer was longer than those of the last few games combined!

But even the longest fairy tales come to an end.

As the lights from the projectors at the conference dimmed,

Mario seemed to lose his fairy-tale wings.

The concrete and steel of the city nation faded away.

The scorching sand grains of the Sand Nation no longer glittered.

The rainbow of the Sea Nation was no longer dazzling.

The flurries of Snow Nation seemed to lose their chill.

The only projection left on site was Mario, standing alone.

This thick fairy-tale book had also reached its final page.

As all the players lingered and struggled to leave,

he took steps but kept pausing, as if breaking the fourth wall, frequently looking back.

Until, at last, he progressed towards the stage of the conference.

Standing on stage facing the audience, he took off his red baseball cap.

After a gentlemanly bow,

under the gaze of an audience not yet ready to leave, he left only a silhouette.

But in the next instant!

The long-dormant big screen displayed a green pipe.

Mario stepped into the screen as if breaking through dimensions, entering from the pipe’s entrance.

His 3D form quickly flattened into 2D.

By the time he reappeared before everyone,

he had fully entered inside the screen.

The character progressively pixelated.

At the same time, a very familiar yet unheard 8-bit chip tune began to play softly in everyone’s ears.

♪ Ba ba ba ba ba ba~Dong! ♪

The disappointment in the eyes of many spectators vanished in an instant, turning into intense joy!

The fairy tale had not ended!

Youth would never fade!

They watched the pixelated Mario on the screen, set against a 2D backdrop of a blue sky, white clouds, and green fields on a side-scrolling map, embarking on a brand-new adventure!

Hitting bricks with question marks, stomping on Chestnuts that still ended up as background props in the 2D plane.

Watching Mario hopping and jumping on the screen, gazing at the quality which time should have surpassed, all the players present couldn’t help but have their thoughts drift back to that summer of their youth.

They felt like kids again, drinking soda, munching on popsicles, wildly playing on their chipped gaming consoles, all while listening for their parents’ footsteps, hurriedly turning off the DVD player before getting caught.

In today’s fast-paced, high-pressure life, when nearly every game company is focused on making blood splatter more and more realistic, shortening the skirts of female characters more and more, and placing greater emphasis on microtransactions and pay-to-win,

the players suddenly realized.

Perhaps...

The lead player was bringing them a completely different experience!

While all other game companies were finding ways to empty their wallets,

The lead player was treating them as if they were still the child who never grew up, who would always remain in that summer of their youth!

At that moment, the players in the audience could hardly keep their tears from spilling.

Even they couldn’t explain why a mere game conference, showcasing games with childish art styles, could move them to tears.

And just then, the live demo of "Odyssey" finally reached its last Chapter.

As the large screen gradually disappeared,

one light after another came on, illuminating the previously dim venue as bright as day.

Ke Jin, the missing founder and chief game designer of the leading player, who had been absent for almost the entire conference, finally appeared on stage neatly dressed in a suit.

Holding the microphone, he looked down at the group of players with tears glistening in their eyes.

With a smile, he bowed deeply and said,

"Thank you all for attending this conference."

"Thank you for watching from the start to now, without missing a bit."

"Likewise,"

"Thank you for loving my games."

The moment his words fell,

The applause was thunderous!!

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