I Just Want Players to Save Money, They Insist on Giving Me!
Chapter 504 - 167: Maxed Out Pressure! Drenched in Sweat! How Can I Not Catch a Single Game Exclusive to You?_6

Chapter 504: Chapter 167: Maxed Out Pressure! Drenched in Sweat! How Can I Not Catch a Single Game Exclusive to You?_6

Number one player?

I think you’re just stubborn... Huh?

Before he could finish the thought, Hattori Hiroshi was stunned.

From the introduction of the promotional video,

this shooting game named "Jet Warrior" had a key factor to achieving ultimate victory that wasn’t the traditional gunfight’s killing spree.

And it wasn’t the battle royale type of free-for-all.

It was... damn it...

Was it actually a moping game?

Though each player’s weapon was different, the bullets they sprayed out were all ink, ejecting in different trajectories depending on the weapon, leaving behind a thick layer of colorful and irregularly splattered shapes of ink on the ground.

This ink was the means to victory for the players!

In the few short minutes of a PvP mode match, whichever side had a higher coverage ratio of ink on the ground would win!

During the match, what players needed to do was to cover as much of their opponent’s ink with their own as possible.

Can’t shoot straight?

No problem!

I don’t need you to shoot accurately, just hit the ground!

Wherever you look, as long as it’s not the same color as the ink in your syringe, cover it up! Then apply your color! Turn what should be a smoke-filled battlefield into your own chaotic art stage!

Although the promotional video still showed players being able to damage enemies with their weapons, causing them to be knocked out for a brief ceasefire period, only to rejoin the battle after a few seconds,

it reflected to some extent that players still needed a degree of shooting accuracy.

But the Sensory Mode of the joy-con could perfectly bridge this gap.

Besides, the setting of various weapons further balanced players with a weaker sense of shooting.

Aside from traditional spray guns, sniper rifles, dual guns, and rifles,

the game also included unique weapons like brushes, paint buckets, umbrellas, and rollers.

In the live demonstration footage, from a bird’s-eye view,

a group of tiny Squid Girls, holding brushes as tall as themselves, continuously dabbed ink as if improvising calligraphy based on a stage.

Or pushing large rollers around on an ink-soaked ground, running all over the place.

Accompanied by passionate, lively rock music,

the sense of joy almost overflowed from the screen, maximally igniting every player’s nostalgia for childhood.

It reminded people of those hot summer days when they were kids, playing with water guns with family or friends, soaked to the bone.

Apart from the fact that the gameplay itself was very joyful and fun,

the promotional video also included a rapid succession of close-ups showcasing the Squid Girls’ fashionable attire.

All sorts of original, trendy brand styles that never looked tacky no matter the combination,

kept the eyes of fashion-conscious young players glued to the big screen ever since the "Jet Warrior" promo came out!

The exclamation of amazement at the scene came one after another, and the live chat—half in jest, half astonished—filled the screen with comments like "That’s so trendy!", "This is too trendy!", "I have rheumatism, I can’t watch this".

Some traditional apparel brand businesses, which were previously indifferent to the gaming industry, had their executives light up at the first sign of this development, rushing onto various streaming platforms as if they’d seen the most precious treasure.

Clearly, any fashion brand with a slightly sharp sense of smell saw a business opportunity in "Jet Warrior"!

And they started to send out gifts of considerable value,

hoping to curry favor with the top players early on to gain goodwill for a future appearance in "Jet Warrior".

Hattori Hiroshi, who had just been convinced that "releasing a shooting game on a handheld console was certain death!", after watching the "Jet Warrior" promo,

was now somewhat dazed.

The number one player, with an unfettered creativity,

had just redefined for all peers that it wasn’t that handheld consoles couldn’t do shooting games, but that they simply didn’t understand what players wanted!

"Hiss..." Taking a sharp breath, Hattori Hiroshi couldn’t help but tug at his collar a few times, only then realizing he was drenched in sweat.

The Swtich press conference, which had been blowing people away since its inception, had been assaulting his worldview in the past one and a half hours!

Considering the three games unveiled so far today,

each one was more heavyweight than the last!

Any one of them would likely be a flagship title if released!

And he had just freaking released all three at once!

How can you play like this?

Then how is SE supposed to play?

Please, give me a break!

I feel like I couldn’t catch any of your exclusive games...

Number one daddy... no, number one grandpa!

You’ve had your moment to show off, and the players’ excitement has almost peaked.

Didn’t you hear their voices go hoarse from screaming at the venue?

Even if it’s to spare a thought for your players,

let’s just end the press conference here!

Or, why not round it off with a plain, ordinary game!

That way, I can hold a bowing... oops, no, an apology conference.

And might reclaim a bit of face.

It can’t be that SE’s supporting titles can’t outdo even one of your many products...

Hattori Hiroshi was lucky.

Perhaps his devoutness had touched the divine.

Number one player’s press conference indeed had one last game prepared!

By now it was nearly 10 p.m., and the players’ excitement and hype had already peaked.

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