I Just Want Players to Save Money, They Insist on Giving Me! -
Chapter 484 - 164: National Spotlight! The Groundbreaking Handheld Console Launch Event!_5
Chapter 484: Chapter 164: National Spotlight! The Groundbreaking Handheld Console Launch Event!_5
And what’s more crucial is this.
One of the female elves in CG became so popular for her stunning looks that she even made it onto the trending searches for a short period.
Some players felt she looked very familiar.
Upon digging deeper, they discovered that SE Headquarters had paid big money to have Hashimoto as the facial model and motion capture.
Instantly, countless players who shouted ’must buy on release’ emerged, along with a group of Hashimoto fans who were not particularly interested in games; they too joined the ’must buy’ camp.
This immediately put the fans of the top player in a frenzy.
Players in Huaxia Nation didn’t care about what was going on at SE Headquarters.
After all, it wasn’t their concern whether it sunk in heavy microtransactions or if the new handheld console sold out.
But Silver Brilliance, the domestic division, had previously vaguely expressed their intention to collaborate with the mobile sector in boycotting the top player.
The top player responded by venturing into the handheld console market! Vowing to banish Silver Brilliance from Huaxia Nation!
Once the media publicized it, the tension between the two sides instantly skyrocketed!
Both inside and outside the gaming circle, everyone is now aware of the commotion.
Nearly everyone is sitting with their popcorn, just waiting to watch the clash at the press conferences of the two companies.
For players in Huaxia Nation, the top player is undoubtedly the benchmark of the industry in recent years.
Not only is the game quality incredibly high, but their fee-based products have always been player-friendly, earning a stellar reputation.
Moreover, Cloud Top has also taken a hefty swipe at mobile’s microtransaction model, giving the overburdened players some breathing room.
If they could expel Silver Brilliance, the big microtransaction cancer of the mobile sector, from Huaxia Nation, and overturn the nation’s mobile and even handheld gaming ecosystem,
It would be nothing short of a liberation war for the gaming world.
In this direct confrontation, of course, everyone was immensely hoping for the top player to win.
But the problem is.
The damn neighbors have already started to move!
To ensure Silver Brilliance’s victory and secure the gaming market in Huaxia Nation,
SE spared no expense.
It transformed traditional microtransaction-heavy mobile games into a 3D gaming masterpiece and released the new side-scrolling Slover13.
They even brought in Hashimoto.
The triple surprises instantly maximized the anticipation of many gamers both domestically and abroad.
And just yesterday, they announced the release date for their press conference—August 15!
But there had been no response whatsoever from the top player.
Who wouldn’t be anxious about that?
Seeing that there’s only one week left until the press conference,
the fans began frantically leaving messages urging the top player on their official website.
Major gaming communities also started heated discussions.
"Bro, where’s the new game? Give us some news!"
"This is bad, could it be that they didn’t manage to complete it?"
"Even if the game isn’t completed, according to traditional practices in the handheld gaming industry, they could always port old games to fill the gap. But the problem is... where’s the news about the new handheld console? We’ve been waiting for three months, and there’s not a peep about the new console, could it be that they can’t produce it as well?"
"Baby Ke? What are you doing? Give us some reaction, Baby Ke!"
"This is bad... Baby Ke couldn’t have just talked big and then ran away after realizing they couldn’t beat the competition, right...?"
"Running away is unlikely; at worst, they’d become a laughingstock among overseas gamers, which wouldn’t be good for international expansions. But domestically, the top player’s foundations are still very strong, aren’t they?"
"That sounds good and all, but we only have a week left. If the top player really had the confidence, in the face of SE’s taunting pre-release hype, why don’t they dare to respond?"
"Hehe, seeing you fans panic makes me feel relieved. Did I hear someone’s challenging the authority of my grand SE? A company with a history of three to four decades; not just the headquarters, even a small division isn’t something your top player can mess with, I don’t know what you’re pretending to be."
"Where did this rare breed of dog come from? Scram!"
"Oh, anxious, are we? Getting anxious now? Wasn’t your top player boasting about crushing Silver Brilliance? SE has a press conference in a week, and your top player is silent as the dead, dare not make a peep?"
"Honestly speaking, their stride was a bit too large. They should have been more cautious in the face of Silver Brilliance’s suppression."
"Sigh, maybe the continuous successes of the last three years made the top player a bit too arrogant... I think even if Tengjing and Netcom teamed up, they would not dare claim to expel Silver Brilliance in the short term, after all, what they’re doing is legal business..."
There were those who were panicked and worried, sarcastic and questioning, and some rationally analyzed the situation.
All sorts of voices mingled together.
Finally!
The top player, coming late to the show, set the release time for the new handheld console.
Also set for August 15, it would take place on the same day as SE’s Slover13 press conference.
For the first time, they revealed the name of the handheld console—Ready Player One Switch, abbreviated as RS.
While the news exhilarated many fans of the top player,
it was followed by two pieces of bad news.
First, the top player still had not revealed any details, whether about the handheld console or about the key games accompanying it.
Players were completely in the dark.
Second.
SE moved up their press conference!
Perhaps Silver Brilliance’s "Bursting Cuteness" and "Cloud Top" had taken an aggressive release strategy that didn’t quite pan out, even ending up as a stepping stone for others.
This time, SE directly changed its strategy.
They aimed to release earlier, seizing a first-mover advantage!
The benefits were obvious.
Even if the specs/performance/features of the top player’s handheld console were comparable to Slover13, players would opt for Slover13 due to the first impression, rather than the Switch.
And if the top player’s handheld console was inferior,
its flaws would be greatly magnified, turning it into an industry joke and killing its sales.
This sudden tempo change, clearly intended to put the top player in a tight spot,
was now the most attention-grabbing topic among players in the entire East Asian gaming circle.
The advance in SE’s release time was also very cunningly chosen.
The Slover13 press conference was moved up to...
Today!
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The reason why ’NS’ is not used is that ’N’ stands for Nintendo, so it is changed to ’RS’ here, and ’Ready Player One’ is the English name of the top player.
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