I Just Want Players to Save Money, They Insist on Giving Me! -
Chapter 436 - 153: Baby Ke, Your Recharge Page Makes Me Sick!_2
Chapter 436: Chapter 153: Baby Ke, Your Recharge Page Makes Me Sick!_2
For example, if you’re one card shy of a 3-star upgrade, spending money to aggressively search for that specific card greatly dilutes your chances of finding it.
Often, you might run out of money without having successfully drafted the piece you wanted.
But if you complete the upgrade during the drafting phase and return home with a 3-star, the strength is naturally incomparable.
However, there is a mechanism at play here.
That is.
Players with less health choose first.
The more health you have, the later your draft priority.
This is also a measure to balance the strength among players.
Otherwise, if someone gets lucky with an early game winning streak and continuously defeats everyone else, and still gets first pick during the draft phase, then the rest of us might as well concede.
As a result, within the half-day since Cloud Top’s release.
Many players have come up with a core strategy.
The continuous losing faction.
By continuously losing early on and keeping your health low, you ensure you can get the pieces or equipment you want in every round of the draft.
From the second to the fourth round, you could potentially prioritize strengthening your team at least three times during the draft.
Getting the pieces or equipment you want three times in a row, without any cost, is a significant qualitative change in strength.
But now God Nick, holding Demon’s Contract, noticed a problem.
This is...
It seems like staying on a winning streak can also secure draft priority, right?
Because if you suppress your own health from the beginning, with 40 health you’re inevitably the lowest, hence you get priority in the draft.
God Nick comfortably secured Katarina, recognized by all players as the strongest single card in the current meta.
Once back in town, with the passive from Demon’s Contract regaining 3 health each round, he regained 6 health over two rounds.
At that point, God Nick had 46 health at stage 2-4 and decided to go all-in.
He pushed his health to the lowest extent!
health point!
And his level shot up to level 7 during stage 2-4.
He could place 7 chess pieces on the board!
"Damn, is he going all in?"
"Level 7 at 2-4? This streamer is shooting for the stars."
"I checked the other players, and it seems the highest level is just 5 pieces, even that’s after they spent all their money to force level."
"Chao has 7 pieces with over 30 gold coins in the pocket, I can’t even imagine how loaded that is."
No wonder the viewers were so astonished.
Having watched Cloud Top almost all day, the absurdity of having 7 pieces in phase 2.
It’s almost as if Naruto could use Immortal mode from the start, Dragon Ball starts with Goku turning Super Saiyan 3 in the second episode, or Xiao Yan becomes a Nine-star War Saint immediately after his engagement is broken off.
It belongs to the level of not reaching the absolute peak, but it’s definitely dominant at this stage.
But there comes another downside.
The limit of Demon’s Contract works differently than other formations, resembling Seven Injuries Boxing.
In Cloud Top, you can normally get up to 9 pieces, but with Demon’s Contract, your pieces are almost locked at 7.
You can freely overpower others in the second round.
You can freely overpower others in the third round.
You can just about freely overpower others in the fourth round.
But what about the fifth round?
When others gradually level up to an average of 7 or even 8 pieces and their team compositions begin to mature.
You’re still only at 7 pieces.
That’s when Demon’s Contract starts to lose its edge.
Facing the viewers’ doubts and questions like "You’re having fun now, but what will you do later?"
God Nick slowly spoke up.
And it was this remark.
That seemed to open a new and unexpected door for the entire Cloud Top’s methodology.
The viewers’ expressions were visibly shocked!
"Why bother with late game? Just sweep them early and be done with it."
"With Demon’s Contract, there is no late game. You finish the match by the fifth stage."
That’s what he said, and that’s what he did.
As if to prove his point.
God Nick, in the following stages,
did not take the conventional path.
Unlike the current mainstream tactics in Cloud Top that primarily rely on large synergies such as Demacia, Ionia, or Shurima.
God Nick opted for a mixed synergy system!
That is, foregoing high synergy for multiple lower synergies!
Normally, a composition built around Katarina would either fit best with 9 Noxus or 6 Noxus plus 4 Infiltrators.
Conventional wisdom is still that the higher the synergy, the stronger it is.
Yet God Nick began crafting an alternative environment for Katarina.
Firstly, he ditched the Noxus affiliation.
Then, he picked another card from the Infiltrator synergy — Ekko.
Pairing Katarina with Ekko for the 2 Infiltrator bonus.
Next, revolving around Ekko’s affiliation [Zaun + Infiltrator], he brought in Jinx [Zaun + Gunslinger].
With Ekko and Jinx, he completed a dual Zaun combo.
Quickly after, he added Ice girl and Cold Ice for a dual Freljord combo.
At this point, two spaces were still open.
After some thought, God Nick searched the pool and found Karma and Jayce.
With that, the 7-piece lineup was set.
Comprising Katarina, Ekko, Jinx, Ice girl, Cold Ice, Karma, and Jayce.
Yet, the synergies God Nick now possessed
were dazzlingly impressive!
They included:
Infiltrator: Katarina + Ekko
Freljord: Cold Ice + Ice girl
Oracle: Ice girl + Karma
Gunslinger: Jinx + Jayce
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