I Just Want Players to Save Money, They Insist on Giving Me! -
Chapter 401 - 143: The Game Goes Live!_1
Chapter 401: Chapter 143: The Game Goes Live!_1
Choose one out of the 29 to work on.
If it were another game series, Ke Jin might have hesitated for half a day.
But as for the Assassin’s Creed series, there isn’t actually much choice.
It simply comes down to choosing from one of the following: Ezio’s trilogy, Black Flag, Revolution, or the Origins or Odyssey from the mythology trilogy.
As for the others...
In a previous life, Ubisoft was jokingly called the world’s largest canning factory by gamers.
Assassin’s Creed was even on the verge of becoming one of Ubisoft’s signature canned products.
It’s not that canned products aren’t fun, and the term "canned" isn’t purely derogatory.
Since they can be called canned games, it implies their quality is passable, true to their name.
If you say they aren’t tasty, well, sometimes you still miss them if you haven’t had canned food for too long.
If you say they are good,
They taste of an industrial assembly line, and eating too much will inevitably make you sick.
Especially when applied to the Assassin’s Creed series.
Each game is almost identical, with the same completion process and gameplay system.
The saying "you can play the same Assassin’s Creed gameplay on any map around the world" almost became a jest among players in my previous life.
Ultimately, it’s about people’s pursuit of ’novelty’.
But novelty is something hard to come by in the same game IP.
The biggest issue lies in the locked gameplay.
The core gameplay of COD is gunfighting, at most you can only extend to the war series and then introduce more guns, vehicles, and a series of warfare-related gameplay, and multiplayer FPS competition, which is reasonable.
But if you’re doing that and suddenly the next game comes out with a MOBA or even a card game version of COD, with gun models printed on card faces, and then says "what era is it, still playing traditional wars?" "Come on, let’s strategize on paper," and ends up making everyone play cards, gamers would definitely complain.
Assassin’s Creed follows the same logic.
The main core gameplay is stealth assassination.
Everything revolves around assassination.
Changing it to an ARPG with role-playing and attribute leveling at its core, slowly evolving from assassination to a Berserker’s Creed, has already been criticized numerous times by players.
Let alone changing it to a completely unrelated genre; that’s even more unlikely.
Therefore, since the first Assassin’s Creed game came out in 2007, it has gradually developed to what could almost be considered the epitome of assassination gameplay.
Parkour, stealth, naval combat, ARPG, Berserker, flying thunder god, tourism simulator, evolving from linear games to open world, Ubisoft has tried everything it could try.
What hasn’t been tried isn’t because they haven’t tried, but because it just can’t fit in.
If it were up to Ke Jin to choose, there really isn’t much to choose from.
"Assassin’s Creed 2." Ke Jin blurted out without a second thought.
As the most pure entry in the entire series and having a profound influence on future Assassin’s Creed games,
Assassin’s Creed 2 undoubtedly brought the classic to its peak.
The globally recognized tune ’Ezio’s Family’ was from Assassin’s Creed 2 and has been preserved as a legacy that varies from generation to generation.
Every gamer on Earth, to a one, may not have played the Assassin’s Creed series, or even know the name of the song.
But as soon as they hear that grand, epic, high-pitched chanting, it instantly gives them goosebumps.
Moreover, Assassin’s Creed 2 created an enduring image that became intertwined with the entire series.
The white hooded cloak!
If gamers were to visualize an assassin in their minds, it would certainly be a killer clad in a white cloak, a soft armor, with a hood shaped like an eagle’s beak.
Hidden amidst the throngs of a noisy city, skimming the edge of a blade.
It almost perfectly encapsulated coolness.
Of course, if there are any flaws with Assassin’s Creed 2
Since it was a game released in 2009, both the graphics and the interactive system are quite outdated.
But those are defects of the times, not of Assassin’s Creed 2.
And to Ke Jin, these are all things that can be changed.
Soon, with his decision,
The project proposal for Assassin’s Creed 2 had been secured.
Without delay,
The very next day at the company,
Ke Jin summoned Bao Jingbi.
He straightaway handed over the project proposal for Assassin’s Creed: Ezio to him.
"Bao, this is the debut title for the Oasis division; take good care of it," Mr. Ke said.
When Bao Jingbi first received the project proposal, he thought it was a minor game.
After all, he had just taken over as the Oasis General Manager and hadn’t had a chance to show his ability yet; as a top gamer who had created countless classic games, perhaps they weren’t confident in giving him a good product to work on.
However, after he skimmed through the Assassin’s Creed: Ezio project proposal,
He looked up at Mr. Ke with eyes filled with intense trepidation.
"Mr.... Mr. Ke... This game, are you giving it to me??"
Unprecedented stealth assassination gameplay!
Fluid, flowing combat system.
A unique interactive setup with thieves and prostitutes.
Then there’s the stylish Leap of Faith from high altitudes.
Not to mention the wildly imaginative pseudo-historical storyline that still manages to make sense in its own right.
It even branches into two timelines: the present and the ancient!
The two narratives intertwine, complementing and perfectly blending into one another!
These setups alone make Bao Jingbi think they sound incredibly interesting!
If this is done right... it could very well be a 3D masterpiece on par with the previous ’Infinite’!
Mr. Ke decisively bequeathed such a heavyweight project for him to manage...
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