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Chapter 301 - 119: Redemption Across Time and Space! Are You Afraid of God? No, I’m Afraid of You. _2
Chapter 301: Chapter 119: Redemption Across Time and Space! Are You Afraid of God? No, I’m Afraid of You. _2
By the time Booker finally stood up from the ground and control was handed over to the player,
the scene before their eyes became dreamlike and fantastical.
It was a splendid golden beach, each grain of sand seemed to be wrapped in scorching sunlight.
Off in the distance was the azure sea and sky.
The clouds were as soft as if they were woven out of dreams.
And turning the view back around,
there was an endless stream of tourists on the beach.
Some were selling ice cream, some were chatting and laughing under umbrellas in groups of two or three, and others were swimming in the shallows wearing spicy bikinis.
Looking towards the farthest part of the pier,
you could see a group of residents dancing by the coastline.
The petite Elizabeth was among them, singing and dancing to the cheerful music of a Scottish accordion, with a brilliant happy smile on her face.
Her dance was clumsy, consisting only of a few simple moves, and then spinning over and over again.
But perhaps her innocent charm overshadowed all the awkwardness.
Her pure smile infected the surrounding residents, who made space for Elizabeth, clapping for her on the sidelines.
But the good times did not last, and Booker, who was set on using her to pay off his own debts, stepped forward.
Even though Elizabeth was completely immersed in the atmosphere of the moment,
she was still interrupted by Booker’s repeated disturbances.
She smiled apologetically at the residents nearby, twirling like a little bird before arriving in front of Booker.
Perhaps out of guilt towards the naive girl before him, Booker didn’t even dare to meet her eyes, simply raising a hand to point at the airship known as The First Lady hanging in mid-air.
He said, "If we can seize that airship, we can take it to Paris and leave this place of sorrow, Columbia, forever."
Upon hearing this, hope blazed in Elizabeth’s eyes.
No one could understand how she felt at that moment.
Nor did anyone know what freedom truly meant for a girl who had been trapped in a birdcage for eighteen years, day in and day out.
She excitedly took Booker’s hand, holding on tight as if afraid he would vanish the next moment, then forcefully made her way through the crowd.
She planned a route for Booker to the massive airship.
Along the way, they fought side by side, and during their downtime, they also talked a lot.
Elizabeth revealed that during the years she was trapped in the tower, reading was the only way she could learn about the outside world.
She also boasted that she was very good at picking locks because the thought of leaving the tower to see the outside world had never left her, having tried to pick locks thousands, if not tens of thousands of times.
But each time, she was promptly driven back to the tower by the Nightingale.
Besides the idle chatter,
her divine support skills in combat were fully on par with her performance in the demo.
Apart from tossing weapons to the player,
she would also throw coins scavenged from soldier corpses to the player after a shout of "Booker, catch!"
Various types of healing potions, both red and blue.
And in critical moments, she could even tear open a time-space rift with her bare hands, pulling out a cover or a sky-line for transportation, or a platform to land on out of thin air for the player.
Of course, all these artifacts came from the same location but from different evolutionary outcomes in other parallel universes.
As the battle deepened,
their relationship grew more intimate, eventually becoming partners with impeccable understanding.
Of course, this was just from Elizabeth’s own perspective.
In fact, to the audience in the live stream,
Booker appeared to be an indifferent jerk.
Facing the innocent and lively Elizabeth, he often seemed very impatient.
He would brush her off or deceive her as much as he could.
One moment he had her pick locks on other people’s safes, the next he had her unlock doors on other people’s homes.
About the journey to Paris, no matter how many times Elizabeth brought it up in the process, he would vaguely shift the conversation.
Soon, the two came to an important turning point in the game for the first time—Hero Hall.
Behind it was the direct sky-line to The First Lady airship.
To get there, they had to pass through this place.
Upon entering the hall, the player saw a statue.
The carving depicted Comstock valiantly drawing his sword, pointing forward.
Beneath it was a line of text.
"The great Comstock once led The Seventh Legion in the Wounded Knee River battle and achieved a brilliant victory!"
Booker immediately cursed under his breath, "Damn, I don’t recall such a commanding officer in the Wounded Knee River battle back then."
And soon, Booker’s remark was corroborated by another NPC.
Slate, as Comstock’s legion commander, led a powerful army.
After the news of Elizabeth being taken by Booker spread throughout the city, he was ordered to intercept Booker here.
When the two met,
Booker was surprised to find that Slate was an old war buddy from many years ago.
He had fought alongside him in the Wounded Knee River battle.
However, Booker’s fortunes were mediocre afterward,
while Slate’s career thrived.
Old acquaintances face to face were naturally followed by jeers and pleasantries.
In Slate’s words,
Booker’s deeds before setting up his detective agency were also revealed one after another.
He mentioned the Wounded Knee River battle, which was a massacre of innocent Indians.
He mentioned that Booker had Indian blood but had killed the most Indians in that massacre.
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