I Just Want Players to Save Money, They Insist on Giving Me!
Chapter 300 - 119: Redemption Across Time! Are You Afraid of God? No, I’m Afraid of You. _1

Chapter 300: Chapter 119: Redemption Across Time! Are You Afraid of God? No, I’m Afraid of You. _1

Although gamers were no longer unfamiliar with this delicate face,

it was still the first time in the game that Elizabeth had encountered a player.

Faced with the stranger who had ’fallen from the sky’ and intruded into her home, she, like any other young girl, was startled and let out a panic-stricken scream.

Subconsciously, she hurled the thick volume of poetry she was holding at Booker.

Then she started looking for other things that could be used as weapons.

But soon, when she learned that the player had come to rescue her,

Elizabeth instantly let down her guard, her excitement like that of an innocent child unaware of the darkness in people’s hearts.

Having been imprisoned for too long, she had a longing for the outside world that was hard for ordinary people to imagine.

She immediately grabbed Booker’s hand and ran toward the heavy, locked iron door not far away.

At this moment, the player felt guilty.

Because everyone was clear,

the character controlled by them, Booker, didn’t actually intend to truly rescue Elizabeth.

He was merely taking her from one abyss into another unknown mire.

He was merely using her to pay off the debts he had previously incurred.

The naive girl was unaware of so much.

She took the key to open the gate from Booker’s hands, and this key had been in the box that was handed to the protagonist by the two people in yellow since the beginning of the game.

Playing up to this point, Dai couldn’t help becoming even more curious about the identity of those two people from the start of the game.

They seemed to have everything prepared in advance.

They had planned the route, guided one to Colombia, and even got the key to unlock the tower where Elizabeth was imprisoned.

But why did they insist on having him carry out this task?

The identity played by the gamer was simply that of a retired soldier, a type of character so clichéd that it was common in various settings and not at all unusual.

However, there was no time for Dai and the live stream audience to ponder deeply at this moment.

No sooner had they opened this long-forbidden door than a fierce wind howled past their ears.

They stood at the top of the tower of gilt statues, where the height of over a hundred meters was enough to send chills down anyone’s spine with just one look downwards.

To leave, they had to get around the tortuous and quiet spiral staircase outside the tower.

At this time, the half-biological, half-mechanical entity responsible for guarding Elizabeth—the Nightingale, which was also the gigantic bird that had appeared in the demo—had discovered the fact that Elizabeth was attempting to escape.

It furiously flapped its wings, circled in the air, and then launched a ferocious attack at Booker’s position!

In comparison of their sizes, it was like a dragon swooping down on a little siskin.

The thrilling BGM suddenly surged!

The sound, like the warning bell of a steam locomotive, was urgent and dense.

The gamer was almost powerless to fight back.

And at this critical moment,

Booker wrapped his arms around Elizabeth’s waist and leaped from the top of the tower!

Barely skimming past Nightingale’s dangerous offensive, they plunged toward the ground!

"Click!"

Finally, when they fell near the Sky-Line, Booker raised his grappling hook and latched onto the track.

The two of them embarked on a breathtaking escape journey in mid-air!

All along the way, amidst sparking and crackling electricity, all the player could see was the rapidly retreating skyline, with their perspective stretched to the extreme!

Clouds like mist continuously brushed past their faces, with tense, urgent warning sounds in their ears, and the angry screech of the Nightingale behind them.

The layered design made this already intense pursuit even more thrilling.

Although the gamer’s high-speed movement on the Sky-Line made it difficult for the Nightingale to track them,

in the end, the Nightingale chose to destroy the skyline leading to the main city area.

It screeched and took off like a missile, directly smashing the Sky-Line ahead.

With no path ahead, the gamer and Elizabeth screamed as they fell straight down.

Fortunately, below was an artificial sea created by humans, the Sea of the Sky.

Both plunged into the sea, and the Nightingale also followed in pursuit, extending its claws trying to pin Booker to the seabed.

But due to the incompatibility of machinery and water, it eventually struggled away.

And Booker, due to the direct fall, was knocked unconscious for a while.

The next scene transitioned again to a room that the live stream audience had seen before.

The small, dimly lit house belonged to Booker’s detective office.

But this time, Elizabeth also appeared before the player.

She was seen leaning emotionlessly against the office desk,

whispering under her breath, "Bring us the girl, and wipe away the debt."

The unnerving sound of knocking still came from outside the door.

"Anna? ...Anna!?" Booker called out a name never mentioned before, as he stepped forward and pushed open the door, blinding light covering the entire screen.

When the light dissipated, what came into view was Elizabeth’s pretty face, filled with anxiousness.

She shouted Booker’s name while pressing on his chest repeatedly.

As a mouthful of seawater was spat out, Booker slowly regained consciousness.

Everything that had happened in the room just now seemed like a dream, yet between dreams, he seemed to recall a name that was very important to him.

"Anna...?"

"No, it’s me, Elizabeth. Are you okay?" Elizabeth saw the player waking up and let out a relieved sigh.

"I’m fine, just... I need a few minutes to catch my breath,"

No sooner had he spoken than Elizabeth was attracted by the beautiful music coming from afar, her eyes immediately revealing a curiosity for this world she had never stepped in before: "You rest for a while, I’ll go take a look, and I’ll be right back."

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