I Just Want Players to Save Money, They Insist on Giving Me!
Chapter 279 - 114: Redefining 3D Games! Players are blown away: Now, right now, take my money!_2

Chapter 279: Chapter 114: Redefining 3D Games! Players are blown away: Now, right now, take my money!_2

So, looking closely at the evolution of fashion culture over the past few years, Europeans and Americans rarely have English lettering on their clothes; these are generally replaced by patterns or brand logos.

Even top brands from various industries, such as Häagen-Dazs, have logos that are not native to the United States but rather derive from a small language group in Nordic Denmark.

Soon after making the selection,

the computer screen instantly switched to a full-screen black curtain.

The simple logo of the top player flashed by.

A few short seconds later, it went directly to the live demonstration screen.

"Hey, Booker, look here,"

from the first-person perspective, a young girl with short hair and an hourglass figure, wearing a tight blue dress paired with a long navy skirt, waved to the player’s viewpoint.

Without waiting for the player’s response, she picked up her skirt and hopped into a jewelry store up ahead.

"Elizabeth, be careful." The protagonist’s deep voice sounded, and he immediately pulled out his Mauser pistol, glanced left and right, and then handed the camera control to the player.

"Ya’er, isn’t Elizabeth’s model just fucking beautiful? Just one look and she feels damn pretty. Top player really maxed out the budget on modeling," PDD commented, without the control, and then maneuvered the protagonist to follow Elizabeth into the jewelry store.

This was a 20th-century European-American styled jewelry store, with a miniature Christmas tree placed at the entrance.

The surrounding walls were plastered with traditional retro posters, and inside the iconic blue, white, and red striped barrels were stuffed with flammable items like fireworks for celebrating holidays.

However, upon entering, it felt as if the place had been ransacked.

The place was dim with no light, no sign of an owner, and various ornaments and objects that should have been displayed in the cabinet were violently scattered and lying on the floor.

Many wooden pieces of furniture were also torn apart.

This created a bizarre atmosphere.

PDD walked around inside and discovered that the game added the feature of searching for supplies from "Pubg".

Players could find ammunition, healing items, and silver coins among resources in grocery-stacked logs, bamboo baskets full of moldy food on tables, or in antique probe gear cash registers.

Honestly, collecting in itself brought a sense of satisfaction.

PDD also liked this kind of collectible FPS and immediately began collecting joyfully inside the little house.

At this moment, Elizabeth’s crisp voice with a hint of mischief reached his ears again.

"Hey Booker, look how skillfully I can kick this."

PDD turned his head and switched perspectives.

He was stunned the moment he saw Elizabeth’s actions.

In the scene, he saw Elizabeth picking up a small leather ball from the ground, and her slender feet wrapped in leather boots kept the ball bouncing continuously.

The leather ball under her feet was like a lively, hopping bird, fluttering now on the tip of her foot, now leaping over the girl’s slender shoulder to land on her heel.

In the end, with a gentle upward flick of her little foot,

the ball soared into the air.

She, too, looked up into the air, constantly adjusting her slender figure,

to eventually allow the falling ball to land on her head.

She even, like a circus performer, prevented the ball from sliding off her little head by subtly shifting her body.

She looked cute and lively.

"Ya’er, what the fuck?" This seemingly insignificant scene had PDD’s eyes glued to the screen.

Barrages of question marks flew across the screen.

"?????"

"Holy shit?"

"Are we sure this NPC’s performance isn’t a CG scene?"

PDD scratched his head: "It must be some special motion command, I guess. I’ve seen NPCs in other games do it too, they just have a short special action that makes players feel the NPC is more vivid, not just standing around issuing quests."

"But usually, these motion commands have huge bugs. For example, you see Elizabeth is kicking the ball, right? Normally 3D games all have collision volumes. If we shoot and blow that ball away, and the ball is no longer there, she would still kick in place, which looks fucking ridiculous, believe it or not?"

As he spoke, PDD raised his Mauser breech gun, right-clicked to aim.

He fired a shot at the leather ball.

"Pop!" Although the ball wasn’t actually burst, the collision volume caused it to fly away.

However, unlike the stiff NPCs in other games, who could only perform a few reaction movements,

the Elizabeth in front of him stopped her actions when she saw the ball get shot away.

She crossed her arms, her small mouth pouting slightly with a hint of anger as she reproachfully glared at the player.

"Booker, were you trying to shoot me?"

At this instant,

PDD was completely dumbfounded!

The entire live stream was shocked.

"Holy shit, what the hell?"

"Oh no, guys, this is a hack!!"

"Are you kidding me? Is this an NPC? If you told me it’s another player, I would believe you!"

"Stop the nonsensical talk, players don’t have that many actions. Have you ever seen a protagonist in a game have other body movements besides various command actions?"

"I’m impressed, truly impressed, what kind of technology is this? Never seen it before!"

"It’s been a year, and I thought this company was about to run out of inspiration, but how come they always manage to pull something different out of their hats?"

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