I Just Want Players to Save Money, They Insist on Giving Me! -
Chapter 261 - 107: An Alternative Horror Chase with Constant High Pressure! Magnify the screen for me!_4
Chapter 261: Chapter 107: An Alternative Horror Chase with Constant High Pressure! Magnify the screen for me!_4
"It wasn’t the monkey that scared me, but Yin’s scream..."
"The game mainly relies on jump scares from what I can tell by the room layout on this map—every corner is a potential threat. But for some reason, even when you’re expecting it, it still scares you out of your wits, which is so weird."
"Same here. I was mentally prepared, but my heart still ’thumped’ and skipped a beat when that face jumped out. Any pros in horror games care to explain?"
"Even a seasoned horror gamer like me doesn’t get it, let’s watch some more."
As the live chat buzzed with comments, in the game, Yin seemed to be invigorated by that previous scare, as her reflexes suddenly went off the charts! After a flick of the mouse wheel, her controlled character instantly turned and started running in the opposite direction!
"Cenima, with these reflexes, you guys tell me if that was fast or not!" Yin took a few deep breaths to calm her racing heart, without forgetting to praise her own awesome play.
But before she could relish in her awesomeness for too long...
Yin realized a problem.
The monkey wasn’t just waiting in one fixed spot in the room to scare players and then call it quits.
Instead, after missing its initial pounce, it would immediately follow the path the player fled down!
Yin had been running in the opposite direction for a good ten seconds, but the shrieking roars of the monster still sounded in the headphones right behind her!
And that wasn’t all.
If the BGM that played while collecting crystals was only fast-paced and intense,
the BGM during a monster chase would evolve into something even more thrilling!
The pianist playing the background seemed to almost set the keys on fire with how fast they were playing, with the rhythm getting faster and the drumbeats more intense, amping up the pressure!
Beyond the musical presentation,
the protagonist began to breathe heavily, and the heartbeat got even more ferocious!
The overall game graphics reflected this as well, with the screen starting to shake slightly, highlighting the escaper’s own tension.
All these elements combined turned what seemed to be just a Pac-Man style game into a terror-filled, high-pressure escape nightmare!
Imagine running down a dimly lit hotel corridor with weak lighting, full of guest rooms like a maze, where every turn represents the unknown.
And behind you, a monster roars incessantly in pursuit, while the orderly yet chaotic piano strikes each note as if hitting directly on your heart.
What others would do Yin didn’t know,
but at least she felt her nerves stretched tight, as if she was about to run out of breath. None of the horror games she had played before had ever given her such an overwhelming sense of pressure!
"Damn it! How long is this going to chase me?! I can’t take it anymore! I’m freaking out!!" Yin screamed and sprinted wildly, circling around the vast hotel maze.
She had already looped some paths several times, with the crystals on the ground long since picked clean.
But the relentless footsteps of the monster never ceased in her ears, and Yin had no way to gauge how far the monster was behind her, she could only keep running ahead.
Finally, after zigzagging around, Yin came to a rather narrow and straight corridor.
After running for some distance,
she quickly controlled the mouse to look back, wanting to see how far the Monkey Monster was from her.
Running blind wasn’t going to cut it.
With one glance,
she saw the Monkey Monster about seven or eight rooms behind her, with its wide bloodthirsty maw open and its eerie and horrifying eyes fixed as it screamed and raced toward Yin!
The pressure maxed out!
Yin quickly turned her head back and collected the crystals on the corridor while running at full speed.
After a few steps,
when she looked back again to check the distance, Yin’s pupils shook violently.
The monkey, which had been seven or eight rooms back,
had suddenly closed the gap to three or four rooms.
By the third time he checked behind for the monster’s position, Yin felt his body hair stand on end!
The ghastly face of the monkey was right behind him, nearly cheek to cheek!
"Aaaaahhh! Get away! Get out of my computer!" Yin shrieked in panic. He didn’t dare look back, quickly switching his viewpoint and sprinting forward for his life.
And at that moment, the narrow corridor he’d been running down appeared on the camera, right up to the next corner.
"Thump!"
The second Monkey Monster burst out of the shadows, its hideous face almost pressing against the screen.
Yin, already under constant pressure, had no guard up and hadn’t expected a second monkey at all.
Caught in a pincer attack with no way to fight back, he could only scream in panic as the monkeys surrounded him.
The jump scare animation then played out, taking away the protagonist’s first drop of blood!
The screen plunged into darkness.
The background music also came to an abrupt halt.
The sudden shift from intense chase to silence.
Yin’s eyes were wide open, and it took a long time for him to snap back to reality – he could even hear his own heart pounding.
The live stream room just exploded!
The barrage of comments was boiling like hot water.
"Holy shit!!! Could this game be any more thrilling??"
"Boss, those few glances back really scared me, one moment it was seven or eight rooms away, then you turn around and it’s only three or four, and on the next turn, it’s right in your face! My scalp went numb!!"
"Did the monster speed up? How did it move so fast all of a sudden?"
"It wasn’t speeding up, it must be because the boss had to press the W key to run forward, but after switching the viewpoint, pressing W made him run straight towards the Monkey Monster. That’s when he should’ve pressed the S key to backpedal, but the boss wasn’t quick enough with the viewpoint switch, causing a delay that got him walking slowly, and after a few times, the monster caught up."
"OMG... I’m just watching the live stream and I feel like the pressure is through the roof, let alone what the boss must be feeling actually playing..."
"Baby Ke has made this game way too damn exciting! It’s not about whether it’s scary or not; it’s the constant rush from sound effects, visual effects, and atmosphere maxed out, and you can’t fight back – you just have to run for your life, meanwhile the monsters are always chasing you... that’s what makes it thrilling..."
"As an old horror game player, let me share my thoughts. I’ve figured it out – if other horror games on Blue Star are about playing hide and seek with ghosts, where they sometimes pop out of nowhere and scare you, this game truly defines what it means to be chased by ghosts... There’s never a moment where players can catch their breath from the start of the game until all crystals are collected; all you can do is run! Designer Ke doesn’t bother with empty blusters; it’s a high-pressure environment all the way! Nerves remain tightly wound! And when a jump scare comes at that moment, it’s way more intense than in traditional horror games..."
"Damn it, I’m too scared to play this game..."
"Don’t feel bad, even hardcore fans following Number One Player all this way are too scared to play..."
Meanwhile.
In the Number One Player Company meeting room.
Watching Yin on the stream, still visibly shaken.
And seeing the viewers’ messages flooding the screen with comments like ’afraid’, ’is the pressure that high?’, and ’I give up on this game’.
Clearly, the game wasn’t very well-received by everyone.
This scene made the employees, who had been optimistic, look at each other in dismay, unsure of what to say.
Except for one person.
Ke Jin observed the reactions of the gamers who were live streaming the game.
Immediately, he was in high spirits.
Hahahahaha!
So Blue Star players have their days too, huh!
That’s the reaction I wanted — players being too scared to play!
Love to see it! That’s what I’m talking about!
"Director Gou, enlarge it, enlarge the screen some more!" Ke Jin, elated, called out.
If you find any errors (non-standard content, ads redirect, broken links, etc..), Please let us know so we can fix it as soon as possible.
Report