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Chapter 260 - 107: An Alternative Horror Chase with Constant High Pressure! Magnify the screen for me!_3
Chapter 260: Chapter 107: An Alternative Horror Chase with Constant High Pressure! Magnify the screen for me!_3
Yin maneuvered his character to the side of the portal and twisted his face to take a closer look at Beers, who was within arm’s reach.
One had to admit that this guy had a really good figure. What seemed like an ordinary black robe featured a design akin to a deep V-neck evening gown—a hollow cut with only two fine strips of cloth crossed and tied, sculpting his chest into a rounded, full display.
Yin took a second look before hearing Beers say, "Time waits for no one, get going."
The barrage of live chat comments bubbled up.
"I think Ms. Beers is right!"
"Ms. Beers makes a great point /Dog Head"
"That robe is so tight, and the portal is huge!"
"Mr. Yin, stop staring. If you keep looking, it won’t be the ghost knocking on your door but Nana."
As soon as Yin stepped through the portal with his character.
He arrived at the first level, and the style immediately took a dark turn!
The player appeared next to a hotel’s front desk, where the light was dim. Several ceiling lights flickered as if faulty, flashing on and off intermittently.
The overall layout of the hotel’s guest rooms was akin to a maze, with several corridors leading off in every direction, all lined with closed doors and countless corners in sight.
This presented a stark contrast to the resplendent grand hall from moments earlier.
Yin understood why the UI, despite initially seeming terrifying, became more relaxed once he started playing the game.
If it was constantly terrifying, it would become numbing. Introduce a terrifying moment, then give you a breather to make you feel safe, before ramping up the thrill again!
The horror atmosphere suddenly intensified!
Designer Ke really had a good grasp of the player’s psychology.
Following Beers’ hints at that moment.
The protagonist picked up a tablet device, which displayed a rough layout of the hotel and the locations of soul crystals.
There was also a total count on the tablet, showing 289 crystals in all.
The player’s task was to collect all the crystals scattered through the hotel’s maze-like floors to pass the level.
Besides, at the bottom right of the game screen, there was also a heart rate monitor on display.
Looking at the introduction, Yin finally understood.
That heart rate monitor was not for the player but came from the character, allowing the player to gauge their current situation intuitively.
When walking slowly, it would stay around 80, while running would spike it up to 120. And if a monster caught up, the rate would soar continuously— the closer the monster, the faster the heartbeat!
Yin got used to the controls in no time.
The game operation was quite simple: just moving forward, back, left, and right, shift to sprint, and press the mouse wheel to instantly switch views to behind.
Yin ran forward a few steps and instantly absorbed a purple crystal from the ground.
The crystal count on the tablet decreased from 289 to 288.
"It’s all good, folks, don’t be scared. Isn’t this just a 3D Pac-Man game, with a map to boot? This game isn’t as scary as we thought. Look, my heart rate is staying stable at 80+"
After speaking, Yin began to operate.
After playing for a bit, he felt that the game might not be as difficult as he thought.
The horror aspect also seemed just so-so.
It was nothing more than a gloomier visual aesthetic, and the narrow hotel corridors naturally induced claustrophobic psychological cues, adding a touch of tension.
But it got a lot better after getting used to it.
Just as Yin grew accustomed to the environment and started to sprint around collecting crystals.
"Dum-ding-dum~!"
Suddenly, within the previously quiet headphones, a tense and rapid piano score burst out abruptly!
Yin was taken aback.
Soon, as the piano keys played faster and denser, the music took on a dissonant edge, with a heavy use of low bass notes, keeping the oppressive atmosphere sustained!
"Fuck me sideways, this music is up to something!" Yin immediately tensed up.
This music was not like that of traditional horror games with their eerie melodies aiming to make players’ skin crawl.
On the contrary, it got more intense with the player’s continued running, the rhythm becoming increasingly fierce, and it even began to incorporate heavy drumbeats.
Oppression!
Yin finally realized it.
The music always gave an intense sense of oppression! It wasn’t meant to scare you, but to keep your nerves on edge! It left you with only one thought in your mind: Run!
Just as the lively music makes one can’t help but tap their feet, the insistent music of "Dark Trickery" seemed to dictate that you run forward without pause for no apparent reason!
And as Yin darted through the corridors collecting crystals, arriving at the corner of another hallway.
"Squeak, squeak, squeak!!"
Suddenly, a grotesque toy monkey, as if lying in wait, burst out from around the corner!
As they met at the turn, the eerie monkey opened its maw wide, letting out a disturbing chuckle, and pounced in an instant!
"Holy shit, ahhh!" Yin, already weighed down by the brooding and urgent music, was utterly freaked out by the sudden appearance of the monstrous face and felt a chill shoot from the top of his head down to his heels, shivering violently.
At that exact moment, the heart rate in the bottom right corner shot up from a steady 120 to over 180!
The audience in the live stream was also startled by the sudden jump scare.
Comments flew fast in the live chat.
"I’m gobsmacked! That scared the bejesus out of me!"
"Goosebumps? That thing scared me to the bone!"
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