I Just Want Players to Save Money, They Insist on Giving Me!
Chapter 212 - 93: Tingling with pleasure! You’re a whiz at making games!_3

Chapter 212: Chapter 93: Tingling with pleasure! You’re a whiz at making games!_3

What the players saw before them was a scene akin to a ’junkyard.’

It was almost like an old house in the deep forest that had been abandoned for hundreds of years.

Starting with full pressure?

This isn’t exactly relaxing or leisurely...

Not until he saw the item bar interface at the bottom of the screen.

A range of farming tools was already arranged inside.

A pickaxe, hoe, sickle, axe, and a small watering can.

"Meaning, they want us players to handle it ourselves?" Chang Detai pondered as he began to navigate.

Though no spring chicken, he had been in and around the gaming circle for more than a decade, so he had some understanding of how things worked.

Moreover, he knew of a prominent streamer next door, Old Yin, who was well into his forties.

But his gaming skills and understanding outshone many younger players.

Hmph, the old guard hasn’t withered yet!

Chang Detai quickly switched to the sickle and lightly clicked the left mouse button on the weeds before him.

"Chop!"

The sound effect of cutting grass played, and with a single swing, his character cleared a large swathe of bothersome weeds at once!

A small circle of clean, fertile soil was revealed.

Chang Detai’s eyes brightened a bit!

This...

What’s with this unexpected sense of stress relief?!

Chang Detai thought the cleaning process would be incredibly cumbersome.

Accustomed to pay-to-win games in the market, he even subconsciously expected a pop-up any second, "First top-up of X amount for one-click farm organization."

He had to admit, he liked the feeling of cleaning up.

Continuing to wield the sickle, he moved towards another pile of weeds.

"Chop!"

Another cut accompanied by a satisfying sensation.

In the following five minutes.

Chang Detai did almost nothing else.

He just focused on tidying up the yard in front of his little cottage.

During the cleanup, he gradually figured out the use for various farming tools.

For clearing weeds, use the sickle.

To chop trees you naturally use an axe, and for mining stones, a pickaxe.

The hoe is used to till the land, turning the golden-yellow soil into a dark brown ’suitable for planting’ state.

Besides that, the watering can is for watering the seeds.

Soon, he had cleared a weedy patch of yard in front of his little farmhouse.

Looking at the clean land before him,

Chang Detai suddenly experienced a unique pleasure he never found in other games.

A sense of ’orderly’ joy!

Normally, people feel refreshed and pleased when they finish housework and see a transformed clean floor and well-arranged furniture.

But it comes at the cost of hard labor.

In the game, however, Designer Ke clearly minimized this ’cost.’

It only takes a click of the mouse.

To gain a small portion of ’orderly’ state!

It must be said, this feeling is really good.

"But what’s next?" Chang Detai flipped through his task list.

One was to greet the residents in the town.

The other was to complete a sowing.

Beneath the task box, he was also given a bonus of 15 bags of rice seeds (Note: In the original game, the starter pack included Artemisia for wind protection, but since Artemisia isn’t common in China, some subsequent adjustments were made. Please understand.)

"Does this mean I have to farm?" As Chang Detai murmured, he switched to the hoe.

bags of seeds, corresponding to 15 small squares of land.

After he quickly tilled a 3x5 patch of dark brown soil, he could then bury the seeds.

And then water them one by one with the watering can.

"Then just wait for the harvest?" After the entire process, Chang Detai looked at the moistened saplings in front of him.

He felt a very special sensation in his heart.

"This is really a damn farming game..."

Nice going, Designer Ke didn’t deviate even a bit!

Just plant the fields after cleaning up the yard!

Initially, Chang Detai himself was somewhat unclear about the genre of farming.

One could farm in reality, but how to manifest it in a game? Would players have the patience for the cycle of planting and harvest?

Now, the number one player had given him an answer.

Put simply,

Designer Ke had distilled complex and tedious content to the extreme.

Making it so that players only needed to till, sow, and water to complete the farming steps.

Farmers endure day after day of weeding and pest control, watering and fertilizing without rest even under the scorching sun.

When the harvest comes in autumn, it’s a sweet payoff after hard work.

But for gamers, there’s hardly any hardship, just waiting for the harvest.

Farming games have reduced the difficulty of attaining joy to the smallest scope!

Although the difficulty is lowered, it doesn’t mean that players haven’t contributed.

It’s through their own actions that they’ve sown these seeds.

Therefore, they also get a corresponding sense of achievement.

At least.

Chang Detai was feeling a subtle sense of satisfaction looking at his orderly 3x5 field where he’d sown the rice seeds.

Having cleared a heap of debris and sown and watered the seeds, he realized the game had a stamina limitation.

His character’s stamina was now depleted, and the game system suggested it was time for him to rest.

Returning to the run-down cottage for a sleep would directly end the first day.

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