I Just Want Players to Save Money, They Insist on Giving Me!
Chapter 163 - 78: Coercing into Spending? Avoid Spending! An Outrageous New Game Recharge Plan!_3

Chapter 163: Chapter 78: Coercing into Spending? Avoid Spending! An Outrageous New Game Recharge Plan!_3

Soon, the siblings began a fierce battle in the room, and Ke Jin’s screams could be heard throughout the house.

Sitting in the living room watching a military program, Ke Jun was so annoyed by the noise that he got up and walked to Ke Jin’s room, chastising, "How old are you two, still causing such a racket? Can’t even have a peaceful Sunday!"

The next moment, he caught sight of the screen on Ke Jin’s computer.

He frowned immediately, "You little rascal, are you playing a game?"

No sooner had he spoken,

than Mrs. Ke, who was mopping beside them, spoke up.

"That’s enough. You just said it yourself, they are adults; how could playing a game lead to neglecting their duties? Moreover, my son has been working hard for several months now, what’s wrong with relaxing and playing games at home on the weekend? Lift your foot up."

"You, you always spoil those two," Ke Jun rigidly complained, but obediently lifted his foot.

In truth, he was well aware.

His son had grown up so much, and he had finally found a job in the media industry a few months ago.

The kid also worked steadily for several months, clocking in and out on time, it was stable. Let him play games if he wants to play; there was no need to be as strict as before.

Anyway, the chances of him following in his grandfather’s footsteps as a game designer currently seemed almost nil, so there was no need for too much concern.

Only, being a teacher for many years, his professional habits kicked in, and he couldn’t help but nag about things he noticed.

Speaking of work, Ke Jun showed extra concern.

"By the way, how’s work going for you lately? What do you do every day?"

Ke Jin was still thinking about how to fob him off,

when he heard Ke Yu blurt out beside him, "My brother diligently does lettering at the company every day."

"Pfft!" At this remark, Ke Jin nearly spat out a mouthful of old blood.

He glared at his sister, only to find her stubbornly glaring back,

her face full of ’serve you right for stealing my level-three helmet and tricking me!’

If it had been deemed appropriate for the occasion, Ke Jin would have loved to stuff his socks in her mouth.

You’ve got a mouth? Who asked you!

"Lettering?" Ke Jun was puzzled. "What’s that all about?"

He shook his head afterward.

"Never mind, I can’t be bothered with young people’s stuff. Just work hard, get along well with your colleagues and bosses, don’t goof around all the time, or you might get yourself fired and have nowhere to cry. Also, keep it down, both of you, don’t make too much noise."

Having said that, Ke Jun returned to the sofa to continue watching his program.

Ke Yu stuck her tongue out at Ke Jin in a smug manner, "Did you hear that, Mr. Ke? Work hard, or if you get fired, you’ll have nowhere to cry."

"Oh my... I think someone’s itching for a spanking," Ke Jin retorted, removing a slipper from his foot.

Like a rabbit, Ke Yu dashed to the door, and before leaving, she didn’t forget to pull a face at him.

"You little brat, just wait until I steal your bestie and it’ll be over," Ke Jin gestured a middle finger at Ke Yu, who had already slipped away without a trace.

...

Time flew by swiftly, and before he knew it, a month had passed since "Hollow Knight" was greenlit.

During this month, everything seemed stable in the gaming circle.

No major incidents occurred.

There were, however, scattered bits of gossip that provided gamers with some entertainment alongside their gaming.

One particular set of data, however, had caught Ke Jin’s attention.

It was the first-quarter summary of game genres released by the Game Supervisory Bureau.

Unlike the repeated card draw genre clashes from last year, which overshadowed other smaller genres,

this year’s gaming industry was quite bustling.

Apart from card games still occupying half the industry,

the rest had started to become more diverse and colorful.

Fighting action games made up about 20% of the entire pie.

FPS games accounted for 10%

Roguelike games (pigeon) nearly reached a 6% slice

Card games (like Werewolf) took up 4%

The rest comprised niche genres like horror, idle games, management simulations, sports, and more.

Worth mentioning is the rise of narrative games, slowly thawing from a decade-long winter, going from being nonexistent in the tens of thousands of games released in previous years, to a historic high of 0.81% this year.

Seeing the gaming industry gradually develop towards more richness and diversity, many gaming companies were no longer focusing solely on card games, but were looking to explore more niche categories.

Even though this turnaround process was sluggish, Ke Jin still felt quite gratified.

The significance that gaming held, while not particularly grand,

as an emerging Ninth Art, it was introducing the younger generations to a vibrant world through its unique interactive medium.

The games accessible to players ought to be diverse and brilliant, including card games, but not limited to them exclusively.

The gradual move toward richness was satisfying enough for Ke Jin.

Just as he was closing the web page of the first-quarter report, Gou Chehua knocked on the door to report that "Hollow" had finished its final round of company testing and was ready to launch at any time.

At that moment, the system’s notification sound followed.

[Detecting that "Hollow Knight" is about to be launched]

[Monetization model: In-app purchase]

[Game development cost: Approximately 30 million]

[Preparing adaptive companion missions for the host!]

[Regular task: Please achieve one million trial plays in the first month of "Hollow Knight"’s launch!]

[Special task: On the condition of completing the regular task, the first month’s revenue must be less than 100 million!]

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