I Just Want Players to Save Money, They Insist on Giving Me! -
Chapter 120 - 65: Revolutionary FPS Gameplay! The staff are amazed: Is this something a human mind can come up with?_1
Chapter 120: Chapter 65: Revolutionary FPS Gameplay! The staff are amazed: Is this something a human mind can come up with?_1
Ultimately, under the seductive guidance of Ke Jin.
With phrases such as "We’re a young company, we should dare to challenge the peaks," and "Netcom, the big brother in the industry, won’t care about us, don’t worry."
He had Gou Chehua utterly bamboozled.
However, relying solely on Gou Chehua to gather information meant that the news was still somewhat bottlenecked.
So, after coming out of the office, Gou Chehua organized a brief meeting.
He roughly conveyed Mr. Ke’s arrangements.
Almost all the employees reacted the same way as Gou Chehua did upon hearing the news.
Ride on who????
Ride on Netcom?
And to make a similar type of game?
Even when they do their publicity, we’re supposed to follow behind and get a slice of their traffic?
Laughable!
Are they courting death?
Mr. Ke couldn’t possibly be ignorant of the dark fees of the internet...
With these three giants, they have an average of over a thousand lawsuits per year, but their win rate is basically above 95%, earning them the nickname Winner.
The 5% of the cases they lose are mostly just skirmishes among themselves, seeing which one’s lawyers can be more tricky.
For others trying to leech off them, there are four words.
As hard as scaling heaven!
When they want to leech from others, it’s another four words.
Hand it over!
However, according to Director Gou, this was a well-considered thought by Mr. Ke.
Since Mr. Ke had arranged it this way, it wasn’t convenient for everyone to say any more, and they all got into action.
They began to constantly contact their relatives, friends, old colleagues, Uncle Wang next door—anyone they could ask.
A few days later, they really got something.
"Mr. Ke, although there hasn’t been much noise from Netcom recently, one of its top-ranking subsidiaries, a well-established A-grade company, is developing a new FPS online game. It’s been in development for a year and is expected to be pre-heated at the Shanghai game fair after the new year. It’s said that Netcom is particularly optimistic about this new FPS game, internally claiming it to be a great innovation that will rewrite the history of FPS games. Netcom has added five hundred million in investments, and even sent top executives from headquarters to directly oversee the entire process. Is this hype enough for you?"
"Okay." Ke Jin thought for a moment.
Although it was impossible to directly clash with Netcom, targeting the new work of its highly regarded subsidiary was kind of NTR at a certain level.
It’s no different than sleeping with their wives and beating their children.
"Go and find out more details for me. A web game that has been developed for a year and is about to launch after the new year will have many things come to light; this should not be possible to hide." Ke Jin instructed.
But the next day, there was no need to inquire.
Netcom itself started the first round of publicity on its own game platform.
Ke Jin clicked to watch the promotional video.
War Annihilation: Rebirth of Fire
The FPS theme, while the rendering is top-notch and the character modeling is very beautiful.
As for the gameplay...
Ke Jin found it difficult to comment.
The mainstream FPS gameplay on Blue Star is about street fights, similar to Earth’s CS:GO. It’s the same 5v5 battles in a small area, divided into attacking and defending sides, with victory achieved either by detonating or defusing a bomb, or by wiping out the enemy team. The matches are usually BO7 or BO15, and due to different manufacturer-set rules, there’s no constant match point to follow.
However.
The gameplay isn’t as hardcore as CS:GO and is filled with many microtransaction elements.
The most famous scene was a video on Thunderbolt with over 10 million views. An opposing player with god-tier armor stood still making a taunt gesture, tanking 13 sniper shots to the head from an ordinary player without dying. The armored player then pulled out a tempered knife, grazed a few hairs from the ordinary player’s ear, and the latter was instantly killed by a critical hit.
This scene also turned into a series of memes and emoticons by Blue Star players.
Like "Shenfang Shisan," "Haven’t you eaten, bro? Aim for the head!" and "You can’t burst his head, you can’t enter her heart," and the like teasing.
This video also became the gaming community’s bible for dissuading new players from entering FPS games.
The highly anticipated War Annihilation: Rebirth of Fire by Netcom still adopts this style of gameplay but has made some minor innovations.
Going by the first promotional video...
The contents roughly include:
1. Players can slowly regenerate health after disengaging from combat for three seconds, with the regeneration rate increasing the lower the health, which increases the error margin for ordinary players.
2. The introduction of a ladder system, which can be deployed at certain fixed points in street fights to facilitate flanking and sneak attacks.
3. The new feature of ’picking up the opponent’s weapon for a brief moment after killing them, with a 15-second duration.’
For now, these are the only three points, but the trailer keeps viewers guessing, claiming there are more fresh gameplay aspects to be unveiled at the Shanghai offline game expo next spring! Players are welcome to witness it then!
After watching the promotional video, Ke Jin only had two words as his impression.
Boring to the extreme...
Spending money on firearms, armor, upgrades—they don’t mention how they severely disrupt the balance of competitive FPS games, do they, old Deng?
Moreover, to dare to call such trite mechanics a great innovation?
I won’t even bring up the complex house-clearing game that allows you to breach walls, explode them, disassemble them, flashbang, raise shields, has medics, electricians, and where every operator has several special abilities.
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