I Just Want Players to Save Money, They Insist on Giving Me! -
Chapter 110 - 60: The shocking gold-draw rate that silenced all the gacha players! Both the poor fellows and the tycoons went silent!_2
Chapter 110: Chapter 60: The shocking gold-draw rate that silenced all the gacha players! Both the poor fellows and the tycoons went silent!_2
ZC quietly found the recharge channel.
In games like these, chat arguments over card draw are just part of the routine for him: some broke guys always complain about prices being too expensive, there are tycoons who think it’s cheap, and then there are those who like to make sideways comparisons with other companies.
He generally doesn’t get involved in such debates, otherwise, he’s usually the one who ends up unlucky.
To ZC, the price of "1000 units" per draw seemed quite cheap.
With "1000 units," one could get a hundred draws—where could you find such a deal before?
As for the 0.3% single draw probability?
ZC hadn’t even thought about it; he had streamed card draws for a long time and had done summoning on behalf of many players.
The chances of getting a rare card before hitting the guaranteed draw were almost less common than winning "1000 units" from a scratch-off lottery ticket.
He didn’t really count on it.
Better to just honestly go for the guaranteed draw with a hundred attempts; it didn’t matter if the results were skewed or not.
The main thing was to see how strong the operators in the pool were and whether the mechanics were balanced or not.
Without a second thought, he scanned to pay "1000 units".
Then, he opened the operator pool.
His gaze searched through the two new card pools currently on offer.
Newbie card pool.
As a perk for beginners, a gold operator was guaranteed within the first 50 draws.
But the operators that appeared were random. ZC didn’t bother to count, but roughly 20 six-star operators were scattered throughout the pool.
Limited card pool, the character currently on the up-rate was a red-haired, purple-eyed woman dressed in a black suspender dress, named Schrodinger. (The standards of the limited pool are different from the actual game, so no flaming please)
Based on usual experience, these limited pools tend to have a 50% chance of skewing.
Therefore, ZC, aiming for stability, chose the newbie pool first.
He clicked directly on the ten-consecutive draw.
Soon, a large black handbag appeared on the screen.
The texture was incredibly life-like; it hit the ground with a heavy ’thud’.
ZC didn’t give it much thought.
Since a gold operator was guaranteed within 50 draws, it would most likely appear on the 50th draw, an industry tradition by now.
Just as he casually clicked the mouse, sliding the zipper of the handbag violently from right to left.
"Buzz!!"
First, a stream of gold flame, like it was in Ignite mode, burst from the handbag.
Immediately afterward, the entire screen was filled with gold light, and a gorgeous rainbow ring slowly spread out.
As the skip button was pressed.
In front of everyone’s eyes, aside from several stray beams of white and purple light,
there was an operator engulfed in a dazzling orange glow.
"Are you the Doctor? Let me introduce myself. Codename: Thorns..." a cool and deep male voice rang out.
And on him shone six stars!
The highest star rating in Arknights, equivalent to the gold card level in similar card-drawing games.
The occurrence of this scene caused the barrage of comments debating whether it was cheap or expensive to suddenly come to a halt.
"Ah??"
"No way, ten draws can yield a gold operator?"
"Fake, right..."
"I’ve been playing games for so many years, and I’ve only seen ten-draw golds in videos."
"What’s this? A gift for newbies?"
"Damn, it’s obviously just a cheap trick to lure me into the pit!"
ZC was also stunned.
Wait a minute, isn’t it advertised that there’s a guaranteed gold operator at 50 draws?
So, you’re seriously giving one away within the 49 draws?
"I’ll try again; maybe I was just lucky just now," ZC said as he clicked for another ten-consecutive draw.
Just like before, someone threw a handbag onto the screen from offscreen.
Without any hesitation, he opened it quickly.
"Buzz!!"
The colorful, dazzling golden light covered the entire screen once again.
After the skip, a pink-haired cat-headed operator appeared on the screen.
"Finally, we meet... Hello, Doctor, I am the newly appointed operator Chengshan, looking forward to your guidance." As the operator reported in for the first time, his voice echoed.
The barrage of comments just couldn’t hold back any longer.
"Ah???"
"What the hell, back-to-back gold operators?"
"No way, skewing gold like this??"
"Ssshhh!!!"
"The host must be using his lifespan to draw for show’s effect, right? Followed!/Dog Head"
ZC was also dumbfounded.
Hold on, what’s the deal with this game?
I just pulled 20 times and you’re giving me two golds?
I’ve never seen such a thing!
I’ve never witnessed such absurdity before!
"Something’s not right, there’s an issue with this gacha pool!" ZC scratched his head, "Did the designers do this on purpose? To keep players by giving them some lousy character cards? And then they use the limited pool to fiercely drain players’ money?"
As he spoke, he reached out again and clicked on the adjacent limited pool.
The same, a ten-pull thrust into it.
He swiftly opened his briefcase.
"Buzz!!!!"
Golden light with a splash of color!
It freaking happened again!
And after pressing the skip button this time.
Even more outrageous things happened.
[Doctor, my appearance here indicates the situation is far from optimistic. You need to focus... and continue your mission.]
[I am Schrodinger, you must be the Doctor they talk about. From now on, I will work at Rhodes Island; I hope you don’t make me feel bored.]
Two streaks of golden light with notifications, accompanied by the arrival voiceovers of two six-star operators.
At this moment, the live broadcast room went absolutely wild!!
A screen full of question marks crazily flying about, so dense they almost blocked the entire screen interface.
"?????"
"Fans of card pulling have a saying they like:"
"Holy shit! Double yellow? Could you be any more ridiculous???"
"30 pulls for four golds? That breaks down to 7.5 per gold, right? The scrapyard next door doesn’t even charge 7.5 per pound, is the game company insane? Do they not want to make money?"
"Those who talk about cheap and those who talk about expensive have both fallen silent."
"Damn it... I can’t stay in this live broadcast for another second! Brothers, see you on the number one player’s official website!!"
Due to the ridiculously high gold drop rate, ZC, who could not fathom it, quickly turned to the official probability details page that had been released.
When he saw it, he was completely stunned.
3%!
He was sure he didn’t miss a zero.
It was three percent, not point three percent!
And the guaranteed drop was even more outrageous.
The 63rd pull guaranteed a limited operator without deviation. Before the 63rd pull, there was a chance to pull other gold operators, but it wouldn’t reset the count, until the limited operator was pulled, only then would the pool count be reset.
"Well, I say, no wonder the gold drop rate is so high, it turns out that the single-pull probability is 3%."
"Meaning, theoretically speaking, each ten-pull has a 30% chance of yielding a gold..."
ZC came to this conclusion and was completely dumbfounded.
Isn’t it... your esteemed company, do you genuinely not intend to make money with this game?
Or is it... actually that other card pulling game’s publisher, have they earned too much?
No, can’t dwell on it!
Such disputes regarding large companies’ pricing have never ceased, and ZC, just a broadcaster himself, naturally dares not speak out carelessly.
This is a slide not to be touched!
However, the successive three gold drops obviously stood out, bringing a slight shock to Blue Star players in the entire live broadcast room.
Not to mention those who couldn’t invest much into the game, the poor guys.
Even a group of tycoons who had spent a fortune, upon seeing such a drop rate, exclaimed that they felt like bumpkins who had never seen the world.
This scene, not even my great-great-grandfather landowner had ever seen...
Afterward, ZC tried a minor pull of 500 times.
Although not as outrageous as the first 30 pulls.
But still, they were mostly within 20 to 30 pulls for a gold drop.
The unluckiest almost inevitably got it by the 40th pull.
This conclusion was then passed from mouth to mouth by countless players in the live broadcast room, spreading the news far and wide.
The resulting promotional effect was almost like mitosis.
In fact, there wasn’t much else to say.
Simply send a message to fellow card pullers, "Are you there? There’s a new game where you can get gold in just ten pulls."
Then toss in a few screenshots of ZC’s pulls during the live stream.
That alone could cause a sensation and pique curiosity.
As more and more players kept joining and trying.
Arknights, this game, much like a nuclear weapon deployed into a broad fray, demolished obstacles in its path, and climbed up the Ice Snow Festival leaderboard overnight, seizing the top spot in the B~A ranking of new releases!
And moreover, at a terrifying pace, it began to charge towards the larger-volume new releases of more prominent publishers!
.
.
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The next batch of games already had their storylines conceived.
A real big event, in every sense of the word a big deal!
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