I Just Want Players to Save Money, They Insist on Giving Me! -
Chapter 108 - 59: Let me savor it again!_3
Chapter 108: Chapter 59: Let me savor it again!_3
But ZC found that this sister really means business, don’t be fooled by her slow speech; when it comes to shooting monsters, she’s ruthless.
After setting up the high platform, a few shots—pop, pop, pop—and the second wave of monsters was all taken care of.
At this point, the interface also popped up with the [Battle Complete] settlement screen.
The first level, which was of a tutorial nature, thus came to an end.
But in ZC’s eyes, there was a glint of something different.
"This game... seems kind of interesting."
"Its gameplay really is different from the card-drawing games I’ve played before, but I can’t quite put my finger on it."
"Let me savor it a bit more."
Saying this, ZC opened the second level.
The battle map for this level was slightly bigger than the first, but the overall layout was still monotone, basically a small map constructed from grids.
But for some reason, ZC was starting to like this simplicity.
Clean, concise, you can immediately spot where your deployed staff are and what they are doing, when their skill bar is full.
If you made the scene too fancy at this point, it could interfere with the player’s judgment of the various UI elements.
The second level was easier to play, as ZC was already getting the hang of it.
At the start, ZC prioritized setting up the Wolf Girl, blocking the first wave of monster invasion while allowing her to charge up first.
ZC discovered that the characters’ skills in this game automatically charge up over time once deployed.
Once the skill is charged, activate it.
Cost points began to leap crazily.
Then, plunk down the ’Right here’ girl on the adjacent high platform to lockdown and gun down each incoming enemy.
This sister had left a deep impression on ZC in the previous level; she was the type with fierce actions and few words, and ZC particularly liked her.
After the cost points were charged up again,
ZC successively placed Defense Staff, close-combat units, Magicians, and a series of other staff.
Under a compact and well-ordered plan, the second level wasn’t too difficult, and he cleared it smoothly.
But ZC’s eyes were shining even brighter.
"Brothers, I didn’t quite savor it in this level, let me taste it again."
He directly clicked on the third level, and the increasingly skilled ZC shifted from being tense at the beginning to relaxed.
Somehow, when he successfully deployed the proper staff and watched them easily and happily deal with the monsters,
A subtle sense of achievement would grow in his heart.
It was the Pleasant sensation of arranging troops and holding the winning hand.
It was like occupying the high ground on an intellectual level.
But although it’s about intellect, it’s not as brain-burning as puzzle games like Sokoban, some of which even have only a single solution.
In this kind of tower defense game, he was the mastermind controlling everything, able to go aggressive and deploy all offensive staff for a brutal speedy takedown.
Or he could fill the field with Defense Staff and watch the monsters rush in desperation, unable to pass.
Especially when watching the monsters fall like dominos under his proper staff distribution.
’Not a single one shall pass!’ This kind of dominance and confidence would reflect back to the player themselves with the end of each level, pushing the Pleasant sensation to the peak.
This was a feeling that other card-drawing games had never given ZC, to the point where he was even somewhat addicted to it.
Suddenly, the third level ended.
"I feel like I need to savor it more." ZC was ready to click on the next level.
The viewers couldn’t hold back anymore.
"Stop hoarding and let us have a taste too!"
"What’s this game called? Hurry up and tell us the name!"
"It does seem interesting, this game really seems different from previous card-drawing games, intriguing."
"Hurry, hurry, hurry! It’s been two whole seconds since I last played this game! What’s its name? Tell me, I’m going to grab it now!"
Initially, the tycoons who weren’t too interested at the start, following ZC’s display of a few levels, were all struck by novelty.
And during his live demonstration, that sense of effortless defense and the thrill it brought was successfully conveyed to the viewers.
One by one, they started itching to find out the name of this game from ZC.
If you find any errors (non-standard content, ads redirect, broken links, etc..), Please let us know so we can fix it as soon as possible.
Report