I Have 10 Trillion Dollars only Usable For Simping -
Chapter 1125 - 778 Mutual gratitude (Thanks for the tip!)
Chapter 1125: 778 Mutual gratitude (Thanks for the tip!)
"Mr. Jiang, it’s my duty to do this, I hope you can understand..."
Jiang Chen was indeed drinking tea, having been called in for an "interview." Even though the detention time had far exceeded the stipulated twenty-four hours, he was neither dissatisfied nor impatient.
Perhaps because the treatment here wasn’t too bad.
He even had the luxury of a private room for sleeping.
And due to his mindset, in some respects, he coincided with Lan Peizhi.
Every experience is a form of cultivation.
"Every citizen has the duty to cooperate with investigations. Regarding the fraudulent activities through the game, our company indeed has an oversight."
The other party was polite, and Jiang Chen also responded with composure, neither evasive nor in denial, candidly admitting his side’s fault.
The virtual romance game was something he had personally popularized.
But after its launch, he didn’t pay much attention to it, given an individual’s limited energy.
Still, as he just said,
Regarding the accusation of harming physical and mental health, he absolutely refused to admit.
Many people like to blame games for their faults, such as parents, when their child gets poor grades, they blame television, games, internet novels... they become scapegoats.
Of course.
It’s undeniable that children with poor self-control are easily tempted by external factors, but the virtual romance game has been open only to adults since its launch.
As adults, they should possess autonomy in actions and critical thinking. How can it be said to harm one’s body and mind?
However, regarding the "fraud" issue, Jiang Chen felt that his side indeed held an undeniable responsibility.
He didn’t interfere with the game’s operation, but the data laid out by the police still made him feel somewhat ashamed, and at the same time, he felt that the awakening of men was a long and arduous journey.
Because initially, they spent a fortune to have Pei Yunxi endorse the game, attracting countless male peers to rush in. The primary direction of the game’s operations was aimed at the male demographic.
But as the game evolved, direction changed imperceptibly, with the popularity of the game drawing many female players into its world, whose numbers grew daily and became an indispensable force within the game.
Hence, the market naturally directed the changes within the game.
According to Jiang Chen’s understanding, a virtual romance game is fundamentally a "nurturing" game, where male players encounter a digital character of the opposite sex that matches their mental fantasies.
That is, a highly realistic NPC.
This NPC has its profession, age, hobbies, personality...
Players need to explore, adapt, and cultivate affection.
Put another way,
It gave many socially awkward introverts the opportunity to realistically hone or experience loving relationships.
But now, the situation has changed.
With the influx of female players, they inevitably altered the game’s ecosystem and the subsequent development direction of the game is predictable.
These female players began to snatch the NPCs’ "rice bowls," transforming the virtual romance game gradually into a true social and romantic platform.
Of course.
This isn’t necessarily a bad thing.
As the relationship between men and women becomes increasingly rigid, even just alleviating the tension is a contribution to society, but the key is that some with ill-intentions found opportunities within.
The virtual romance game, with the word "virtual" at the forefront, is crucial.
But players unconsciously overlook this aspect.
Although it’s all "spiritual romance," there is an undeniable difference.
Programmed NPCs will never deceive you, but other players of the opposite sex might not always be truthful.
Leading to a slew of disappointing outcomes.
Some players, because they trusted their "lovers" in the game, sent them red packets or transferred money in real life.
Most victims were male.
Their tragic experiences indirectly involved Jiang Chen as well, adding another episode to his life.
In his heart, Jiang Chen sympathized with these victims, yet he felt somewhat helpless.
Even he, a well-known simp of East Sea University, knew that online relationships were unreliable; why did others continuously walk into the trap?
Everything online is virtual, after all.
Even if the official game control is strict, it can’t be completely foolproof.
Of course.
Jiang Chen wouldn’t use this as an excuse. He acknowledged his fault with the utmost sincerity, candidly expressing his willingness to cooperate with the police to chase down the despicable swindlers and even offered to advance the funds to compensate the victims for their losses.
Logically, with such sincere attitudes and commendable remedial measures, he should have been released by now.
But that wasn’t the case.
The leader pulled out another document and handed it to Jiang Chen.
"Mr. Jiang, please write down the remediation measures your company is prepared to take, as well as the rectification plan."
Jiang Chen couldn’t help but smile wryly.
Directly targeting him was somewhat improper from the start; the primary responsible party should be Carefree Studio, the developer and operator of the game.
And now they were asking him to write a "pledge."
But Jiang Chen has always been a person who stands up and takes responsibility for his actions. When punished, he faces it head-on, and if at fault, he admits it.
Unhurried, he picked up the pen and patiently began to write.
The leader picked up the teacup, lifted the lid, and leisurely blew on it.
The office was quiet.
Jiang Chen wrote attentively.
The leader was responsible too, sipping tea while watching him write, without hurrying him.
"Ding ling ling..."
The sudden ring of the telephone broke the tranquil atmosphere.
The leader calmly set down the teacup.
"Mr. Jiang, take your time writing, there’s no rush."
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